Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 9407140660267301778 23 FlyingObject the Conjurer (level 3, -2/21 HPs) Began as an Octopode Conjurer on Dec 3, 2024. Slain by a gnoll ... wielding a +0 spear (9 damage) ... on level 1 of the Dungeon. The game lasted 00:00:46 (605 turns). FlyingObject the Conjurer (Octopode Conjurer) Turns: 605, Time: 00:00:47 Health: -2/21 AC: 1 Str: 6 XL: 3 Next: 0% Magic: 0/6 EV: 12 Int: 22 God: Gold: 34 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Inventory: Scrolls c - a scroll of identify {unknown} Potions a - a potion of magic b - a potion of attraction {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.4 Spellcasting * Level 4.3 Conjurations + Level 0.7 Translocations + Level 0.9 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The magic dart hits the gnoll. The gnoll is lightly wounded. A jackal comes into view. A jackal is nearby! The magic dart hits the jackal but does no damage. The jackal barks! There are monsters nearby! Things that are here: a +0 club; a goblin corpse You tentacle-slap the jackal. You grab the jackal. The jackal is moderately wounded. You constrict the jackal. The jackal bites you but does no damage. The jackal bites you. You tentacle-slap the jackal but do no damage. You squeeze the jackal. You kill the jackal! The gnoll shouts! A jackal comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (81% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the jackal! You kill the jackal! (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Uppercase letters only, please. You feel clever. x2 The searing ray misses the gnoll. The gnoll hits you from afar with a +0 spear! The searing ray misses the gnoll. The gnoll hits you from afar with a +0 spear! You die... #.#.######.....########## #.#................... ########.#######............ #........#.....#............ #........#.###.#..#.......## #........#.###.#..###.###.# #........#................## ##........#####.######.##)..# ................@.g.†..##.h.# #........######.#########...##### ##..÷....# #.# #........ ######.#### #.# #........ #....# #.# #........ ####.####.# ##....... #...##.# #....... ###.##.# #....... ######..##.## ############## You could see a gnoll. Vanquished Creatures 3 dart slugs (D:1) A ball python (D:1) A giant cockroach (D:1) 3 goblins (D:1) 2 jackals (D:1) 2 quokkas (D:1) A bat (D:1) 3 frilled lizards (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FlyingObject the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 290 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 304 | D:1 | Learned a level 2 spell: Searing Ray 604 | D:1 | Reached XP level 3. HP: 15/21 MP: 2/6 605 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_basic, minmay_splitting_lines Action || total ---------------------------++------- Melee: Unarmed || 14 Constrict || 6 Tentacles || 3 Cast: Magic Dart || 27 Searing Ray || 1 Armour: Skin || 9 Dodge: Dodged || 7