Floopy9 Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, -8, D:1) a +0 whip (14, -5, D:1) a +0 dagger (15, -27, D:1) a +0 scimitar (17, -20, D:1) a +0 dagger (17, 9, D:1) a +0 short sword (19, -12, D:1) a +0 club (30, -1, D:1) a +0 scale mail (39, -12, D:1) a +0 spear (42, 4, D:1) a +0 club (45, 30, D:1) a +0 short sword (48, 11, D:1) a +0 leather armour (52, 5, D:1) a +0 dagger (55, -5, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 short sword (8, 23, D:2) a +0 short sword (12, 26, D:2) a +0 robe (17, 17, D:2) a +0 mace (29, 14, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club a +4 club a +0 animal skin the +0 helmet of Dawn {rC+++ rCorr Str-4 Dex-4} Str-4: It affects your strength (-4). Dex-4: It affects your dexterity (-4). rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. (1, -5, D:3) a +0 club a +0 dagger a +0 dagger a +0 club a +0 dagger a +0 dagger a +0 dagger (1, -1, D:3) a +0 dagger (2, -13, D:3) a +0 dagger (16, 7, D:3) a +0 club (24, -8, D:3) a +0 dagger (40, 1, D:3) a +0 whip (44, 12, D:3) a +0 club (45, -9, D:3) a +0 leather armour (47, -30, D:3) a +0 leather armour (50, -21, D:3) a +0 whip (50, -20, D:3) a +0 hand axe a +0 leather armour (51, -21, D:3) a +0 trident (60, -15, D:3) a +0 robe a +0 dagger (60, -11, D:3) a +0 leather armour a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 flail (11, 11, D:4) a +0 long sword (12, -26, D:4) a +0 buckler (15, -3, D:4) a +0 halberd a +0 hand axe a +0 hand axe (16, -3, D:4) a +0 vampiric whip a +0 dagger a +0 robe (19, -34, D:4) a +0 dagger (19, -1, D:4) a +0 hand axe a +0 scale mail a +0 club (19, 0, D:4) a +0 halberd (24, 14, D:4) a +0 short sword (26, 12, D:4) a +0 ring mail (27, 6, D:4) a +0 ring mail (39, 19, D:4) a +0 dagger (40, -36, D:4) a +0 short sword (42, -35, D:4) a +0 club a +0 sling (54, 8, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (1, -4, D:5) a +0 trident (7, 11, D:5) a jackal corpse (9, 24, D:5) a +0 giant club (25, 4, D:5) the +3 quarterstaff of the Two Names {drain, rF- rN+ MP+9 Str+3} Str+3: It affects your strength (+3). rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). (28, 15, D:5) a +0 rapier (38, 18, D:5) a +0 ring mail (41, 11, D:5) a +0 whip (43, 10, D:5) a +0 mace a +0 ring mail a +0 dagger a +0 robe (43, 11, D:5) a +0 club (44, 10, D:5) a +0 dagger a +0 ring mail (56, -5, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 spear (1, 0, D:6) a +0 spear a gnoll corpse (2, 0, D:6) a +0 spear a gnoll corpse (3, 0, D:6) a +0 spear a gnoll corpse (3, 1, D:6) a +0 spear