Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 17946898685654790666 49 FlyingObject the Conjurer (level 3, -1/21 HPs) Began as an Octopode Conjurer on Dec 3, 2024. Slain by a gnoll ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:48 (1633 turns). FlyingObject the Conjurer (Octopode Conjurer) Turns: 1633, Time: 00:01:49 Health: -1/21 AC: 1 Str: 6 XL: 3 Next: 75% Magic: 0/7 EV: 12 Int: 22 God: Gold: 169 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 169 gold pieces. Inventory: Scrolls c - 2 scrolls of identify {unknown} e - a scroll of teleportation {unknown} Potions a - a potion of magic b - 2 potions of curing {unknown} d - a potion of might {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.6 Spellcasting * Level 4.4 Conjurations + Level 1.0 Translocations + Level 1.2 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 48% 1d6 5% 1 Swiftness Air 3% N/A 36% 3 Fulminant Prism Conj/Alch 7% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Airstrike Air 1% 2d(1-17) 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The hobgoblin is almost dead. The hobgoblin shouts! You are out of magic! A gnoll comes into view. It is wielding a +0 flail. You tentacle-slap the hobgoblin but do no damage. Your grab misses the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You closely miss the hobgoblin. You grab the hobgoblin. You squeeze the hobgoblin. You kill the hobgoblin! There is a stone staircase leading up here. You closely miss the gnoll. Your grab misses the gnoll. You squeeze the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. You closely miss the gnoll. Your grab misses the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! The gnoll shouts! You tentacle-slap the gnoll. Your grab misses the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll closely misses you. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! You die... #. #............# #.# #.....###....# #.###...........## ###...#....####)### ...........+...g.# ..###.#....##.##.###.## ......#....'..........# ..##..#....##...g############ ..###.#<...##...@...........# ....#.†).........##########.# #....................# #.# #.#.#.....>#...#.###.# #.# ......#......#.......# #.# #.#..................# #.# #.#.#.#.###.##.#.#..### #.# # #.#.#...............# #.# #.#.###.#.##.#.#..#######.## You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) A dart slug (D:1) 5 bats 3 endoplasms (D:1) 3 giant cockroaches 7 goblins 2 hobgoblins 2 quokkas (D:1) 2 ball pythons (D:1) A frilled lizard (D:2) 2 kobolds (D:1) 5 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FlyingObject the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 159 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 210 | D:1 | Learned a level 2 spell: Searing Ray 786 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 903 | D:1 | Reached skill level 1 in Alchemy 1614 | D:2 | Reached skill level 1 in Translocations 1633 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_basic D:2: minmay_chambers_of_ones, layout_basic, hellmonk_ecumenical_altar_zigzags, nrook_mini_vaults, chequers_arboretum, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 1 | 1.2 Translocations | 1 | 1.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.6 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 15 Constrict || 6 Tentacles || 3 Cast: Magic Dart || 64 Searing Ray || 1 Armour: Skin || 12 Dodge: Dodged || 15