FireSight Level 1 of the Dungeon [Shop] Jairel's Antique Weapon Shoppe a +0 mace of holy wrath (185 gold) a +0 spear (75 gold) a +0 short sword (75 gold) a +0 spear (75 gold) a +2 antimagic lajatang (1425 gold) a +0 sling (37 gold) a +0 short sword (75 gold) a +0 lajatang (375 gold) a +0 mace (75 gold) a +0 hand axe (75 gold) (0, 18, D:1) a hobgoblin skeleton (2, 18, D:1) a rat skeleton (6, -1, D:1) a +0 animal skin (14, 19, D:1) a +0 leather armour (15, 18, D:1) a hobgoblin skeleton (17, 16, D:1) a bat skeleton (19, 14, D:1) a bat skeleton (20, 10, D:1) a +0 club a jackal skeleton a goblin skeleton a jackal skeleton (23, 0, D:1) a +0 club (23, 13, D:1) a jackal skeleton a jackal skeleton (24, 26, D:1) a bat corpse (skeletalised by now) (29, 10, D:1) a +0 robe (33, -9, D:1) a +0 dagger (34, 19, D:1) a rat skeleton (34, 20, D:1) 2 stones a +0 short sword (39, -7, D:1) a human skeleton (39, 7, D:1) a human skeleton (40, -8, D:1) a human skeleton (40, 7, D:1) a human skeleton (40, 8, D:1) a human skeleton (40, 23, D:1) a ball python skeleton (41, 23, D:1) a +0 whip a kobold skeleton (44, -8, D:1) a human skeleton (44, -7, D:1) a human skeleton (44, 7, D:1) a human skeleton (45, -8, D:1) a human skeleton (45, 7, D:1) a human skeleton (45, 8, D:1) a human skeleton Level 2 of the Dungeon (8, -11, D:2) a +0 ring mail (13, -14, D:2) a +0 dagger (14, -25, D:2) a +0 sling (16, -12, D:2) an adder skeleton (17, -43, D:2) a +0 leather armour (20, -29, D:2) a bat skeleton (23, -40, D:2) a +0 leather armour (26, -26, D:2) a +2 short sword of flaming (31, -33, D:2) a ball python skeleton (37, 10, D:2) a frilled lizard corpse (skeletalised by now) (37, 11, D:2) a +0 dagger a kobold corpse (skeletalised by now) (39, -35, D:2) a ball python skeleton (40, -34, D:2) an adder skeleton (49, -20, D:2) a hobgoblin corpse (skeletalised by now) (49, -7, D:2) 5 large rocks (49, -5, D:2) a hobgoblin corpse (skeletalised by now) (51, -34, D:2) a +0 dagger (52, -16, D:2) a +0 dagger a goblin corpse (skeletalised by now) (55, -18, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (10, 26, D:3) the +0 leather armour of Sin {Harm rC++ Int+3} Harm: It increases damage dealt and taken. rC++: It greatly protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (13, 15, D:3) a +0 trident (20, 11, D:3) a stone a +0 club a kobold skeleton (22, 19, D:3) a staff of earth (24, 6, D:3) a hound corpse (skeletalised by now) (25, 29, D:3) a ball python skeleton (26, 10, D:3) a +0 dagger a goblin skeleton (31, 2, D:3) a +0 robe (31, 5, D:3) a +0 leather armour (33, 9, D:3) a +0 kite shield (35, 21, D:3) a +0 short sword (47, 29, D:3) a +4 short sword (54, 20, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 sling (18, -21, D:4) a scroll of noise (18, 2, D:4) an adder corpse (skeletalised by now) (18, 3, D:4) a hound corpse (skeletalised by now) (20, -22, D:4) a +0 mace (24, -12, D:4) a +0 whip (27, -16, D:4) a +0 club a goblin skeleton (34, -19, D:4) a +0 ring mail (35, 19, D:4) a +1 falchion of valour (44, 1, D:4) a +0 war axe (45, -16, D:4) a +0 short sword (48, 3, D:4) a +0 ring mail Level 5 of the Dungeon (3, -2, D:5) a +0 war axe a +0 leather armour (7, 2, D:5) a +0 hand axe a +0 ring mail a +0 mace a +0 short sword a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 club a +0 dagger a +0 robe an orc corpse an orc corpse an orc corpse an orc corpse (8, -1, D:5) a +0 mace a +0 ring mail