Flamer Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (0, 1, D:1) a +0 scale mail (0, 4, D:1) a +0 spear (2, 3, D:1) a +0 dagger (12, 22, D:1) a rat skeleton (17, -4, D:1) a rat skeleton (17, 8, D:1) a +0 mace (17, 9, D:1) a +0 whip (18, -4, D:1) a rat skeleton (19, 31, D:1) a +0 leather armour (23, 24, D:1) a bat skeleton (24, 9, D:1) a +0 scale mail (25, -3, D:1) a rat corpse (skeletalised by now) (25, 13, D:1) a ball python corpse (skeletalised by now) (25, 30, D:1) a quokka skeleton (25, 31, D:1) a quokka skeleton (28, 24, D:1) a +2 short sword of speed a kobold corpse (skeletalised by now) (31, 23, D:1) 6 poisoned darts (39, -3, D:1) a bat skeleton (39, 0, D:1) a +0 leather armour a +0 robe (48, 8, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Nuup's Jewellery Shoppe the amulet "Siwah" {Acrobat Harm} (370 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Harm: It increases damage dealt and taken. a ring of protection from fire (250 gold) a ring of magical power (200 gold) a ring of willpower (250 gold) a ring of wizardry (300 gold) a storm talisman (800 gold) the ring "Xaelor" {MP+9 Int+2} (312 gold) [ring of magical power] Int+2: It affects your intelligence (+2). MP+9: It affects your magic capacity (+9). a +6 ring of strength (360 gold) an amulet of guardian spirit (300 gold) (0, 0, D:2) a +0 chain mail (1, -9, D:2) 5 stones (2, 17, D:2) a rat skeleton (4, -11, D:2) a +0 rapier (5, -18, D:2) a bat corpse (skeletalised by now) (5, -3, D:2) a ball python skeleton (12, 19, D:2) a rat skeleton (14, 11, D:2) a quokka skeleton (14, 13, D:2) a +0 whip a kobold skeleton (29, -15, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (33, -4, D:2) a +0 dagger a stone (34, -4, D:2) a ball python corpse (skeletalised by now) (37, 12, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip a kobold corpse