FireSight Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 7, D:1) a +0 spear (5, 1, D:1) a +0 leather armour (20, 0, D:1) a +0 dagger a goblin skeleton (25, 9, D:1) a +0 club (26, 8, D:1) a +0 whip 4 stones a kobold skeleton (26, 9, D:1) a jackal skeleton a rat skeleton (26, 10, D:1) a +0 club a goblin skeleton (28, 13, D:1) a jackal skeleton (30, 3, D:1) a +0 club 3 stones (34, 16, D:1) a +0 whip 5 stones a kobold skeleton (34, 17, D:1) a jackal skeleton (38, 18, D:1) a +0 spear (39, 29, D:1) a +0 short sword 5 stones (45, 5, D:1) a hobgoblin corpse (skeletalised by now) (45, 28, D:1) a +0 leather armour (45, 30, D:1) a +0 dagger (50, 20, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (52, 23, D:1) a +0 whip (55, 17, D:1) a quill talisman Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (4, -24, D:2) a +0 dagger (4, -21, D:2) a jackal skeleton an adder skeleton a jackal skeleton a jackal skeleton (8, -33, D:2) a +0 sling (10, -13, D:2) a ball python skeleton (16, -31, D:2) a hobgoblin skeleton (17, -3, D:2) a +0 ring mail (23, -28, D:2) a bat skeleton (24, -24, D:2) an adder skeleton (28, -7, D:2) a +0 club a +0 sling (30, -26, D:2) an adder skeleton (30, -11, D:2) an adder corpse (skeletalised by now) (32, -19, D:2) a +0 flail (32, -11, D:2) an adder corpse (skeletalised by now) (33, -16, D:2) a bat corpse (skeletalised by now) (35, -21, D:2) a +0 dagger a goblin corpse (skeletalised by now) (36, -3, D:2) a +0 club 5 stones a kobold corpse (skeletalised by now) (38, -30, D:2) a +0 robe (41, -12, D:2) a +0 short sword a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 leather armour (2, 28, D:3) a +0 dagger (3, 18, D:3) 6 poisoned darts (21, 32, D:3) a rat skeleton (21, 33, D:3) an adder skeleton (22, 37, D:3) a +0 robe (24, 20, D:3) a +0 club a goblin skeleton (26, 20, D:3) a +0 mace (26, 26, D:3) a +0 falchion an orc corpse (skeletalised by now) (27, 17, D:3) a hobgoblin skeleton (29, 25, D:3) a +0 dagger a kobold corpse (skeletalised by now) (31, 26, D:3) a +0 whip (32, -1, D:3) a +0 club (32, 26, D:3) a +0 war axe (32, 30, D:3) a +0 club (32, 36, D:3) a frilled lizard corpse (skeletalised by now) (34, 20, D:3) a +0 sling (35, 23, D:3) a hobgoblin skeleton (36, 22, D:3) a +0 club (39, 6, D:3) a +0 flail (39, 16, D:3) a +0 robe (39, 26, D:3) a +0 spear (40, -5, D:3) a +0 war axe a +0 leather armour (42, 20, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) the +4 dagger "Urchemaas" {pain, rElec rPois Dex-3} rElec: It insulates you from electricity. rPois: It protects you from poison. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (unseen) (2, -8, D:4) a potion of magic (4, 3, D:4) 11 gold pieces (6, 3, D:4) a +0 flail (13, 21, D:4) a +0 dagger a goblin corpse (15, 12, D:4) 4 boomerangs (18, 18, D:4) a +0 spear (20, 7, D:4) a +0 hand axe a +0 ring mail (22, 3, D:4) a +0 leather armour (41, 3, D:4) a +2 dagger of protection (41, 8, D:4) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (44, 9, D:4) 4 atropa-tipped darts (45, 33, D:4) a +0 hand axe a +0 club a +0 leather armour