FlyingObject Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, -5, D:1) a +1 dagger of speed a goblin corpse (skeletalised by now) (2, -5, D:1) a frilled lizard corpse (skeletalised by now) (3, -26, D:1) a ball python corpse (skeletalised by now) (3, -3, D:1) a ball python corpse (skeletalised by now) (15, -11, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (15, 30, D:1) 2 stones (18, -9, D:1) a +0 pair of boots (18, 8, D:1) a +1 dagger of speed (18, 20, D:1) a ball python skeleton (19, 30, D:1) a +0 dagger (22, -19, D:1) a stone (28, -18, D:1) a frilled lizard corpse (skeletalised by now) (37, 29, D:1) a hobgoblin corpse (skeletalised by now) (41, -3, D:1) a jackal corpse (skeletalised by now) (41, -2, D:1) a jackal corpse (skeletalised by now) (42, -1, D:1) a jackal corpse (skeletalised by now) (45, -15, D:1) a +0 dagger (47, 31, D:1) 3 poisoned darts (49, 8, D:1) a rat skeleton (49, 24, D:1) a +0 dagger a goblin corpse (skeletalised by now) (49, 25, D:1) a +0 dagger a goblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (57, 33, D:1) a +0 dagger (58, -14, D:1) a +0 rapier (60, 33, D:1) a rat corpse (skeletalised by now) (61, -9, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the +6 scale mail of Sirghyes {Regen+ Int+3} Int+3: It affects your intelligence (+3). Regen+: It increases your rate of health regeneration. (3, -7, D:2) a +0 short sword (6, -30, D:2) a rat corpse (skeletalised by now) (11, -14, D:2) a +0 scale mail (13, -7, D:2) 7 stones (17, -33, D:2) a +0 robe (23, -8, D:2) 2 stones (26, 6, D:2) 5 stones (29, -25, D:2) a +0 falchion (33, -14, D:2) a jackal skeleton (34, -28, D:2) a quokka skeleton (41, -5, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 2, D:3) a +0 dagger (0, 3, D:3) a +0 whip (0, 4, D:3) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (7, -49, D:3) 8 stones (16, -22, D:3) a rat corpse (skeletalised by now) (17, -39, D:3) 2 large rocks (17, -16, D:3) a rat corpse (skeletalised by now) (17, -3, D:3) a +0 war axe (33, -31, D:3) a hobgoblin skeleton (43, -47, D:3) an adder corpse (skeletalised by now) (44, -15, D:3) a +0 scale mail (45, -47, D:3) a ball python corpse (skeletalised by now) (54, 0, D:3) a +0 dagger (64, -28, D:3) a hound skeleton (64, -22, D:3) a +0 dagger a +0 sling (68, -45, D:3) a +0 hand axe Level 4 of the Dungeon (7, 5, D:4) a +0 mace (25, 38, D:4) a +0 robe (28, 22, D:4) 6 poisoned darts (28, 26, D:4) a quokka corpse (skeletalised by now) (28, 27, D:4) a +0 hand axe a +0 ring mail (45, 8, D:4) 5 stones (46, 0, D:4) a +0 short sword (46, 14, D:4) a +1 plate armour of willpower (49, 1, D:4) a +0 dagger a +0 robe a +0 short sword an orc skeleton (50, 40, D:4) a +0 quarterstaff (53, 4, D:4) a hobgoblin skeleton (53, 36, D:4) a +0 giant club (54, 25, D:4) a +0 dagger an orc skeleton (57, 28, D:4) a +0 hand axe an orc skeleton (61, 20, D:4) a +0 quarterstaff Level 5 of the Dungeon [Shop] Giovoe's Antique Armour Shoppe a +2 chain mail of cold resistance (473 gold) a +0 ring mail (88 gold) the +0 chain mail of the Original Sin {Dex+3} (391 gold) Dex+3: It affects your dexterity (+3). a +0 plate armour (506 gold) a scarf of invisibility (264 gold) a +0 robe (15 gold) (0, 0, D:5) a +0 club (3, -7, D:5) 2 stones (3, -2, D:5) 3 stones a +2 halberd of venom (3, -1, D:5) a +0 halberd a gnoll skeleton (4, -7, D:5) a +0 chain mail (12, 5, D:5) 9 stones (14, 1, D:5) 4 stones (16, -2, D:5) a +0 spear (24, 16, D:5) a +0 hand axe (29, 7, D:5) an adder corpse (skeletalised by now) (30, -8, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (2, 8, D:6) a +0 ring mail (3, -12, D:6) 8 stones (13, -20, D:6) a +0 shortbow (13, 0, D:6) a +0 dagger of protection a +0 robe a +0 war axe an orc corpse (skeletalised by now) (13, 1, D:6) a +2 trident of protection an orc corpse (skeletalised by now) (14, -31, D:6) a +0 chain mail (16, -18, D:6) a +0 war axe (17, -17, D:6) a +0 club a +0 mace an orc skeleton (17, -8, D:6) a +0 shortbow (19, -17, D:6) a +0 dagger (20, -17, D:6) an adder skeleton (32, -1, D:6) a frilled lizard corpse (skeletalised by now) (32, 4, D:6) a rat skeleton (32, 5, D:6) a +0 dagger (33, 4, D:6) a rat skeleton (33, 6, D:6) a +0 dagger a +0 dagger 2 poisoned darts a kobold corpse (skeletalised by now) (33, 7, D:6) a +0 dagger (33, 9, D:6) the +1 robe "Uleuny Ocra" {rPois} rPois: It protects you from poison. (34, 1, D:6) a frilled lizard corpse (skeletalised by now) (34, 5, D:6) a +0 dagger (35, 2, D:6) 2 poisoned darts (40, -13, D:6) a +0 giant spiked club a +0 dire flail (40, -5, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (0, 1, D:7) a +0 war axe a +0 leather armour (1, 1, D:7) a +0 dagger an orc corpse (skeletalised by now) (4, 15, D:7) 3 stones (7, -14, D:7) the blade talisman of the Other World {Dex+4} [blade talisman] Dex+4: It affects your dexterity (+4). (15, -14, D:7) a +0 shortbow a centaur skeleton (19, 5, D:7) a +0 halberd (19, 23, D:7) a +0 short sword (26, -20, D:7) a +0 spear (36, 5, D:7) a +0 hand axe (36, 25, D:7) a +0 chain mail Level 8 of the Dungeon [Shop] Gozag's Platinum Reserve a +5 long sword of protection (3120 gold) the +11 whip of the Eggplant {heavy, rPois rN+ Str-4 SInv} (7070 gold) Str-4: It affects your strength (-4). rPois: It protects you from poison. rN+: It protects you from negative energy. SInv: It lets you see invisible. the +4 whip "Goblinbane" {elec, Int+4} (4160 gold) Int+4: It affects your intelligence (+4). the +5 short sword of the Wilderness {flame, rN+ Will+} (4720 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. (0, 0, D:8) a +0 quarterstaff (6, 17, D:8) a +0 rapier (8, 14, D:8) a +0 falchion (8, 25, D:8) a +0 robe a +0 battleaxe (9, 22, D:8) 8 stones (9, 23, D:8) a +0 dire flail a +0 giant club (9, 24, D:8) a +0 robe a +0 mace a +0 robe a +0 dagger (10, 25, D:8) a +0 robe a +5 halberd a +0 orcbow a centaur skeleton (22, 24, D:8) a +0 lajatang (23, 3, D:8) a +0 whip (23, 33, D:8) a +0 robe (26, 35, D:8) a yak corpse (skeletalised by now) (32, 30, D:8) a wand of flame (15) (33, 30, D:8) a +1 cloak (34, 1, D:8) a +0 robe a +1 dagger of chaos (34, 30, D:8) a +0 robe (35, 30, D:8) a +0 leather armour (38, 29, D:8) a potion of curing (40, -3, D:8) a +0 giant club a +0 giant club (49, 7, D:8) a +0 dagger (50, 8, D:8) a +0 chain mail (53, 10, D:8) 4 poisoned darts (55, 11, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a yak corpse (skeletalised by now) (5, 8, D:9) a +0 robe a +1 falchion (5, 11, D:9) the +1 robe of the End {-Tele rF+ rC+ Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rF+: It protects you from fire. rC+: It protects you from cold. -Tele: It prevents most forms of teleportation. (6, 10, D:9) a +0 robe a +0 scimitar (7, 10, D:9) a +0 robe a +0 scimitar (8, 10, D:9) a water moccasin skeleton (14, 13, D:9) a +0 spear a gnoll skeleton (14, 16, D:9) a +0 plate armour a +0 club a +0 scale mail a +0 spear a gnoll skeleton (20, 14, D:9) a +0 orcbow 4 stones a centaur skeleton (34, 22, D:9) a +0 scimitar of venom a boomerang a +0 plate armour (35, 22, D:9) a +0 club a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a potion of enlightenment (3, -1, D:10) 3 stones (11, -1, D:10) a howler monkey corpse (11, 1, D:10) 13 gold pieces (13, -3, D:10) a potion of enlightenment (13, 29, D:10) 8 stones the Ecumenical Temple