Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 7919975342778176375 79 Flamangos the Trooper (level 4, -2/24 HPs) Began as a Vine Stalker Wanderer on Mar 28, 2025. Slain by an ogre ... wielding a +0 giant club (26 damage) ... on level 4 of the Dungeon on Mar 29, 2025. The game lasted 00:13:55 (631 turns). Flamangos the Trooper (Vine Stalker Wanderer) Turns: 631, Time: 00:13:56 Health: -2/24 AC: 3 Str: 11 XL: 4 Next: 38% Magic: 0/9 EV: 10 Int: 16 God: Gold: 50 SH: 0 Dex: 19 Spells: 7/8 levels left rFire x . . m - +1 dagger (speed) rCold . . . (no shield) rNeg + + . h - +0 robe "Cuotoff" {rF- rN++ Int+4} rPois . (no helmet) rElec . (no cloak) rCorr . b - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons a - a +0 sling g - a +0 battleaxe m - a +1 dagger of speed (weapon) Missiles i - 4 poisoned darts Armour b - a +0 pair of gloves (worn) d - a +0 leather armour h - the +0 robe "Cuotoff" (worn) {rF- rN++ Int+4} (You found it on level 2 of the Dungeon) Int+4: It affects your intelligence (+4). rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. l - a +0 robe of cold resistance Scrolls c - a scroll of fog f - a scroll of poison {unknown} j - a scroll of enchant armour {unknown} k - 2 scrolls of identify {unknown} Potions e - a potion of curing {unknown} Skills: + Level 3.1 Fighting + Level 0.4 Axes + Level 2.1 Ranged Weapons + Level 0.3 Armour + Level 0.2 Dodging + Level 1.7 Stealth + Level 0.7 Unarmed Combat + Level 2.8 Spellcasting + Level 2.7 Earth Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 20% 2d7 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 10% N/A 19% 3 Brom's Barrelling Bould Conj/Erth 6% 2d4 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you That would be overly suicidal. Okay, then. Casting: Sandblast (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (98% to hit) The blast of sand hits the endoplasm! You kill the endoplasm! An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! The ogre moves out of view. You barely miss the ogre. The ogre misses you. You hit the ogre. The ogre is lightly wounded. You closely miss the ogre. The ogre is lightly wounded. The ogre closely misses you. You hit the ogre. You bite the ogre. You drain its power. The ogre is moderately wounded. You hit the ogre. You bite the ogre. You drain its power. The ogre is moderately wounded. The ogre barely misses you. You hit the ogre. You bite the ogre. You drain its power. The ogre is heavily wounded. You hit the ogre. You bite the ogre. You drain its power. The ogre is severely wounded. You hit the ogre. The ogre is severely wounded. The ogre barely misses you. You hit the ogre. You bite the ogre, but do no damage. The ogre is almost dead. You hit the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... .### . ... ##...# .### #.#####...... .... #.#....##....## ..# . #....## #.....###.## .. ##.....# #......#...#... #.##...###............. .####...###........# ## ##..........@O.# # #.............# # #.............# # #................ . #...........###### . ..............# #...#####......## #..# #......# ... #......# You could see an ogre. Vanquished Creatures Natasha (D:2) An orc wizard (D:3) A dart slug (D:1) 3 orcs (D:3) 3 endoplasms A giant cockroach (D:1) 3 goblins 3 hobgoblins A quokka (D:1) 3 ball pythons A frilled lizard (D:1) A kobold (D:2) 6 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Flamangos the Vine Stalker Wanderer began the quest for the | Orb. 0 | D:1 | Flamangos set off with the following items: a +0 sling, a | +0 pair of gloves, a scroll of fog, a +0 leather armour; | and the following spell memorised: Sandblast; and the | following spells available to memorise: Passwall, Brom's | Barrelling Boulder. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 35 | D:1 | Reached skill level 3 in Fighting 88 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/6 299 | D:2 | Noticed Natasha 303 | D:2 | Killed Natasha 304 | D:2 | Reached XP level 3. HP: 20/20 MP: 7/7 374 | D:2 | Identified the +0 robe "Cuotoff" {rF- rN++ Int+4} 473 | D:3 | Found a broken altar of Ashenzari. 519 | D:3 | Reached XP level 4. HP: 20/24 MP: 5/9 618 | D:4 | Noticed an ogre 631 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_rooms, serial_forest, infiniplex_forest_lined_ring, infiniplex_forest_clump_tiny, infiniplex_forest_clump_curved, infiniplex_forest_lined_room_2 D:2: layout_loops_cross, basic_altar, minmay_pentomino_w2, uniq_natasha D:3: layout_basic, cheibrodos_ashenzari_chains, minitemple D:4: layout_layer_cave Skill XL: | 1 2 | ---------------+-------+----- Fighting | 3 | 3.1 Ranged Weapons | 2 | 2.1 Axes | | 0.4 Armour | | 0.3 Dodging | | 0.2 Stealth | | 1.7 Unarmed Combat | | 0.7 Spellcasting | | 2.8 Earth Magic | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 24 | || 24 Bite | 13 | 7 || 20 Battleaxe | 16 | 4 || 20 Dagger | | 16 || 16 Fire: Sling | 5 | || 5 Cast: Sandblast | 15 | 2 || 17 Stab: Sleeping | 2 | || 2 Armour: Leather armour | 13 | || 13 Robe | 20 | 6 || 26 Dodge: Dodged | 30 | 9 || 39