FireSight Level 1 of the Dungeon (16, 17, D:1) a bat skeleton (17, 0, D:1) a +0 robe (24, -7, D:1) a +0 club a goblin skeleton (30, 3, D:1) a +2 short sword of electrocution a kobold corpse (skeletalised by now) (41, 20, D:1) a +0 short sword Level 2 of the Dungeon (0, 1, D:2) a +0 dagger a +0 ring mail an orc corpse (3, -17, D:2) a +0 club (9, -14, D:2) a +0 ring mail (12, 10, D:2) a rat corpse (skeletalised by now) (14, -18, D:2) a +0 dagger a goblin skeleton (15, -17, D:2) a jackal skeleton a bat skeleton (18, -10, D:2) a +0 dagger (19, -22, D:2) a frilled lizard skeleton (19, 12, D:2) a bat corpse (skeletalised by now) (20, -23, D:2) a +0 hand axe (22, 16, D:2) a +0 helmet (23, 17, D:2) a +2 falchion of pain (33, -26, D:2) a quokka skeleton (37, 3, D:2) an adder corpse (skeletalised by now) (39, -28, D:2) a +0 robe (39, -25, D:2) a +0 ring mail (40, 4, D:2) a +0 short sword (42, 11, D:2) a hobgoblin skeleton Level 3 of the Dungeon (0, 2, D:3) the +0 leather armour of a ziggurat {rPois Will+ Dex+3 Slay-5 SInv} rPois: It protects you from poison. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (4, -4, D:3) a +6 ring of strength (5, -8, D:3) a +0 pair of boots of rampaging (unseen) (8, -5, D:3) a +0 mace an orc corpse (8, -2, D:3) a +0 robe (9, -6, D:3) a scroll of revelation