Fizzban Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (5, -7, D:1) a +0 club (7, -7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (9, -7, D:1) a +0 whip a kobold corpse (skeletalised by now) (19, 13, D:1) a hobgoblin skeleton (21, -12, D:1) a quokka skeleton (22, 21, D:1) a +0 whip (27, 18, D:1) a hobgoblin corpse (skeletalised by now) (33, 13, D:1) a +0 dagger (34, 12, D:1) a rat skeleton (35, -13, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (36, -5, D:1) a hobgoblin skeleton (36, -4, D:1) a +0 club a goblin skeleton (38, 11, D:1) a +0 club (53, -28, D:1) a +2 dagger of venom (54, -15, D:1) a ball python corpse (skeletalised by now) (54, -7, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) (56, -16, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (18, 1, D:2) a +0 dagger (25, 43, D:2) a +0 club a goblin skeleton (29, 27, D:2) a +0 whip (31, 36, D:2) a bat skeleton (32, 44, D:2) 9 stones (33, 6, D:2) an inkwell talisman (33, 7, D:2) 5 stones (36, 42, D:2) a +0 club a kobold corpse (skeletalised by now) (43, 41, D:2) an inkwell talisman (45, 0, D:2) a +0 club a goblin skeleton (47, 26, D:2) a +0 short sword a hobgoblin skeleton (58, 0, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 0, D:3) a jackal corpse (skeletalised by now) (5, 0, D:3) a +0 mace an orc corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (12, 3, D:3) a +0 dagger a goblin corpse (skeletalised by now) (13, 5, D:3) a bat corpse (skeletalised by now) (18, 1, D:3) a bat corpse (skeletalised by now) (25, 0, D:3) a black bear skeleton (31, 6, D:3) 6 stones (33, 48, D:3) a +0 dagger a +0 leather armour a +1 heavy hand axe a +0 club a +0 whip a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (35, 49, D:3) a +0 short sword an orc corpse (skeletalised by now) (35, 50, D:3) a +0 club 4 stones (38, 52, D:3) a quokka corpse (skeletalised by now) (39, 2, D:3) a bat skeleton a jackal skeleton (39, 52, D:3) a +0 hand axe (40, 2, D:3) a jackal skeleton (41, 20, D:3) 6 stones (45, 10, D:3) a +0 robe (48, 36, D:3) a hobgoblin skeleton (49, 35, D:3) a hobgoblin skeleton (50, 35, D:3) a +0 dagger a +0 sling a +0 dagger a goblin skeleton (50, 36, D:3) a +0 club a +0 sling a goblin skeleton (53, 22, D:3) a +0 ring mail a +0 morningstar an orc skeleton (53, 23, D:3) a +0 dagger a +0 war axe an orc skeleton (53, 26, D:3) 4 stones (53, 39, D:3) a hobgoblin skeleton (53, 47, D:3) a +0 mace (56, 26, D:3) a bat skeleton (56, 40, D:3) a +0 sling a goblin corpse (skeletalised by now) (62, 19, D:3) a +0 club (69, 1, D:3) a +0 club an orc corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Kaufrat's Book Boutique Maxwell's Memoranda (420 gold) a manual of Unarmed Combat (800 gold) the Elucidation of the Constructed Quake (480 gold) Spells Type Level a - Construct Spike Launcher Forgecraft 2 b - Iskenderun's Battlesphere Conjuration/Forgecraft 4 c - Bombard Conjuration/Earth 6 d - Lehudib's Crystal Spear Conjuration/Earth 8 a book of Movement (320 gold) a book of Callings (280 gold) Great Wizards, Vol. II (380 gold) a book of Cantrips (160 gold) a book of Dreams (240 gold) [Shop] Ulizavid's Magic Scroll Shoppe a scroll of teleportation (39 gold) a scroll of noise (unknown) (13 gold) a scroll of fear (52 gold) a scroll of immolation (52 gold) a scroll of blinking (unknown) (123 gold) a scroll of silence (123 gold) 3 scrolls of fog (156 gold) [Shop] Zifobeni's Assorted Antiques a condenser vane (1280 gold) a +2 rapier of venom (595 gold) a lightning rod (4/4) (1280 gold) a scroll of enchant armour (240 gold) a scroll of enchant armour (240 gold) [Shop] Mares's General Store a ring of magical power (260 gold) a phantom mirror (520 gold) 2 potions of ambrosia (unknown) (208 gold) a condenser vane (520 gold) a potion of haste (130 gold) a potion of berserk rage (65 gold) a potion of brilliance (52 gold) a phial of floods (520 gold) (0, 0, D:4) a jackal skeleton (1, -7, D:4) a +0 dagger (3, -5, D:4) a stone (9, -13, D:4) an adder skeleton (9, -12, D:4) an iguana skeleton (31, -39, D:4) 3 stones (33, -31, D:4) a +0 whip (38, -11, D:4) a +0 war axe (39, -12, D:4) a +0 leather armour (43, -25, D:4) a +0 leather armour (45, -10, D:4) 6 stones (55, -19, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a hound corpse (skeletalised by now) (10, 6, D:5) the +0 leather armour of Misanthropy {^Contam rF++ Dex-2 SInv} ^Contam: It causes magical contamination when unequipped. rF++: It greatly protects you from fire. Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. (23, 8, D:5) a +0 club (24, -15, D:5) a +0 leather armour (28, -5, D:5) a +0 orcbow a centaur corpse (skeletalised by now) (29, 7, D:5) a +0 rapier (31, 5, D:5) a +0 ring mail (36, -3, D:5) a +3 long sword (still there?) a +0 robe (still there?) (36, 30, D:5) a +0 dagger a +0 whip a +0 short sword a +0 scale mail a +0 club a +0 leather armour a +0 dagger a +0 robe an orc skeleton (36, 36, D:5) a +0 scale mail a +0 animal skin (37, -3, D:5) a +0 robe a +0 great sword (42, -13, D:5) a +0 robe (47, 29, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (52, 0, D:5) an adder corpse (skeletalised by now) (55, 13, D:5) an adder corpse (skeletalised by now) (55, 15, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 trident (1, -35, D:6) a +0 pair of boots (8, -29, D:6) an iguana skeleton (10, -34, D:6) a +0 robe a +0 morningstar (10, -30, D:6) a +0 giant club an ogre skeleton (17, -36, D:6) a +0 whip (28, -5, D:6) a +0 plate armour (29, -10, D:6) a +3 scimitar a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 pair of gloves (16, -14, D:7) a +0 whip (16, -6, D:7) a +0 robe a +4 long sword a +0 robe a +1 heavy great sword a +0 robe a +2 flail of protection (18, -2, D:7) a +0 mace a +0 robe (19, -3, D:7) a +0 great sword a +0 robe of fire resistance (19, -2, D:7) a +3 halberd a +0 robe (19, 0, D:7) a +1 trident a +0 robe a +0 short sword of protection a +0 robe (21, -13, D:7) a +0 club a curare-tipped dart a +0 short sword (21, -12, D:7) a +0 club (22, -14, D:7) a +0 halberd a +0 halberd (23, -15, D:7) a +3 scale mail a +0 spear (26, 6, D:7) a +0 dire flail a +0 robe (28, 8, D:7) a +0 dagger (31, -24, D:7) a +0 whip (33, -12, D:7) a +0 whip (38, -12, D:7) a +0 halberd (46, 6, D:7) a +2 battleaxe a +0 robe a +3 flail of freezing a +0 robe (53, 5, D:7) a +0 dire flail a +0 robe (54, 6, D:7) a +0 mace a +0 robe Level 8 of the Dungeon (15, 30, D:8) a +1 demon whip of venom (24, 14, D:8) a maw talisman (29, 10, D:8) a +0 hand axe a +0 hand axe (29, 11, D:8) a +0 hand axe (30, 11, D:8) a +0 hand axe (31, 15, D:8) a +0 hand axe a +0 club a +0 dagger a +0 robe (31, 16, D:8) a +0 club a +0 leather armour a +0 mace a +0 ring mail (31, 17, D:8) a +0 hand axe (32, 14, D:8) a +0 mace a +0 leather armour (32, 15, D:8) a +0 club (33, 14, D:8) a +0 dagger (43, 44, D:8) a +0 robe (50, 38, D:8) a +0 mace Level 9 of the Dungeon the Ecumenical Temple (6, 2, Temple) a +0 dagger the Necropolis (0, 0, Necropolis) a scroll of immolation (1, 1, Necropolis) 7 stones (2, 1, Necropolis) a scroll of identify (19, 7, Necropolis) 6 gold pieces (20, 7, Necropolis) the +1 short sword "Mygem" {drain, Int+2} Int+2: It affects your intelligence (+2). (unseen) (21, 7, Necropolis) a dragon-coil talisman (22, 7, Necropolis) 11 gold pieces (23, 7, Necropolis) a book of the Fortress (24, 7, Necropolis) 16 gold pieces