Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 10828506167076928192 755 FlyingObject the Conjurer (level 7, 0/41 HPs) Began as an Octopode Conjurer on Dec 13, 2024. Was an Initiate of Vehumet. Killed from afar by a white imp (10 damage) ... with a puff of frost ... while paralysed by Maggie ... on level 6 of the Dungeon. The game lasted 00:08:28 (5679 turns). FlyingObject the Conjurer (Octopode Conjurer) Turns: 5679, Time: 00:08:29 Health: 0/41 AC: 1 Str: 6 XL: 7 Next: 79% Magic: 9/12 EV: 2 Int: 23 God: Vehumet [......] Gold: 186 SH: 0 Dex: 9 (10) Spells: 1/12 levels left rFire . . . o - staff of conjuration rCold . . . h - +2 buckler rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no passive effects @: paralysed, studying Stealth A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 186 gold pieces. Inventory: Armour h - a +2 buckler (worn) Magical Staves j - a staff of earth o - a staff of conjuration (weapon) Wands f - a wand of flame (17) Scrolls b - 2 scrolls of enchant weapon {unknown} e - 5 scrolls of teleportation {unknown} i - a scroll of brand weapon {unknown} k - a scroll of blinking {unknown} m - a scroll of fog {unknown} n - 2 scrolls of enchant armour {unknown} p - 2 scrolls of identify {unknown} r - a scroll of fear {unknown} s - a scroll of immolation {unknown} Potions a - a potion of magic c - 2 potions of curing {unknown} d - a potion of degeneration g - a potion of cancellation {unknown} l - 2 potions of heal wounds {unknown} q - a potion of berserk rage {unknown} Skills: - Level 2.0 Dodging - Level 4.0 Stealth + Level 2.5 Shields + Level 3.4 Spellcasting * Level 6.0 Conjurations + Level 2.9 Translocations + Level 3.2 Alchemy + Level 2.6 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 94% 2d7 2% 2 c - Fulminant Prism Conj/Alch 18% 3d10 26% 4 d - Iskenderun's Mystic Conj/Tloc 37% 2d9 (+2d4 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 34% N/A 9% 2 Call Imp Summ 8% N/A 28% 2 Flame Wave Conj/Fire 26% 2d8 47% 4 Inner Flame Hex/Fire 4% N/A 50% 3 Sticky Flame Fire/Alch 11% 2d5 67% 4 Dispersal Tloc 8% N/A 100% 6 Gell's Gavotte Tloc 8% 2d(15-22) 100% 6 Manifold Assault Tloc 8% N/A 100% 7 Disjunction Tloc 8% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Zin The Shining One Annotations: D:6 Maggie Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - white imp Aim: a white imp (82% to hit) You feel a surge of power! The searing ray misses the white imp. (Press . to maintain the ray.) Unknown command. The searing ray hits the white imp! The white imp is severely wounded. The searing ray hits the white imp. You kill the white imp! Vehumet accepts your kill. Found a stone staircase leading down. There is a stone staircase leading down here. A white imp comes into view. The white imp shouts! You hear a shout! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - white imp Aim: a white imp (82% to hit) You feel a surge of power! The searing ray hits the white imp. The white imp is heavily wounded. (Press . to maintain the ray.) Maggie the Vainglorious comes into view. She is wielding a +0 morningstar of pain and carrying a wand of paralysis. The searing ray misses the white imp. Maggie zaps a wand. You suddenly lose the ability to move! Maggie zaps a wand. You shrug off the repeated paralysis! Maggie says, "Did Master Lance send you?" The white imp hits you but does no damage. The white imp hits you. The white imp freezes you. Maggie zaps a wand. You shrug off the repeated paralysis! Maggie gestures at you while chanting. The bolt of fire hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The white imp gestures at you. The puff of frost hits you! You die... #.# #.# #.# #.######## ##......... #...####### ########......>.# .# #..........####.##...## ############ #@....... #.....5......## #.####..###### #..# #@.# .... ...# ##..# You could see Maggie and a white imp. Vanquished Creatures 3 scorpions 2 jellies 2 orc priests (D:5) 2 hounds 2 iguanas (D:5) Natasha (twice) (D:3) An orc wizard (D:5) 6 gnolls 5 adders 3 shadow imps A white imp (D:6) 3 ufetubi 3 ribbon worms 4 dart slugs 11 orcs 4 endoplasms 2 giant cockroaches 11 goblins 4 hobgoblins 3 jackals (D:2) 3 quokkas 10 ball pythons 12 bats 4 frilled lizards 5 kobolds 3 rats (D:1) 111 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D:5) 2 creatures vanquished. Grand Total: 113 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FlyingObject the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 363 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 366 | D:1 | Learned a level 2 spell: Searing Ray 655 | D:1 | Found a faded altar of an unknown god. 927 | D:1 | Reached skill level 1 in Alchemy 1123 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/6 1177 | D:2 | Reached skill level 1 in Translocations 1689 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/7 2215 | D:3 | Found an iron altar of Okawaru. 2341 | D:3 | Noticed Natasha 2347 | D:3 | Killed Natasha 2448 | D:3 | Noticed Natasha 2456 | D:3 | Killed Natasha 2457 | D:3 | Reached skill level 1 in Evocations 2457 | D:3 | Reached XP level 5. HP: 24/31 MP: 1/8 2661 | D:3 | Reached skill level 1 in Shields 2945 | D:4 | Reached skill level 5 in Conjurations 3096 | D:4 | Learned a level 4 spell: Fulminant Prism 3293 | D:4 | Reached XP level 6. HP: 28/36 MP: 4/10 3686 | D:4 | Found a hazy altar of Hepliaklqana. 4500 | D:5 | Entered Level 5 of the Dungeon 4663 | D:5 | Reached XP level 7. HP: 9/41 MP: 2/11 4877 | D:5 | Found a staircase to the Ecumenical Temple. 4886 | Temple | Entered the Ecumenical Temple 4897 | Temple | Became a worshipper of Vehumet 5419 | D:5 | Found a shimmering altar of Xom. 5538 | D:6 | Reached skill level 6 in Conjurations 5547 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 5674 | D:6 | Noticed Maggie 5675 | D:6 | Paralysed by Maggie for 5 turns 5679 | D:6 | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_loops_corners, chequers_ecumenical_altar_island, minmay_misc_feat_chi D:2: minmay_door_path, layout_rooms D:3: layout_basic, mainiacjoe_overflow_catwalk, uniq_natasha D:4: layout_basic, mainiacjoe_overflow_brackets, chequers_decorated_corner, minmay_manual_mess D:5: layout_basic, marbit_many_paths, minmay_temple_entry_mist D:6: layout_loops_ring, uniq_maggie, uniq_crazy_yiuf_cottage Temple: eino_temple_rhombus Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Alchemy | 1 2 3 | 3.2 Translocations | 1 2 | 2.9 Evocations | 1 2 | 2.6 Shields | 1 2 | 2.5 Conjurations | 5 6 | 6.0 Spellcasting | 3 | 3.4 Stealth | 3 4 | 4.0 Dodging | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 21 | | || 21 Tentacles | 7 | 2 | 1 || 10 Constrict | 4 | 2 | 4 || 10 Punch | 1 | | || 1 Staff | | 4 | 13 || 17 Cast: Magic Dart | 59 | 81 | 29 || 169 Searing Ray | 2 | 12 | 7 || 21 Fulminant Prism | | 1 | 1 || 2 Use: Potion | | 1 | || 1 Armour: Skin | 14 | 20 | 12 || 46 Dodge: Dodged | 15 | 14 | 9 || 38 Block: Buckler | | 3 | 4 || 7