Flamer Level 1 of the Dungeon (0, 0, D:1) a serpent talisman (10, -4, D:1) a hobgoblin corpse (skeletalised by now) (11, -30, D:1) a +0 dagger a goblin corpse (skeletalised by now) (15, -32, D:1) a +0 sling (15, 3, D:1) a +0 whip (17, -4, D:1) a +0 mace (18, 1, D:1) a +0 spear (19, -27, D:1) a rat corpse (skeletalised by now) (21, 1, D:1) a +0 dagger a frilled lizard skeleton (25, -25, D:1) a +0 dagger (28, -12, D:1) 6 stones (31, -27, D:1) a ball python skeleton (40, -27, D:1) a +0 spear (45, -27, D:1) a +0 dagger 5 stones (56, -27, D:1) a quokka skeleton (58, -6, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club an adder corpse (skeletalised by now) (1, -5, D:2) a +0 club (4, -12, D:2) a hobgoblin corpse (skeletalised by now) (10, 3, D:2) a +0 dagger (26, 10, D:2) a -3 hand axe (29, -2, D:2) a frilled lizard skeleton (30, 32, D:2) a +0 short sword (31, 5, D:2) a bat skeleton (32, -6, D:2) a +0 dagger (42, 23, D:2) a rat skeleton (45, 45, D:2) a flux talisman (47, 12, D:2) a +0 short sword 2 stones the +1 ring mail "Tuhik" {rC++ Dex+2} Dex+2: It affects your dexterity (+2). rC++: It greatly protects you from cold. (47, 42, D:2) a rat corpse (skeletalised by now) (49, 14, D:2) 4 boomerangs (50, 28, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (5, -30, D:3) a ball python corpse (5, -24, D:3) a bat corpse (11, -32, D:3) a +0 short sword 5 stones (13, -27, D:3) a +0 rapier (27, -12, D:3) a rat corpse (27, 4, D:3) a ribbon worm corpse (28, -11, D:3) a bat corpse (30, -19, D:3) 6 gold pieces (31, -17, D:3) a +0 robe (50, -27, D:3) a +0 whip