FlyingObject Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (8, 5, D:1) a bat corpse (skeletalised by now) (14, 37, D:1) a +0 club a goblin corpse (skeletalised by now) (15, -2, D:1) a +0 mace (15, 39, D:1) a ball python corpse (skeletalised by now) (16, 25, D:1) a frilled lizard skeleton (16, 35, D:1) a +0 ring mail (17, 19, D:1) a hobgoblin skeleton (20, -5, D:1) a +0 pair of boots (20, 19, D:1) a rat skeleton (21, 2, D:1) a bat skeleton (21, 25, D:1) a ball python skeleton (25, -4, D:1) a +0 helmet (26, 11, D:1) a +2 sling of electrocution (27, 14, D:1) 6 stones (28, 5, D:1) a quokka skeleton (30, 29, D:1) a bat skeleton (32, 27, D:1) a +0 dagger (36, 23, D:1) 8 stones (37, 8, D:1) a +0 club (38, -10, D:1) a +0 war axe (49, -6, D:1) a potion of curing Level 2 of the Dungeon (0, 0, D:2) 3 stones (2, 19, D:2) 6 poisoned darts (3, 25, D:2) a +0 scale mail (4, -3, D:2) a ball python skeleton (7, 9, D:2) a hobgoblin skeleton (9, -15, D:2) a +0 mace (14, 12, D:2) a +0 short sword 2 stones (14, 19, D:2) the +6 ring mail of the Hanged Man {rElec rPois Regen+ Int-5} Int-5: It affects your intelligence (-5). rElec: It insulates you from electricity. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. (23, -10, D:2) a +2 falchion of protection a kobold corpse (skeletalised by now) (23, -6, D:2) a +0 dagger (24, -14, D:2) a hobgoblin skeleton (25, -13, D:2) a +0 dagger a goblin skeleton (25, -12, D:2) a ball python skeleton (27, -1, D:2) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (28, -4, D:2) a +0 club a stone a kobold skeleton (29, -5, D:2) an adder skeleton (30, -12, D:2) a +0 whip (31, -5, D:2) an adder skeleton (36, 2, D:2) a +0 scale mail a +0 sling (41, -6, D:2) a +0 sling a +0 club (42, -18, D:2) a hobgoblin skeleton (42, -9, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Qalergh's Jewellery Shoppe a ring of magical power (240 gold) a ring of flight (210 gold) an amulet of reflection (360 gold) an amulet of guardian spirit (360 gold) the ring of Penejumej {AC+4 Stlth+} (549 gold) [ring of protection] AC+4: It affects your AC (+4). Stlth+: It makes you more stealthy. a ring of flight (210 gold) a ring of fire (300 gold) (0, 0, D:3) a +0 spear (1, 7, D:3) a +0 halberd (2, 7, D:3) a +0 club (8, 4, D:3) a +0 mace (8, 35, D:3) 3 poisoned darts (11, 8, D:3) an adder corpse (skeletalised by now) (11, 11, D:3) a +0 club (14, 22, D:3) 4 stones (20, 12, D:3) a +0 whip (23, 16, D:3) a +0 robe (28, 1, D:3) a +0 club a goblin corpse (skeletalised by now) (28, 2, D:3) a blade talisman (31, 17, D:3) a jackal corpse (skeletalised by now) (31, 18, D:3) a jackal corpse (skeletalised by now) (31, 19, D:3) a jackal corpse (skeletalised by now) (38, 37, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) an adder skeleton (1, -21, D:4) a +0 giant spiked club (1, 1, D:4) a rat skeleton a ball python skeleton (4, 1, D:4) a +0 flail a gnoll skeleton (17, -5, D:4) a +0 scale mail (19, -39, D:4) a +0 ring mail (28, -2, D:4) a ball python skeleton (29, -40, D:4) a +0 dagger (30, -26, D:4) a +0 spear a +0 club (36, -29, D:4) a quokka skeleton (36, -27, D:4) a +0 trident (37, -31, D:4) 5 boomerangs a +3 dagger (37, -30, D:4) a +0 falchion an orc skeleton (37, -29, D:4) a ball python skeleton (37, -28, D:4) a +0 robe a +0 dagger (37, -24, D:4) a +0 hand axe (38, -30, D:4) a +0 mace a +0 ring mail an orc skeleton (47, -45, D:4) a +0 club a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 club (11, 12, D:5) an adder skeleton (16, -19, D:5) a +0 whip (18, -21, D:5) a +0 ring mail a +0 dagger (18, 23, D:5) 7 stones (19, -26, D:5) a +0 flail a +0 whip a +0 robe a +2 flail of protection a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (19, -25, D:5) a quokka corpse (skeletalised by now) (19, -24, D:5) a +0 whip a +0 hand axe a +0 scale mail a +0 heavy war axe a +0 ring mail a +0 hand axe a gnoll corpse (skeletalised by now) an orc skeleton an orc skeleton (27, -5, D:5) a +0 hand axe (30, 1, D:5) a hound corpse (skeletalised by now) (33, 6, D:5) a +0 war axe (35, -20, D:5) an iguana skeleton (46, -9, D:5) a +0 ring mail Level 6 of the Dungeon (5, 4, D:6) a +0 hand axe an orc skeleton (6, 1, D:6) a +0 dagger a +0 leather armour (6, 3, D:6) a howler monkey skeleton (8, 2, D:6) a +0 whip (11, 3, D:6) a hound skeleton (29, 26, D:6) a black bear skeleton (43, 1, D:6) a +0 dagger (44, -2, D:6) a +0 plate armour (44, 17, D:6) a +0 robe a +0 dagger (45, 17, D:6) a +0 glaive a +0 hand axe a +0 robe an orc skeleton (51, 14, D:6) a +0 leather armour a +0 short sword an orc skeleton (52, 1, D:6) a +0 shortbow a centaur corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 ring mail of Decompression {Int+6} (2360 gold) Int+6: It affects your intelligence (+6). the amulet "Vawiot" {Spirit rElec rF- Str+2} (4120 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+2: It affects your strength (+2). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. the +3 robe of Absolutism {-Tele rElec MP+6 Archmagi} (4930 gold) rElec: It insulates you from electricity. MP+6: It affects your magic capacity (+6). -Tele: It prevents most forms of teleportation. Archmagi: It increases the power of your magical spells. the ring of Suspected Treachery {^Drain rN+ MP+8 Str+6 Slay+2} (6680 gold) [ring of strength] Str+6: It affects your strength (+6). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rN+: It protects you from negative energy. MP+8: It affects your magic capacity (+8). ^Drain: It drains your maximum health when unequipped. (0, 0, D:7) a +0 morningstar (2, -34, D:7) a +0 robe a +0 dagger (2, -33, D:7) a +0 leather armour a +0 club a +0 chain mail a +0 club (3, -32, D:7) a +0 robe a +0 dagger (4, 2, D:7) a +2 war axe of freezing (unseen) (5, 1, D:7) a +1 war axe of flaming (unseen) (8, -37, D:7) a +0 flail (8, -14, D:7) a +0 dagger (8, 9, D:7) a +0 quarterstaff (10, -41, D:7) a +0 robe a +0 dagger (11, -42, D:7) a +0 ring mail a +0 dagger (12, -39, D:7) a +0 scale mail 3 boomerangs a +2 heavy hand axe (13, -51, D:7) 2 stones (36, -30, D:7) a +0 ring mail (44, -48, D:7) a curare-tipped dart a +1 dagger of venom (44, -47, D:7) 3 stones a +0 dagger a +0 short sword (44, -45, D:7) a stone a +0 short sword (45, -49, D:7) a +0 whip (45, -47, D:7) a +0 spear (47, -50, D:7) 2 poisoned darts a +0 dagger (48, -51, D:7) 2 darts of dispersal (48, -27, D:7) a +0 chain mail a +0 flail (49, -31, D:7) a +0 whip (49, -30, D:7) a +0 robe a +0 dagger (50, -50, D:7) a +0 ring mail a +0 club (50, -49, D:7) a +0 whip a +0 ring mail a +0 dagger (50, -31, D:7) a +0 hand axe a +0 hand axe (57, -24, D:7) a +0 flail an orc skeleton (57, -23, D:7) 3 boomerangs a +0 dagger an orc skeleton (59, -25, D:7) a +2 short sword of flaming a +0 hand axe a +0 mace an orc corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +4 dagger (4, 15, D:8) a +0 mace (4, 38, D:8) a +0 orcbow (6, 0, D:8) a +0 dagger a +0 leather armour (10, 11, D:8) a +0 dagger (16, -7, D:8) a +2 robe of cold resistance (16, 10, D:8) a +2 heavy flail a +0 leather armour a +0 flail a +0 scale mail (16, 11, D:8) a +0 dagger a +0 robe (16, 12, D:8) a +0 hand axe a +0 leather armour (16, 13, D:8) a +0 dagger (18, 28, D:8) a +0 quarterstaff (24, 5, D:8) a +0 plate armour a +0 flail (24, 7, D:8) a +0 robe a +0 dagger (34, 0, D:8) a +0 hand axe of venom (36, -2, D:8) a +0 leather armour (46, 30, D:8) a +0 chain mail (48, 42, D:8) a +0 trident (51, 51, D:8) a +0 leather armour (60, 25, D:8) a +0 giant club a +0 giant club Level 9 of the Dungeon (7, 18, D:9) 17 gold pieces (8, 17, D:9) a blade talisman (10, 12, D:9) 18 gold pieces (10, 16, D:9) 16 gold pieces (11, 17, D:9) 15 gold pieces (11, 18, D:9) 13 gold pieces (12, 21, D:9) a potion of curing (13, 19, D:9) 13 gold pieces (15, 21, D:9) 20 gold pieces (17, 21, D:9) 6 stones (17, 25, D:9) a +0 leather armour the Ecumenical Temple