Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 9303771739214781904 23 FlyingObject the Conjurer (level 2, 0/17 HPs) Began as an Octopode Conjurer on Dec 11, 2024. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:58 (541 turns). FlyingObject the Conjurer (Octopode Conjurer) Turns: 541, Time: 00:00:58 Health: 0/17 AC: 1 Str: 6 XL: 2 Next: 95% Magic: 0/5 EV: 12 Int: 20 God: Gold: 71 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . c - amulet of the acrobat rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: acrobat @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 71 gold pieces. Inventory: Jewellery c - an amulet of the acrobat (around mantle) Scrolls b - a scroll of teleportation {unknown} e - a scroll of immolation {unknown} f - a scroll of blinking {unknown} g - a scroll of summoning {unknown} Potions a - a potion of magic d - a potion of mutation {unknown} h - a potion of ambrosia {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting * Level 4.3 Conjurations + Level 0.9 Translocations + Level 1.0 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You squeeze the jackal. You kill the jackal! A jackal comes into view. Your Alchemy skill increases to level 1! A jackal is nearby! The magic dart hits the jackal. The jackal is severely wounded. The jackal completely misses you. The endoplasm quivers. You tentacle-slap the jackal. You kill the jackal! You see here a jackal corpse. You tentacle-slap the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm jiggles. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You tentacle-slap the endoplasm. The endoplasm is severely wounded. The endoplasm hits you but does no damage. You tentacle-slap the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You tentacle-slap the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... ##.[.......################# ##...#...## ...# #######.## ...# #..# ..).# ##.# .... #)##..# #####.#..# #.....†.# #.....@.# #...!..J# #......... #........## #......[## #.......# #........ #......#. # You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 7 jackals (D:1) 3 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 3 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FlyingObject the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 237 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 240 | D:1 | Learned a level 2 spell: Searing Ray 532 | D:1 | Reached skill level 1 in Alchemy 541 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 1 | 1.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.2 Conjurations | | 4.3 Translocations | | 0.9 Action || total ---------------------------++------- Melee: Unarmed || 28 Constrict || 8 Tentacles || 6 Cast: Magic Dart || 24 Searing Ray || 1 Armour: Skin || 14 Dodge: Dodged || 19