Dungeon Crawl Stone Soup version 0.34-a0-1294-ge5381b52e2 (webtiles) character file. Game seed: 16681567467355088753 19 FlowNEOH the Caller (level 2, -7/13 HPs) Began as a Felid Summoner on Nov 20, 2025. Mangled by Terence ... wielding a +0 hand axe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:04:06 (1343 turns). FlowNEOH the Caller (Felid Summoner) Turns: 1343, Time: 00:04:07 Health: -7/13 AC: 1 Str: 4 XL: 2 Next: 55% Magic: 1/6 EV: 16 Int: 18 God: Gold: 73 SH: 0 Dex: 16 Spells: 2/5 levels left Lives: 0 Deaths: 1 rFire . . . (100%) (no amulet) rCold . . . (100%) (no ring) rNeg . . . (100%) (no ring) rPois . (100%) rElec . (100%) rCorr . (100%) SInv + Will ..... Stlth ++ HPRegen 0.22/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Scrolls c - a scroll of vulnerability {unknown} e - 3 scrolls of noise {unknown} h - a scroll of identify {unknown} j - a scroll of fear {unknown} m - a scroll of revelation {unknown} n - a scroll of teleportation {unknown} o - a scroll of silence {unknown} Potions g - a potion of magic d - a potion of invisibility {unknown} f - a potion of curing {unknown} k - a potion of resistance {unknown} l - a potion of attraction {unknown} p - a potion of ambrosia {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 2.4 Spellcasting + Level 4.2 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 68% N/A 3% 1 b - Call Imp Summ 34% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 17% 1 Kinetic Grapnel Frge 8% 1d4 17% 1 Call Canine Familiar Summ 17% N/A 9% 3 Eringya's Surprising Cr Summ 17% N/A 30% 4 Summon Seismosaurus Egg Summ/Erth 9% N/A 58% 4 Anguish Hex/Necr 1% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Your cerulean imp hits Terence with a -3 spear. Terence closely misses your cerulean imp. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. Your cerulean imp completely misses Terence. Terence barely misses your cerulean imp. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. Your cerulean imp hits Terence with a -3 spear. Terence hits your cerulean imp with a +0 hand axe. Your cerulean imp closely misses Terence. Terence hits your cerulean imp with a +0 hand axe! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Terence hits your quokka with a +0 hand axe. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Terence completely misses you. You scratch Terence but do no damage. Terence is almost dead. Terence misses you. Terence closely misses your quokka. You scratch Terence but do no damage. You bite Terence, but do no damage. Terence is almost dead. Your quokka closely misses Terence. Terence hits you with a +0 hand axe. Terence hits your quokka with a +0 hand axe. You barely miss Terence. Terence is almost dead. Your quokka bites Terence but does no damage. Terence hits you with a +0 hand axe! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Terence barely misses your quokka. Your quokka closely misses Terence. You closely miss Terence. Terence is almost dead. Your quokka bites Terence. Terence hits you with a +0 hand axe! Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.........########## #...............[... #.........########## #.........# # #.........# ####..##### ####.##### #...@....# #..@r....#### #...........# #### #........##.# #..# #........##.## ##... ####..#####..# #..## #..# ##.###.## #.># #.#...# #..# #...### #..#######....### You could see Terence (ally target) and a friendly quokka (summoned). Vanquished Creatures A quokka (D:2) 1 creature vanquished. Vanquished Creatures (collateral kills) A dart slug (D:2) 2 ribbon worms (D:2) 2 endoplasms 2 quokkas A bat (D:2) 2 frilled lizards (D:2) 3 goblins A kobold (D:1) 2 rats (D:1) 16 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FlowNEOH the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 308 | D:1 | Found a faded altar of an unknown god. 723 | D:2 | Reached XP level 2. HP: 13/13 MP: 3/6 726 | D:2 | Learned a level 2 spell: Call Imp 855 | D:2 | Noticed Terence 878 | D:2 | Slain by Terence 878 | D:2 | Lost a life (0 lives remaining) 1343 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_basic, hellmonk_ecumenical_altar_arch_garden D:2: layout_rooms, uniq_terence Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.0 Stealth | 3 | 3.0 Spellcasting | | 2.4 Summonings | | 4.2 Action || total ---------------------------++------- Attack: Normal || 16 Melee: Unarmed || 16 Bite || 2 Cast: Summon Small Mamm || 33 Call Imp || 10 Armour: None || 12 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1343 | 1289 | 54 | 0 | 987 | 2 | 671.5 | Dungeon | 1343 | 1289 | 54 | 0 | 987 | 2 | 671.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 686 daAuts D:1: 657 daAuts