Firesnake117 Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (4, -11, D:1) a +0 dagger a kobold corpse (skeletalised by now) (13, -16, D:1) a +0 dagger (14, -50, D:1) a quokka skeleton (14, -32, D:1) a frilled lizard corpse (skeletalised by now) (14, -18, D:1) a +0 dagger a kobold skeleton a quokka skeleton a rat skeleton (18, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (20, -41, D:1) a +0 dagger a goblin skeleton a bat skeleton (21, -41, D:1) a +0 short sword (26, -28, D:1) a rat skeleton (28, -10, D:1) a +0 whip 5 stones a rat corpse (skeletalised by now) (31, -33, D:1) a +0 club (37, -13, D:1) a ball python corpse (skeletalised by now) (38, -9, D:1) a +0 mace (39, -49, D:1) a frilled lizard skeleton (40, -10, D:1) a quokka corpse (skeletalised by now) (40, 0, D:1) a +0 club (41, 0, D:1) a +0 leather armour (46, -41, D:1) a +0 short sword (55, 1, D:1) a hobgoblin corpse (skeletalised by now) (60, -48, D:1) a rat skeleton (60, -47, D:1) a +0 club Level 2 of the Dungeon [Shop] Jenoizoa's Armour Emporium the +3 acid dragon scales "Vamyl" {Harm rF+ rCorr} (759 gold) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. a +4 ring mail of fire resistance (341 gold) +1 fire dragon scales (737 gold) a +0 pair of gloves (49 gold) the +1 scale mail "Haphet" {Harm rElec rF- Dex+5} (291 gold) Dex+5: It affects your dexterity (+5). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. a +0 scale mail (44 gold) the +0 ring mail of Tartarus {rC- Regen+ Int+7 Stlth+} (236 gold) Int+7: It affects your intelligence (+7). rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. a +0 robe (7 gold) a +0 scale mail (44 gold) a +2 chain mail of fire resistance (236 gold) (0, 0, D:2) 4 stones (10, 21, D:2) a +0 dagger a goblin corpse (skeletalised by now) (13, -18, D:2) a beast talisman (14, -16, D:2) a scarf of repulsion (26, -19, D:2) a +0 hammer (28, -3, D:2) a +2 dagger of draining a goblin skeleton (31, -3, D:2) a +0 club a gnoll skeleton (32, -5, D:2) a bat skeleton (33, -4, D:2) a +0 club (34, -4, D:2) a +0 flail (35, 16, D:2) a hobgoblin corpse (skeletalised by now) (36, 12, D:2) a book of Air