Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 12170005952869229236 20 Flameseeker the Spear-Bearer (level 2, -14/10 HPs) Began as a Gnoll Wanderer on Dec 1, 2025. Demolished by an ogre ... wielding a +0 giant club (24 damage) ... on level 2 of the Dungeon. The game lasted 00:05:50 (1520 turns). Flameseeker the Spear-Bearer (Gnoll Wanderer) Turns: 1520, Time: 00:05:51 Health: -14/10 AC: 1 Str: 13 XL: 2 Next: 79% Magic: 3/3 EV: 12 Int: 7 God: Gold: 96 SH: 0 Dex: 13 Spells: 2/2 levels left rFire + + + a - melded +3 spear rCold . . . (offhand unavailable) rNeg + . . j - melded +2 ring mail {rC+} rPois x (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: scarab-form A: sun companion, searing attack, fire wizardry, reduced hp, poison vulnerability, small, (fangs 1), treasure sense, distributed training a: Begin Untransformation You were on level 2 of the Dungeon. You were a gleaming scarab beetle. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons a - a +3 spear (melded) Missiles l - 4 atropa-tipped darts (quivered) Armour d - a +0 leather armour j - a +2 ring mail of cold resistance (melded) Magical Staves f - a staff of air Scrolls g - 2 scrolls of teleportation {unknown} i - a scroll of revelation {unknown} m - a scroll of brand weapon {unknown} o - a scroll of blinking {unknown} q - 3 scrolls of identify {unknown} Potions c - a potion of brilliance n - 2 potions of mutation {unknown} p - 2 potions of heal wounds {unknown} Baubles k - 2 flux baubles Talismans b - a quill talisman e - an inkwell talisman h - the scarab talisman of the Armadillo (active) {rF+ rN+ SInv} (You found it on level 1 of the Dungeon) [scarab talisman] rF+: It protects you from fire. rN+: It protects you from negative energy. SInv: It lets you see invisible. Skills: + Level 2.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 10.4 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 0.5 Throwing + Level 0.5 Armour + Level 0.5 Dodging + Level 0.5 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 0.5 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Forgecraft + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 2.5 Invocations + Level 4.5 Evocations + Level 2.5 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 0% 1d1 75% 3 Ozocubu's Armour Ice 0% N/A 75% 3 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are a gleaming scarab beetle. You manifest a globe of solar heat that you carry with you. Your solar ember damages enemies next to it every second time you attack. You heal your solar ember whenever you swap places with it. Your melee attacks sometimes make enemies vulnerable to fire. You can cast Fire magic much more easily. Your maximum health is decreased, since you lack skill for your form. You are susceptible to poisons. (rPois-) You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. (You have very sharp teeth.) You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You hit the endoplasm. The endoplasm's fire resistance is stripped away! The endoplasm is heavily wounded. Your solar ember glows brighter. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. Your solar ember blazes with a fierce heat. The endoplasm is burned terribly! The solar flare engulfs the endoplasm. The endoplasm dies! Found 2 stones. You see here 2 stones. An ogre comes into view. It is wielding a +0 giant club. No other quiver actions available for cycling. You can't do that in your present form. You swap places. The ogre misses your solar ember. The ogre hits your solar ember with a +0 giant club!! The ogre closely misses your solar ember. You swap places. You weave more energy into your solar ember. You hit the ogre. The ogre is lightly wounded. Your solar ember glows brighter. The ogre misses you. You hit the ogre. The ogre's fire resistance is stripped away! The ogre is lightly wounded. The ogre closely misses you. You hit the ogre but do no damage. The ogre is lightly wounded. You hit the ogre. The ogre is lightly wounded. The ogre barely misses you. You swap places. The ogre misses your solar ember. You swap places. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #.#∆ .### #.#.# #.# ..#.# #.# ###.# #.# #.# #.# #.# #.# #.# #.# #.# #.##############.# #..........*BO...# ################## You could see an ogre (combustible) and a friendly solar ember (minion). Vanquished Creatures 2 endoplasms (D:1) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) A quokka (D:2) 2 ball pythons (D:1) 3 bats (D:1) A goblin (D:1) 3 kobolds (D:1) 2 rats (D:1) 18 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:2) A frilled lizard (D:2) A goblin (D:2) 3 creatures vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Reached skill level 10 in Polearms 0 | D:1 | Flameseeker the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Flameseeker set off with the following items: a +3 spear, a | quill talisman, a potion of brilliance, a +0 leather | armour. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 2/2 76 | D:1 | Identified the scarab talisman of the Armadillo {rF+ rN+ | SInv} 188 | D:1 | Reached XP level 2. HP: 23/23 MP: 3/3 553 | D:1 | Found Ephetayps's Armour Boutique. 1483 | D:2 | Noticed an ogre 1520 | D:2 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_loops_ring, serial_shops, shop_statue, serial_park_tiny_1, corexii_leaking_fountain, minmay_distorted D:2: layout_basic, minmay_hedge_maze Skill XL: | | ---------------+-+----- Polearms | | 10.4 Fighting | | 2.5 Short Blades | | 0.5 Long Blades | | 0.5 Axes | | 0.5 Maces & Flails | | 0.5 Staves | | 0.5 Ranged Weapons | | 0.5 Throwing | | 0.5 Armour | | 0.5 Dodging | | 0.5 Stealth | | 0.5 Shields | | 0.5 Unarmed Combat | | 0.5 Spellcasting | | 0.5 Conjurations | | 0.4 Hexes | | 0.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Forgecraft | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Alchemy | | 0.4 Invocations | | 2.5 Evocations | | 4.5 Shapeshifting | | 2.5 Action || total ---------------------------++------- Melee: Spear || 39 Bite || 1 Unarmed || 23 Stab: Sleeping || 1 Armour: Leather armour || 11 Skin || 6 Ring mail || 3 Dodge: Dodged || 19 Form: Quill || 1 Scarab || 1