Flameseeker Level 1 of the Dungeon [Shop] Qeulyveaw's General Store a +2 flail of protection (226 gold) a parchment of Rimeblight (459 gold) a +1 morningstar of concussion (182 gold) a +0 rapier (77 gold) a +0 robe (12 gold) a phial of floods (560 gold) a lightning rod (4/4) (560 gold) a parchment of Kinetic Grapnel (56 gold) (0, 0, D:1) a +0 robe (2, -39, D:1) a hobgoblin corpse (skeletalised by now) (13, -11, D:1) a +0 dagger a kobold skeleton (15, -7, D:1) a ball python skeleton (25, -10, D:1) a stone (27, -34, D:1) a +0 quarterstaff (33, -30, D:1) a +0 short sword (33, -10, D:1) a rat skeleton (34, -39, D:1) a +0 whip (36, -1, D:1) a +0 dagger a quill talisman (43, -27, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 27, D:2) a +0 short sword 4 stones (1, 0, D:2) a frilled lizard corpse (skeletalised by now) (1, 41, D:2) a ball python corpse (skeletalised by now) (4, 35, D:2) a +0 leather armour (7, -12, D:2) a bat corpse (skeletalised by now) (11, 7, D:2) a +0 dagger (12, 16, D:2) a +0 club (24, 5, D:2) a frilled lizard corpse (skeletalised by now) (26, 39, D:2) a rat corpse (skeletalised by now) (36, -2, D:2) a +0 spear (45, -1, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Olahebuyxt's General Store a parchment of Shock (52 gold) a parchment of Freezing Cloud (239 gold) a wand of roots (2) (unknown) (62 gold) the air staff "Masaan" {rElec Str+3 Int+3 Air} (579 gold) [staff of air] rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Air: It increases the power of your Air spells. a tin of tremorstones (2/2) (520 gold) a scroll of identify (unknown) (26 gold) a lightning rod (4/4) (520 gold) (0, 0, D:3) a +0 dagger (6, 10, D:3) a +0 club (9, -10, D:3) a rat corpse (skeletalised by now) (11, 16, D:3) a +0 club (21, 15, D:3) a +0 mace (24, -18, D:3) a +0 leather armour (27, -26, D:3) a +0 robe (38, -17, D:3) a +0 short sword (38, -14, D:3) a kobold skeleton (42, -14, D:3) a +0 club a goblin skeleton (43, 2, D:3) a rat corpse (skeletalised by now) (45, -16, D:3) a +0 falchion (45, -13, D:3) a +0 sling Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve a +3 mace of draining (2240 gold) the ring of Beogh's Supremacy {*Corrode rN+ Str+6 Int+3 SInv} (5210 gold) [ring of strength] *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. the air staff "Mustrom" {^Contam rElec rF+ Str+3 Air} (3970 gold) [staff of air] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rF+: It protects you from fire. Str+3: It affects your strength (+3). Air: It increases the power of your Air spells. the amulet of Tergiversation {Spirit Dex+4 SInv} (4960 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. the +1 mace of the Delicate God {concuss, rPois Str+3 Dex+3} (3180 gold) rPois: It protects you from poison. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +4 hand axe of Thieving Extermination {holy, rPois} (3660 gold) rPois: It protects you from poison. It cannot be enchanted further. the +6 dagger of Judgement {devious, rElec} (4600 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the +1 buckler "Yfyl" {^Contam Str+4 Int+2} (2350 gold) ^Contam: It causes magical contamination when unequipped. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). It cannot be enchanted further. the amulet of Nairrava {Chemistry rF- rN+ Stlth+} (3700 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. the cold staff of Sunlight {rC+ rCorr Stlth+ Ice} (4040 gold) [staff of cold] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. the hive talisman "Qinibruo" {*Corrode Str+8} (10560 gold) [hive talisman] *Corrode: It may corrode you when you take damage. Str+8: It affects your strength (+8). the ring of Duzxalewk {rC+ AC+4 Int+3} (5630 gold) [ring of protection] rC+: It protects you from cold. AC+4: It affects your AC (+4). Int+3: It affects your intelligence (+3). the +2 robe "Jaizuuph" {rC+ Will- Int+4} (2910 gold) rC+: It protects you from cold. Will-: It decreases your willpower. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the orb of the Necropolis {Attunement, rN++} (4150 gold) rN++: It greatly protects you from negative energy. the +1 robe of the Byakko {^Drain rElec Int+7 Dex-4} (2060 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Int+7: It affects your intelligence (+7). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. the storm talisman "Cotooduc" {rN+ Will+} (12380 gold) [storm talisman] rN+: It protects you from negative energy. Will+: It increases your willpower. the +1 chain mail of Cotwyas {rN+ Str+2 Int-5 Dex+3} (2220 gold) rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the ring of Springtime {rN+ Str+6} (4720 gold) [ring of strength] rN+: It protects you from negative energy. Str+6: It affects your strength (+6). the +1 dagger of Kajudax {freeze, Fly rN+ Str+2} (2610 gold) Fly: It grants you flight. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). It cannot be enchanted further. the necromancy staff "Dieraa Nyiq" {rPois rN++ Str+2 Necro} (4460 gold) [staff of necromancy] rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Str+2: It affects your strength (+2). Necro: It increases the power of your Necromancy spells. (8, 26, D:4) a +0 short sword 4 poisoned darts (24, 4, D:4) a +0 flail (25, 3, D:4) a +0 flail a +0 dagger 3 stones (25, 18, D:4) 5 poisoned darts (26, 2, D:4) a +0 dagger a +0 robe (27, 2, D:4) a +0 dagger a +0 robe (36, -5, D:4) a +0 falchion (54, 3, D:4) a +0 club (56, 3, D:4) a +0 whip (57, 3, D:4) a +0 club (58, 3, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) 5 gold pieces a +0 dagger a +0 robe (2, -2, D:5) 21 gold pieces a +0 giant club (8, 4, D:5) a scroll of butterflies (13, 2, D:5) a +0 spear (13, 10, D:5) a +0 ring mail