Flamers Level 1 of the Dungeon (0, 0, D:1) 5 stones (3, 3, D:1) a ball python skeleton (3, 4, D:1) the felid skeleton of Flamers a bat skeleton (3, 23, D:1) a +0 dagger (4, 4, D:1) a +0 dagger (6, 15, D:1) a stone (7, 4, D:1) a +0 club a goblin skeleton (18, 25, D:1) a +0 ring mail (24, 22, D:1) a bat skeleton (30, 28, D:1) a quokka corpse (skeletalised by now) (32, 5, D:1) a +0 mace (32, 29, D:1) a bat corpse (skeletalised by now) (39, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (39, 32, D:1) 3 atropa-tipped darts (40, 22, D:1) a +0 hand axe (40, 35, D:1) a giant cockroach corpse (47, 25, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 whip a kobold corpse (0, 1, D:2) 2 potions of might