Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 13053990065606040363 18 Flameseeker the Vexing (level 2, 0/23 HPs) Began as a Gnoll Hexslinger on Dec 28, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:12 (302 turns). Flameseeker the Vexing (Gnoll Hexslinger) Turns: 302, Time: 00:02:13 Health: 0/23 AC: 2 Str: 7 XL: 2 Next: 70% Magic: 5/5 EV: 12 Int: 12 God: Gold: 87 SH: 0 Dex: 14 Spells: 6/6 levels left rFire . . . a - +1 sling rCold x . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training, antennae 1, claws 1, cold vulnerability 1, inability to read after injury 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles e - 2 poisoned darts g - a throwing net Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - 2 scrolls of identify {unknown} Skills: + Level 2.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 4.5 Ranged Weapons + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 0.5 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 2.7 Spellcasting + Level 0.3 Conjurations + Level 5.3 Hexes + Level 0.3 Summonings + Level 0.3 Necromancy + Level 0.3 Translocations + Level 0.3 Forgecraft + Level 2.0 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 0.3 Alchemy + Level 0.6 Invocations + Level 0.5 Evocations + Level 0.4 Shapeshifting You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% N/A 4% 2 Sigil of Binding Hex 14% N/A 9% 3 Inner Flame Hex/Fire 10% N/A 16% 3 Cause Fear Hex 7% N/A 26% 4 Dimensional Bullseye Hex/Tloc 4% N/A 61% 4 Yara's Violent Unravell Hex/Alch 4% 3d4 91% 5 Dispersal Tloc 1% N/A 100% 6 Enfeeble Hex 7% N/A 100% 7 Manifold Assault Tloc 1% N/A 100% 7 Sphinx Sisters Hex/Summ 4% N/A 100% 7 Disjunction Tloc 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. You have a pair of small antennae on your head. You have sharp fingernails. You are vulnerable to cold. (rC-) You occasionally lose the ability to read scrolls when taking damage. Message History The jackal bites you but does no damage. The quokka barely misses you. The jackal bites you but does no damage. The jackal barely misses you. The quokka bites you. The jackal closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal barely misses you. The quokka closely misses you. The jackal bites you but does no damage. The jackal closely misses you. The quokka closely misses you. The jackal attacks as it pursues you! The jackal bites you. The quokka closely misses you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * There is an open door here. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Okay, then. It was a potion of mutation. You feel extremely strange. You feel vulnerable to cold. A pair of antennae grows on your head! You occasionally lose the ability to read scrolls when taking damage. Your fingernails lengthen. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! The jackal bites you. You die... #.# #........########### #.# #...###.##...#...#.. ##.####...# #..'...+...'.⌠ #.........# ####...#...#.. #.........# ##'###'#### #.........# #...#...#.. ######..### #...#...'.. ##..### #...#...#.. ##.@.# ######'#### ###h### #...#.. #..h†.## #...'.< #......# #...#.. #....#..# ####### #...###.# #.†.# .# #...# # #?..# You could see 2 jackals. Vanquished Creatures A dart slug (D:1) 5 endoplasms (D:1) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 3 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Flameseeker the Gnoll Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 165 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 301 | D:1 | Gained mutation: You are vulnerable to cold. (rC-) [potion | of mutation] 301 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 301 | D:1 | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 301 | D:1 | Gained mutation: You have sharp fingernails. [potion of | mutation] 301 | D:1 | HP: 1/23 [jackal (1)] 302 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic, minmay_distorted Skill XL: | 1 | ---------------+----+----- Fire Magic | 2 | 2.0 Fighting | | 2.5 Short Blades | | 0.5 Long Blades | | 0.5 Axes | | 0.5 Maces & Flails | | 0.5 Polearms | | 0.5 Staves | | 0.5 Ranged Weapons | | 4.5 Throwing | | 0.5 Armour | | 0.5 Dodging | | 4.5 Stealth | | 0.5 Shields | | 0.5 Unarmed Combat | | 0.5 Spellcasting | | 2.7 Conjurations | | 0.3 Hexes | | 5.3 Summonings | | 0.3 Necromancy | | 0.3 Translocations | | 0.3 Forgecraft | | 0.3 Ice Magic | | 0.3 Air Magic | | 0.3 Earth Magic | | 0.3 Alchemy | | 0.3 Invocations | | 0.6 Evocations | | 0.5 Shapeshifting | | 0.4 Action || total ---------------------------++------- Fire: Sling || 53 Use: Potion || 1 Armour: Robe || 25 Dodge: Dodged || 40