Flamers Level 1 of the Dungeon [Shop] Haubb's Weapon Shop the +6 hand axe of Ystramis {speed, Int+8} (753 gold) Int+8: It affects your intelligence (+8). a +0 orcbow (48 gold) 6 stones (7 gold) a +0 vampiric battleaxe (384 gold) a +0 flail (42 gold) the +10 morningstar "Eos" {elec, Halo rElec} (948 gold) Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. (0, 0, D:1) a ball python corpse (skeletalised by now) (19, 2, D:1) a frilled lizard corpse (skeletalised by now) (29, -12, D:1) 5 stones (35, -19, D:1) a frilled lizard skeleton (35, 13, D:1) a +0 dagger a kobold corpse (skeletalised by now) (36, -20, D:1) a +0 club (38, 4, D:1) a +0 scale mail (41, -17, D:1) a +0 ring mail (42, -18, D:1) a +0 sling (42, 1, D:1) a rat corpse (skeletalised by now) (43, -2, D:1) a +0 dagger (43, 1, D:1) a hobgoblin corpse (skeletalised by now) (43, 7, D:1) 8 stones (44, -18, D:1) a +0 robe (46, -3, D:1) a +0 short sword (55, -3, D:1) a -2 spear (55, -1, D:1) a -3 club (56, 0, D:1) a rat corpse (skeletalised by now) (57, -3, D:1) a -2 hand axe (57, -1, D:1) a -1 club Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (14, -23, D:2) an adder skeleton (15, -24, D:2) a bat skeleton (21, -17, D:2) a rat skeleton (25, -31, D:2) a +0 hand axe (30, -21, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a bat corpse (6, 9, D:3) a +0 orcbow (8, 3, D:3) a +0 dagger (20, 3, D:3) 5 large rocks (34, 6, D:3) a +0 mace (36, -15, D:3) a +0 leather armour (39, -14, D:3) 6 stones Level 4 of the Dungeon (3, 9, D:4) a throwing net