Flamers Level 1 of the Dungeon (2, 8, D:1) a +0 robe (2, 17, D:1) a +0 club a bat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (7, -5, D:1) a quokka skeleton (7, -3, D:1) a +1 vampiric trident (11, -6, D:1) a +1 short sword of speed 5 stones a kobold skeleton (19, 4, D:1) a +0 robe (25, 17, D:1) 8 stones (41, 40, D:1) a +0 pair of gloves (41, 43, D:1) a rat corpse (skeletalised by now) (53, 26, D:1) a frilled lizard corpse (skeletalised by now) (55, 27, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -9, D:2) a +0 dagger (2, 17, D:2) a ball python skeleton (6, 16, D:2) a +0 club a goblin corpse (11, 6, D:2) 11 gold pieces (11, 9, D:2) the felid corpse of Flamers (12, 28, D:2) a rat corpse (skeletalised by now) (17, 34, D:2) the +3 pair of gloves of the Equator {Dex+4} Dex+4: It affects your dexterity (+4). (19, -11, D:2) a +0 club a goblin corpse (skeletalised by now) (35, 11, D:2) 6 stones (35, 22, D:2) 5 boomerangs