Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 2553365903482069807 14 Flameseeker the Vexing (level 2, 0/23 HPs) Began as a Gnoll Hexslinger on Nov 28, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:18 (229 turns). Flameseeker the Vexing (Gnoll Hexslinger) Turns: 229, Time: 00:02:18 Health: 0/23 AC: 3 Str: 7 XL: 2 Next: 45% Magic: 5/5 EV: 12 Int: 12 God: Gold: 27 SH: 0 Dex: 14 Spells: 6/6 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . f - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training, horns 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe f - a +0 leather armour (worn) Scrolls b - a scroll of poison d - a scroll of identify {unknown} g - a scroll of teleportation {unknown} Skills: + Level 2.5 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 4.5 Ranged Weapons + Level 0.4 Throwing + Level 0.4 Armour + Level 4.5 Dodging + Level 0.4 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 2.7 Spellcasting + Level 0.2 Conjurations + Level 5.3 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Forgecraft + Level 2.0 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 0.5 Invocations + Level 0.4 Evocations + Level 0.3 Shapeshifting You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% N/A 6% 2 Sigil of Binding Hex 14% N/A 12% 3 Inner Flame Hex/Fire 10% N/A 24% 3 Cause Fear Hex 7% N/A 38% 4 Dimensional Bullseye Hex/Tloc 4% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. You have a pair of small horns on your head. Message History The jackal misses you. x2 Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (53% to hit) You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal bites you but does no damage. x3 The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (53% to hit) You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal closely misses you. x2; The jackal barely misses you. x2 The jackal closely misses you. The jackal barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (53% to hit) You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal barely misses you. x2; The jackal closely misses you. The jackal barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (53% to hit) You shoot a sling bullet. The sling bullet hits the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal closely misses you. The jackal completely misses you. The jackal barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (moderately wounded, 53% to hit) You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal closely misses you. The jackal bites you. You die... #. #### #.### #....#.†. #. #....# ###### ...#.##.# #....# #......###.##.# #.##.#........# #....)hh#...##### # ###.##@h#.†.....#####.# #.....#....##.##....# #####.#....†.....#### #...#..#.##..# #####........#### #...#...#...# ###.#####.#.# ... ...#.# ##. #####.# You could see 3 jackals. Vanquished Creatures An endoplasm (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) 2 bats (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Flameseeker the Gnoll Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 182 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 223 | D:1 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 229 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_basic, kennysheep_crisscross, minmay_box_of_dots Skill XL: | 1 | ---------------+----+----- Fire Magic | 2 | 2.0 Fighting | | 2.5 Short Blades | | 0.4 Long Blades | | 0.4 Axes | | 0.4 Maces & Flails | | 0.4 Polearms | | 0.4 Staves | | 0.4 Ranged Weapons | | 4.5 Throwing | | 0.4 Armour | | 0.4 Dodging | | 4.5 Stealth | | 0.4 Shields | | 0.4 Unarmed Combat | | 0.4 Spellcasting | | 2.7 Conjurations | | 0.2 Hexes | | 5.3 Summonings | | 0.2 Necromancy | | 0.2 Translocations | | 0.2 Forgecraft | | 0.2 Ice Magic | | 0.2 Air Magic | | 0.2 Earth Magic | | 0.2 Alchemy | | 0.2 Invocations | | 0.5 Evocations | | 0.4 Shapeshifting | | 0.3 Action || total ---------------------------++------- Fire: Sling || 44 Use: Potion || 1 Armour: Leather armour || 43 Dodge: Dodged || 56