Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 3320684662120279712 30 FlyingObject the Conjurer (level 3, 0/21 HPs) Began as an Octopode Conjurer on Dec 27, 2024. Slain by a gnoll ... wielding a +0 flail (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:41 (1335 turns). FlyingObject the Conjurer (Octopode Conjurer) Turns: 1335, Time: 00:00:42 Health: 0/21 AC: 1 Str: 6 XL: 3 Next: 20% Magic: 5/6 EV: 12 Int: 22 God: Gold: 37 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Scrolls f - a scroll of fear {unknown} h - a scroll of revelation {unknown} Potions a - a potion of magic b - a potion of curing {unknown} c - a potion of haste {unknown} d - a potion of degeneration {unknown} e - a potion of heal wounds {unknown} g - a potion of attraction {unknown} i - a potion of cancellation {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting * Level 4.4 Conjurations + Level 0.8 Translocations * Level 1.5 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You enter the shallow water. i - a smoky silvery potion A quokka comes into view. A quokka is nearby! A quokka is nearby! The magic dart hits the quokka. You kill the quokka! You now have 37 gold pieces (gained 9). You see here a quokka corpse. You see here a +0 robe. You enter the shallow water. You enter the shallow water. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Done exploring. Done exploring. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Done exploring. Done exploring. You enter the shallow water. You enter the shallow water. Things that are here: a ball python skeleton; a rat skeleton There is a stone staircase leading down here. You climb downwards. Found a scroll labelled BER KUSACZIT. There is a stone staircase leading up here. There are monsters nearby! There are monsters nearby! The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! x4 The gnoll hits you with a +0 flail! The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail. You die... ######## #.g....# #@g.?..# #g.....# #g....... #......## #......# #......# ######## You could see 4 gnolls. Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) 3 giant cockroaches (D:1) 3 goblins (D:1) 5 hobgoblins (D:1) 2 quokkas (D:1) A bat (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 3 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FlyingObject the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 272 | D:1 | Reached XP level 2. HP: 14/17 MP: 5/5 311 | D:1 | Reached skill level 1 in Alchemy 695 | D:1 | Reached XP level 3. HP: 21/21 MP: 2/6 1037 | D:1 | Found a faded altar of an unknown god. 1303 | D:1 | Learned a level 2 spell: Searing Ray 1335 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic, serial_bayou, serial_bayou_pond_e, serial_bayou_ford_a, serial_bayou_lagoon_b, serial_bayou_pond_e, shapermc_ecumenical_altar_mp_urbaneastern, roderic_roman_lattice, kennysheep_minor_cross, roderic_st_hans_cross D:2: layout_loops_cross, chequers_avenue, minmay_ruptured, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 1 | 1.5 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.2 Conjurations | | 4.4 Translocations | | 0.8 Action || total ---------------------------++------- Melee: Unarmed || 15 Constrict || 6 Tentacles || 2 Cast: Magic Dart || 39 Armour: Skin || 17 Dodge: Dodged || 11