Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 10572032866037503767 0 Flameseeker the Magician (level 1, 0/13 HPs) Began as a Gnoll Wanderer on Dec 12, 2025. Slain by a jackal (1 damage) ... on level 2 of the Dungeon. The game lasted 00:00:13 (96 turns). Flameseeker the Magician (Gnoll Wanderer) Turns: 96, Time: 00:00:14 Health: 0/13 AC: 3 Str: 9 XL: 1 Next: 10% Magic: 7/8 EV: 10 Int: 12 God: Gold: 0 SH: 0 Dex: 12 Spells: 13/14 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . b - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 pair of boots (worn) d - a +0 robe (worn) Scrolls c - a scroll of blinking Baubles e - 3 flux baubles Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 2.3 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 4.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 7.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 5.3 Forgecraft + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 0.0 Invocations + Level 0.0 Evocations + Level 2.3 Shapeshifting You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 68% 1d6 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Awaken Armour Erth/Frge 20% N/A 47% 4 Forge Blazeheart Golem Fire/Frge 10% N/A 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal attacks as it pursues you! The jackal closely misses you. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you but does no damage. x2 There is a stone staircase leading down here. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You climb downwards. There is a stone staircase leading up here. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (67% to hit) The kinetic grapnel hits the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you. You die... # .# ##. ##.. .##.###.. .......h## #@h# ##h..# #..# ..# .# .. #. .# You could see 3 jackals. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Flameseeker the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Flameseeker set off with the following items: a +0 dagger, | a +0 pair of boots, a scroll of blinking, a +0 robe, 3 flux | baubles; and the following spell memorised: Kinetic | Grapnel; and the following spells available to memorise: | Awaken Armour, Forge Blazeheart Golem. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 96 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_basic, minmay_ruptured D:2: layout_loops_ring Action || total ---------------------------++------- Melee: Dagger || 20 Bite || 4 Cast: Kinetic Grapnel || 1 Armour: Robe || 30 Dodge: Dodged || 28