Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 15989058449771285696 14 Flameseeker the Tinkerer (level 2, 0/20 HPs) Began as a Gnoll Forgewright on Dec 20, 2025. Frozen to death by an endoplasm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:25 (799 turns). Flameseeker the Tinkerer (Gnoll Forgewright) Turns: 799, Time: 00:01:26 Health: 0/20 AC: 2 Str: 9 XL: 2 Next: 41% Magic: 7/7 EV: 12 Int: 14 God: Gold: 70 SH: 0 Dex: 10 Spells: 9/10 levels left rFire . . . h - +0 dagger (holy) rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ e - ring of wizardry HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: wizardry (x1) @: brilliant, lethally poisoned (0 -> -5), quill-form A: quills, fangs 1, treasure sense, distributed training a: Begin Untransformation You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +0 hammer f - a +0 quarterstaff h - a +0 dagger of holy wrath (weapon) Missiles j - 5 poisoned darts Armour b - a +0 robe (worn) Jewellery e - a ring of wizardry (worn) Scrolls d - a scroll of identify {unknown} k - a scroll of noise {unknown} Potions c - a potion of magic Talismans g - a quill talisman (active) Skills: + Level 0.4 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 0.4 Ranged Weapons + Level 0.4 Throwing + Level 0.4 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 7.0 Forgecraft + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 0.5 Invocations + Level 0.4 Evocations + Level 0.3 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 68% 2d5 1% 2 Launch Clockwork Bee Frge 34% N/A 1% 3 Forge Blazeheart Golem Fire/Frge 20% N/A 16% 4 Forge Lightning Spire Air/Frge 20% 3d5 16% 4 Dazzling Flash Hex/Fire 12% N/A 19% 3 Mephitic Cloud Conj/Alch/Air 6% N/A 19% 3 Sigil of Binding Hex 6% N/A 19% 3 Curse of Agony Necr 6% N/A 83% 5 Silence Hex/Air 3% N/A 83% 5 Diamond Sawblades Frge 17% 4d6 96% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Found a stone staircase leading down. An endoplasm comes into view. An adder comes into view. The adder hisses angrily. There are monsters nearby! The endoplasm quivers. You miss the adder. The adder bites you. You are poisoned. The adder poisons you! You hit the adder. The adder is moderately wounded. You feel sick. The adder is struck by your quills. The adder bites you. You closely miss the adder. The adder is heavily wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The endoplasm freezes you. You are frozen. The adder bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The endoplasm freezes you. You are frozen. You die... #........# #.## #........#####...## #...........#.....## #.#######..........# #.#######..........# ..................# .#######.........## #......>...# #...@S.....# ####J......# ##.....## ....## ##.## .# # You could see an adder and an endoplasm. Vanquished Creatures An endoplasm (D:1) 3 giant cockroaches 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) 2 quokkas (D:1) 2 rats 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Flameseeker the Gnoll Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 343 | D:1 | Reached XP level 2. HP: 16/19 MP: 7/7 799 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_loops_ring, minmay_misc_feat_cross, nrook_uturn, hangedman_decor_riveting, minmay_tetromino_o2 D:2: layout_rooms, minivault_5, minmay_misc_feat_doors Action || total ---------------------------++------- Melee: Quarterstaff || 16 Mace || 6 Bite || 3 Dagger || 11 Cast: Kinetic Grapnel || 4 Use: Potion || 1 Stab: Sleeping || 5 Armour: Robe || 17 Dodge: Dodged || 18 Form: Quill || 1