Flamer Level 1 of the Dungeon (0, 0, D:1) 3 stones (3, 35, D:1) a +0 club (8, 36, D:1) a +0 robe (10, 44, D:1) a +0 dagger (11, -10, D:1) a +0 short sword (11, 36, D:1) a +0 robe (20, -3, D:1) a rat corpse (skeletalised by now) (24, -10, D:1) a +0 whip (24, 4, D:1) 4 stones (37, 7, D:1) a +0 club (44, -8, D:1) a +0 whip (44, 25, D:1) a hobgoblin corpse (skeletalised by now) (49, 47, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (0, 35, D:2) 7 stones (4, 49, D:2) a +0 mace (5, 9, D:2) an adder skeleton (11, 10, D:2) a +0 whip (12, 53, D:2) a +0 hand axe (18, -6, D:2) a ball python corpse (skeletalised by now) (21, -6, D:2) a +0 club a goblin corpse (skeletalised by now) (25, 21, D:2) a +0 club a +0 robe (26, 22, D:2) a bat corpse (skeletalised by now) (40, 31, D:2) a +2 dagger of protection (45, 9, D:2) 7 stones (45, 24, D:2) a +0 dagger (45, 39, D:2) a +0 short sword a +0 chain mail the human skeleton of Terence