Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 9769319808187768991 37 FlyingObject the Conjurer (level 3, -1/21 HPs) Began as an Octopode Conjurer on Dec 13, 2024. Slain by a gnoll ... wielding a +0 halberd (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:05 (748 turns). FlyingObject the Conjurer (Octopode Conjurer) Turns: 748, Time: 00:01:05 Health: -1/21 AC: 1 Str: 6 XL: 3 Next: 39% Magic: 1/6 EV: 12 Int: 22 God: Gold: 65 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Jewellery h - a ring of magical power Scrolls f - a scroll of vulnerability {unknown} g - a scroll of enchant weapon {unknown} i - a scroll of butterflies {unknown} j - a scroll of identify {unknown} Potions a - a potion of magic b - a potion of invisibility {unknown} c - a potion of cancellation {unknown} d - a potion of curing {unknown} e - a potion of degeneration {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.3 Spellcasting * Level 4.4 Conjurations + Level 0.8 Translocations * Level 1.6 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (81% to hit) The searing ray hits the gnoll. The gnoll is lightly wounded. The searing ray misses the gnoll. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray misses the gnoll. The searing ray hits the gnoll. You kill the gnoll! The gnoll barely misses you. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll! The gnoll is severely wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. The searing ray hits the gnoll. You kill the gnoll! The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. You finish channelling your searing ray. The gnoll barely misses you. Unknown command. Unknown command. You aren't carrying any items that you can evoke. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! You die... ### ..# .. #.# ..... ####.# ...(.##.##.# ......#.##.# ........##.# ........##<# ..........@####... ....)............. ##......g####.#. #..##.##.# .....#..##g# . #.#.###.# #.#.# #.# #.###.#.###.# #.......g.).# You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) 2 endoplasms (D:1) 3 goblins A hobgoblin (D:1) 4 jackals (D:1) A bat (D:1) A kobold (D:1) 2 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FlyingObject the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 99 | D:1 | Reached XP level 2. HP: 13/17 MP: 0/5 102 | D:1 | Learned a level 2 spell: Searing Ray 369 | D:1 | Reached skill level 1 in Alchemy 369 | D:1 | Found a faded altar of an unknown god. 740 | D:2 | Reached XP level 3. HP: 10/21 MP: 2/6 748 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_rooms, ebering_ecumenical_altar_rust D:2: layout_loops_corners, kennysheep_decorative_pillar Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 1 | 1.6 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.3 Conjurations | | 4.4 Translocations | | 0.8 Action || total ---------------------------++------- Melee: Unarmed || 15 Constrict || 4 Tentacles || 4 Cast: Magic Dart || 20 Searing Ray || 1 Armour: Skin || 11 Dodge: Dodged || 15