Dungeon Crawl Stone Soup version 0.33.1-10-g4f9139390d (webtiles) character file. Game seed: 3179555576155357791 42 Flameseeker the Ducker (level 3, -7/25 HPs) Began as a Gnoll Wanderer on Nov 30, 2025. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 3 of the Dungeon. The game lasted 00:06:01 (1948 turns). Flameseeker the Ducker (Gnoll Wanderer) Turns: 1948, Time: 00:06:02 Health: -7/25 AC: 7 Str: 7 XL: 3 Next: 56% Magic: 1/7 EV: 13 Int: 15 God: Gold: 98 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . e - +0 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . n - +2 helmet rElec . (no cloak) rCorr . d - +0 pair of gloves SInv . h - +0 pair of boots Will ..... k - amulet of the acrobat Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: acrobat @: no status effects A: fangs 1, treasure sense, distributed training a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons a - a +0 dagger e - a +0 sling (weapon) Armour c - a +0 robe (worn) d - a +0 pair of gloves (worn) h - a +0 pair of boots (worn) l - a +0 ring mail n - a +2 helmet (worn) Jewellery k - an amulet of the acrobat (worn) Scrolls b - 2 scrolls of identify {unknown} g - a scroll of acquirement {unknown} j - 2 scrolls of teleportation {unknown} Potions f - a potion of brilliance {unknown} i - a potion of ambrosia {unknown} m - a potion of enlightenment {unknown} o - a potion of heal wounds {unknown} Skills: + Level 0.9 Fighting + Level 0.9 Short Blades + Level 0.9 Long Blades + Level 0.9 Axes + Level 0.9 Maces & Flails + Level 0.9 Polearms + Level 0.9 Staves + Level 0.9 Ranged Weapons + Level 0.9 Throwing + Level 0.9 Armour + Level 6.5 Dodging + Level 4.2 Stealth + Level 0.9 Shields + Level 0.9 Unarmed Combat + Level 2.8 Spellcasting + Level 0.6 Conjurations + Level 0.6 Hexes + Level 0.6 Summonings + Level 0.6 Necromancy + Level 0.6 Translocations + Level 0.6 Forgecraft + Level 5.4 Fire Magic + Level 0.6 Ice Magic + Level 0.6 Air Magic + Level 2.1 Earth Magic + Level 0.6 Alchemy + Level 1.0 Invocations + Level 0.9 Evocations + Level 0.7 Shapeshifting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 16% 2d6 9% 1 Dazzling Flash Hex/Fire 22% N/A 17% 3 Stone Arrow Conj/Erth 12% 3d7 34% 3 Flame Wave Conj/Fire 11% 2d6 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History An orc wizard comes into view. It is wielding a +0 dagger. Found a pair of boots. The orc priest begins to cast a cantrip, but forgets the words! Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc priest invokes the aid of Beogh against you. Beogh smites you! Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! Your foxfire dissipates! The foxfire hits the orc priest. The orc priest is moderately wounded. Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! Your foxfire dissipates! The foxfire hits the orc priest. The orc priest is severely wounded. Your magical contamination has completely faded away. Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the orc priest. The orc priest is severely wounded. The foxfire hits the orc priest but does no damage. The orc priest is severely wounded. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... #..#### ##....######. ####........## ###...##....# #...### #.# # #.### #.####.# #####.# ##.#....# . ......########..v.####### .o. ...............v@.o..o..###.... ##############.#§######........ #.#.§............. ..#.##............ .###.##..........<. #. #..#............ # ............#### ####........# ..... #......[.# You could see an orc priest (ally target) and an orc wizard. Vanquished Creatures 2 dart slugs 2 ribbon worms (D:2) 4 endoplasms 5 jackals (D:1) 6 ball pythons 3 bats A frilled lizard (D:1) 3 goblins 4 hobgoblins 4 kobolds 5 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Flameseeker the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Flameseeker set off with the following items: a +0 dagger, | a potion of berserk rage, a +0 robe, a +0 pair of gloves; | and the following spells available to memorise: Foxfire, | Sandblast, Dazzling Flash, Stone Arrow, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 2 | D:1 | Learned a level 1 spell: Foxfire 211 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 355 | D:1 | Found a faded altar of an unknown god. 985 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/7 1454 | D:2 | Reached skill level 1 in Invocations 1948 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_loops_cross, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_rooms, grunt_decor_junction D:3: layout_rooms, mainiacjoe_overflow_small_starburst Skill XL: | 1 2 3 | ---------------+----------+----- Earth Magic | 2 | 2.1 Invocations | 1 | 1.0 Fighting | | 0.9 Short Blades | | 0.9 Long Blades | | 0.9 Axes | | 0.9 Maces & Flails | | 0.9 Polearms | | 0.9 Staves | | 0.9 Ranged Weapons | | 0.9 Throwing | | 0.9 Armour | | 0.9 Dodging | | 6.5 Stealth | | 4.2 Shields | | 0.9 Unarmed Combat | | 0.9 Spellcasting | | 2.8 Conjurations | | 0.6 Hexes | | 0.6 Summonings | | 0.6 Necromancy | | 0.6 Translocations | | 0.6 Forgecraft | | 0.6 Fire Magic | | 5.4 Ice Magic | | 0.6 Air Magic | | 0.6 Alchemy | | 0.6 Evocations | | 0.9 Shapeshifting | | 0.7 Action || total ---------------------------++------- Melee: Dagger || 9 Bite || 3 Fire: Sling || 13 Cast: Foxfire || 68 Use: Potion || 1 Armour: Robe || 23 Dodge: Dodged || 65