Flamer Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (6, 0, D:1) a frilled lizard corpse (skeletalised by now) (19, 3, D:1) a bat corpse (skeletalised by now) (31, -7, D:1) a +0 club a kobold skeleton (32, 14, D:1) a +0 club a goblin corpse (skeletalised by now) (40, 11, D:1) a rat corpse (skeletalised by now) (40, 13, D:1) a +0 dagger (45, 15, D:1) a +0 spear (47, -4, D:1) a rat corpse (skeletalised by now) (52, -19, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (1, -1, D:2) a rat corpse (skeletalised by now) (2, -14, D:2) a +0 chain mail (2, -8, D:2) a +0 short sword a frilled lizard corpse (skeletalised by now) a kobold corpse (skeletalised by now) (6, -13, D:2) a +0 scale mail (19, -12, D:2) a +0 mace (22, -18, D:2) a human skeleton (23, -19, D:2) a human skeleton (24, -16, D:2) a human skeleton (28, -19, D:2) a human skeleton (33, 3, D:2) a +0 long sword (45, -16, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (1, -5, D:3) a rat corpse (15, -11, D:3) a +0 ring mail (16, -13, D:3) a +0 dagger (20, -32, D:3) a +0 short sword (22, -6, D:3) a +0 dagger a goblin corpse (skeletalised by now) (22, -5, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a potion of mutation (1, 2, D:4) 2 potions of heal wounds (3, 5, D:4) a potion of might (3, 10, D:4) a +0 trident (8, -3, D:4) 11 gold pieces (8, 7, D:4) a +0 barding