Fizzban Level 1 of the Dungeon (0, 0, D:1) 4 stones (10, 0, D:1) a ball python skeleton (13, 5, D:1) a +0 club (16, 7, D:1) a bat skeleton (19, 13, D:1) a staff of death (22, -10, D:1) a frilled lizard corpse (skeletalised by now) (26, 24, D:1) a +0 ring mail (30, -18, D:1) a quokka corpse (skeletalised by now) (49, -14, D:1) a hobgoblin corpse (skeletalised by now) (50, -17, D:1) a rat corpse (skeletalised by now) (56, -17, D:1) 2 stones (60, 5, D:1) a +0 dagger Level 2 of the Dungeon (5, 24, D:2) a rat corpse (skeletalised by now) (12, -9, D:2) a bat skeleton (12, 14, D:2) a jackal skeleton (13, 14, D:2) a jackal skeleton (16, 18, D:2) a rat skeleton (26, -9, D:2) 4 stones (37, 7, D:2) the +0 helmet "Tete" {Regen+ Str+6} Regen+: It increases your rate of health regeneration. Str+6: It affects your strength (+6). (40, 3, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (48, 3, D:2) an adder corpse (skeletalised by now) (49, 2, D:2) a +0 scale mail Level 3 of the Dungeon (2, -6, D:3) a +0 war axe a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (5, 17, D:3) a +0 whip a hobgoblin corpse (skeletalised by now) (5, 19, D:3) a quill talisman (11, 34, D:3) a +0 hand axe (11, 36, D:3) a +0 sling (15, 14, D:3) a +0 ring mail (26, 7, D:3) a +0 whip a +0 dagger (26, 27, D:3) a +0 club a +0 scale mail a +0 flail a +0 ring mail a +0 club (27, -3, D:3) a +0 whip (30, 25, D:3) a +0 club a +0 ring mail (31, 27, D:3) a +0 club a frilled lizard skeleton a goblin skeleton (53, 1, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 15, D:4) a hobgoblin skeleton (13, 18, D:4) a +0 spear (26, 13, D:4) 5 stones (29, 11, D:4) a +0 club a goblin skeleton (32, 17, D:4) a +0 leather armour (41, -17, D:4) a +0 whip a kobold skeleton (45, -7, D:4) a +0 robe (46, -12, D:4) the +3 trident of Xom's Inspiration {flame, *Corrode rF- Str+9 SInv} *Corrode: It may corrode you when you take damage. rF-: It makes you vulnerable to fire. Str+9: It affects your strength (+9). SInv: It lets you see invisible. (55, 31, D:4) a +0 dagger a goblin skeleton (63, 7, D:4) a +0 club a goblin skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 short sword an orc corpse (skeletalised by now) (4, 10, D:5) 3 stones (5, 11, D:5) a scarab talisman (9, 9, D:5) a +0 dagger an orc skeleton (10, 19, D:5) 9 stones (12, 6, D:5) a +0 club (14, -13, D:5) a +0 whip (16, 19, D:5) an iguana skeleton (17, -3, D:5) a +0 hand axe a +1 flail of protection (22, 11, D:5) a +0 mace (27, 0, D:5) a +0 plate armour (28, 4, D:5) a +0 hand axe a +0 leather armour an orc skeleton (32, 2, D:5) 5 stones (33, 5, D:5) a +0 dagger (34, 12, D:5) 2 stones Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (4, 2, D:6) 6 stones (17, 7, D:6) a +0 flail a +0 flail a +0 club a +0 flail a +0 club a +0 leather armour a +0 whip a gnoll corpse a gnoll corpse a gnoll corpse (skeletalised by now) (35, 27, D:6) a +0 dagger 8 poisoned darts (36, 18, D:6) a scroll of enchant weapon (37, 19, D:6) a scroll of fear