Flamer Level 1 of the Dungeon (0, 0, D:1) 4 stones (2, -7, D:1) a ball python skeleton (4, -13, D:1) a bat corpse (skeletalised by now) (5, -9, D:1) 5 atropa-tipped darts (5, -3, D:1) a +2 dagger of speed 3 stones a kobold skeleton (16, -11, D:1) a quokka skeleton (20, -24, D:1) a +0 dagger (21, -25, D:1) a ball python corpse (skeletalised by now) (22, -24, D:1) a ball python corpse (skeletalised by now) (23, 2, D:1) 5 stones (24, -28, D:1) a human skeleton (24, -26, D:1) a human skeleton (24, -16, D:1) a bat skeleton (25, -29, D:1) a human skeleton (27, -29, D:1) a +0 club a goblin corpse (skeletalised by now) (28, -27, D:1) a minotaur skeleton (28, -25, D:1) a human skeleton (29, -2, D:1) 5 stones (43, -15, D:1) a +0 whip (48, -27, D:1) a rat corpse (skeletalised by now) (54, 7, D:1) a +0 ring mail (57, -12, D:1) 3 stones (57, 4, D:1) a ball python corpse (skeletalised by now) (59, -13, D:1) a jackal corpse (skeletalised by now) (61, -33, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (1, 9, D:2) a hobgoblin corpse (skeletalised by now) (4, 3, D:2) a flux talisman (12, 11, D:2) a +0 robe (15, -12, D:2) a frilled lizard skeleton (22, -11, D:2) a +0 short sword (23, -21, D:2) a rat corpse (skeletalised by now) (25, 6, D:2) a bat corpse (skeletalised by now) (33, 11, D:2) a +0 short sword 3 stones (39, -11, D:2) a +1 whip of venom (41, -18, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Titew's One-of-a-Kind Rings a +2 ring of dexterity (36 gold) a +2 ring of strength (36 gold) a +2 ring of slaying (120 gold) a +9 ring of dexterity (936 gold) the ring of Ejorunol {Ice Str+2} (434 gold) [ring of ice] Ice: It enhances your ice magic. Str+2: It affects your strength (+2). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. the ring of Pygai {rF+ rC- rN+ EV+5 Str+2 RMsl} (784 gold) [ring of evasion] EV+5: It affects your evasion (+5). Str+2: It affects your strength (+2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. RMsl: It protects you from missiles. (0, 0, D:3) a +0 short sword (9, 2, D:3) a +0 short sword of flaming (11, -1, D:3) a +0 scale mail (15, 7, D:3) a +0 ring mail (16, -4, D:3) 2 stones (17, -11, D:3) 3 stones (18, -10, D:3) a +3 short sword a hobgoblin skeleton a kobold skeleton (19, -4, D:3) a +0 mace (21, -6, D:3) a +0 short sword (21, 8, D:3) 3 stones (22, 23, D:3) a +0 club a +0 sling (23, -4, D:3) a +0 dagger an orc skeleton (24, -11, D:3) a +0 short sword 2 stones a kobold skeleton (25, -21, D:3) 3 stones (25, -11, D:3) a +0 ring mail (25, -10, D:3) a +0 short sword (26, -11, D:3) a +0 club a +0 dagger a +0 leather armour (27, -11, D:3) 4 poisoned darts (30, -9, D:3) a +0 club (30, -5, D:3) a hobgoblin skeleton (30, -4, D:3) a +0 flail (35, -3, D:3) a +0 hand axe (40, -10, D:3) a +0 leather armour (48, -18, D:3) a +0 dagger (48, 6, D:3) a hobgoblin skeleton (49, -22, D:3) a hobgoblin skeleton (49, -18, D:3) a +0 dagger (52, -10, D:3) a rat skeleton (53, -11, D:3) a +0 dagger a +0 robe the human skeleton of Jessica (53, -9, D:3) a rat skeleton (65, 10, D:3) a +0 whip a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a +0 whip a +0 whip an orc corpse (0, 1, D:4) a +0 club a +0 war axe (1, 0, D:4) a +0 dagger a +0 robe an orc corpse (1, 1, D:4) a hound corpse (2, -1, D:4) a +0 trident (2, 0, D:4) a +0 falchion a +0 leather armour a quokka corpse (2, 1, D:4) a +0 flail a +0 hand axe a +0 leather armour a scorpion corpse an orc corpse (10, 4, D:4) a +0 whip 2 stones (15, 11, D:4) a scorpion corpse (16, 11, D:4) a +0 short sword of holy wrath (still there?) a +0 ring mail (still there?) the elf corpse of Duvessa (still there?) (17, 2, D:4) a +0 spear (17, 11, D:4) a scroll of noise (19, 17, D:4) 6 poisoned darts (22, 6, D:4) a +0 bardiche (23, 5, D:4) a +0 club (23, 6, D:4) a +0 whip a gnoll corpse (skeletalised by now) (24, 5, D:4) a +0 club (31, 0, D:4) a +0 leather armour (33, 1, D:4) a potion of enlightenment