Flamers Level 1 of the Dungeon (0, 18, D:1) a hobgoblin corpse (skeletalised by now) (9, 4, D:1) a +0 club a gnoll skeleton (19, -7, D:1) a rat skeleton (22, -9, D:1) a +0 leather armour (25, -11, D:1) a +0 leather armour (30, 6, D:1) the felid skeleton of Flamers (34, 21, D:1) a +0 dagger (42, 15, D:1) a quokka corpse (skeletalised by now) (49, 16, D:1) a +0 short sword 4 stones (51, -14, D:1) a ring of see invisible (53, 8, D:1) a +0 hand axe (58, -11, D:1) a +0 ring mail (58, 34, D:1) a bat skeleton (63, 35, D:1) a bat corpse (skeletalised by now) (65, 10, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 mace (1, 3, D:2) a +0 club a goblin skeleton (2, 38, D:2) a +0 sling (5, 14, D:2) 5 stones a +2 short sword of speed a kobold skeleton (6, 16, D:2) a frilled lizard skeleton (6, 19, D:2) a +0 short sword (10, 13, D:2) a +0 sling (15, -1, D:2) a +0 robe (20, 17, D:2) the +0 robe of Stoicism {rN++ Str+3} rN++: It greatly protects you from negative energy. Str+3: It affects your strength (+3). (20, 33, D:2) a +2 whip of venom 4 stones a kobold corpse (skeletalised by now) (22, 13, D:2) a +0 dagger 4 stones (28, -1, D:2) a ball python skeleton a hobgoblin skeleton (30, 14, D:2) a bat skeleton (37, 33, D:2) 8 stones (50, 3, D:2) a +0 long sword (52, 8, D:2) a +0 ring mail Level 3 of the Dungeon (11, 4, D:3) a +0 short sword (19, 7, D:3) a +0 quarterstaff (25, 14, D:3) a +0 robe (32, 1, D:3) a hobgoblin corpse (39, 0, D:3) a hobgoblin corpse (50, 17, D:3) 3 javelins