Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 13565177498665026060 2 Flamer the Conjurer (level 1, -4/14 HPs) Began as a Draconian Conjurer on Feb 6, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (39 turns). Flamer the Conjurer (Draconian Conjurer) Turns: 39, Time: 00:00:33 Health: -4/14 AC: 4 Str: 9 XL: 1 Next: 25% Magic: 1/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: + Level 1.8 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (moderately wounded, 100% to hit) The magic dart hits the rat. You kill the rat! An endoplasm comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm quivers. A gnoll comes into view. It is wielding a +0 whip. A ball python comes into view. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is moderately wounded. The ball python hisses angrily. The endoplasm freezes you. You are frozen. The gnoll hits you with a +0 whip. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You die... ### ..# ................ .†# #................ ..# #.....†.......... >.# #................ ..# ................ ..# .............. ### ########.#...gS..... ## #...........@J...... .# ##...........##+###.. .###............# '##..#########.....# ....## ####..# ....# .... ....# ##. ##### You could see a gnoll, an endoplasm and a ball python. Vanquished Creatures A bat (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Flamer the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 39 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_basic, hellmonk_ecumenical_altar_dog_temple, hex_intersection Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 4 Armour: Skin || 3 Dodge: Dodged || 1