Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 10108424000762081582 2 FlyingObject the Conjurer (level 1, -3/11 HPs) Began as an Octopode Conjurer on Dec 3, 2024. Slain by a gnoll ... wielding a +0 club (9 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (96 turns). FlyingObject the Conjurer (Octopode Conjurer) Turns: 96, Time: 00:00:09 Health: -3/11 AC: 1 Str: 6 XL: 1 Next: 30% Magic: 1/3 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic b - a potion of ambrosia {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.0 Spellcasting * Level 4.0 Conjurations + Level 0.0 Translocations + Level 0.1 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, FlyingObject the Octopode Conjurer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. b - a glowing blue potion A giant cockroach comes into view. A giant cockroach is nearby! The magic dart hits the giant cockroach. You kill the giant cockroach! Magic restored. A bat comes into view. The magic dart hits the bat. You kill the bat! A gnoll comes into view. It is wielding a +0 club. The magic dart hits the gnoll but does no damage. A gnoll is nearby! The magic dart hits the gnoll. The gnoll is lightly wounded. A gnoll is nearby! You tentacle-slap the gnoll but do no damage. You grab the gnoll. The gnoll is lightly wounded. You constrict the gnoll. The gnoll hits you with a +0 club. You tentacle-slap the gnoll. The gnoll is heavily wounded. You constrict the gnoll. The gnoll hits you with a +0 club! Ouch! That really hurt! You die... #....###...##....# ##.#### ##.........# #..# ######......# #.## #. ####..... #.# #. ##### ####.######.# #...........## # #.#########..######.... #.# #...@g...... #.# #..######### #.# ##..# #.#########...##### #................... ##########....####.. #.#..# #.##.# #.##... You could see a gnoll. Vanquished Creatures A giant cockroach (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FlyingObject the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 96 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 2 Constrict || 1 Cast: Magic Dart || 4 Armour: Skin || 2