Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 18264326924003734031 74 FlyingObject the Conjurer (level 4, -25/27 HPs) Began as an Octopode Conjurer on Dec 27, 2024. Annihilated by an ogre ... wielding a +0 giant club (28 damage) ... on level 3 of the Dungeon. The game lasted 00:02:12 (2187 turns). FlyingObject the Conjurer (Octopode Conjurer) Turns: 2187, Time: 00:02:12 Health: -25/27 AC: 1 Str: 6 XL: 4 Next: 28% Magic: 0/7 EV: 12 Int: 22 God: Gold: 149 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . g - amulet of regeneration rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 182 gold pieces. You spent 33 gold pieces at shops. Inventory: Jewellery g - an amulet of regeneration (around mantle) Scrolls d - 5 scrolls of teleportation {unknown} e - a scroll of blinking {unknown} f - a scroll of torment {unknown} j - a scroll of noise {unknown} k - a scroll of amnesia {unknown} l - a scroll of enchant weapon {unknown} m - a scroll of acquirement {unknown} n - a scroll of fear {unknown} Potions a - a potion of magic b - 2 potions of heal wounds {unknown} c - a potion of brilliance {unknown} h - 2 potions of attraction i - a potion of lignification {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.4 Spellcasting * Level 4.6 Conjurations + Level 1.1 Translocations * Level 2.2 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 68% 1d7 3% 1 Momentum Strike Conj/Tloc 30% 3d8 6% 2 Apportation Tloc 14% N/A 9% 1 Blink Tloc 14% N/A 12% 2 Lesser Beckoning Tloc 14% N/A 12% 2 Soul Splinter Necr 8% N/A 13% 1 Summon Small Mammal Summ 8% N/A 13% 1 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ! Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found an escape hatch in the ceiling. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An ogre comes into view. It is wielding a +0 giant club. The magic dart hits the ogre. The ogre is lightly wounded. An ogre is nearby! The magic dart hits the ogre. The ogre is moderately wounded. An ogre is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the ogre. The ogre is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, 89% to hit) The searing ray misses the ogre. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the ogre. The ogre is severely wounded. You barely miss the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. You are too injured to fight recklessly! You tentacle-slap the ogre but do no damage. The ogre is severely wounded. A ribbon worm comes into view. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... <. ..########. #.#........ #.#........ #.#........ .#.###.#..>..>.. ...w...#.O.....# #.@....... #.###.###. #.# #.# #.# #.# #.###.# ..###.....# #.........### ##### #...###...#.# ##...# ## #.....# You could see an ogre and a ribbon worm. Vanquished Creatures 2 adders A dart slug (D:1) A ribbon worm (D:3) An endoplasm (D:2) 3 giant cockroaches (D:1) 4 goblins (D:1) 5 hobgoblins 5 jackals 7 kobolds A quokka (D:2) 9 ball pythons 4 bats 2 frilled lizards 4 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FlyingObject the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 146 | D:1 | Reached XP level 2. HP: 14/17 MP: 0/5 150 | D:1 | Learned a level 2 spell: Searing Ray 169 | D:1 | Reached skill level 1 in Alchemy 227 | D:1 | Found a faded altar of an unknown god. 748 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 1095 | D:2 | Found Ynosol's Distillery. 1109 | D:2 | Bought a potion of attraction for 33 gold pieces 1617 | D:3 | Reached skill level 1 in Translocations 1654 | D:3 | Reached XP level 4. HP: 27/27 MP: 0/7 2179 | D:3 | Noticed an ogre 2187 | D:3 | Annihilated by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_basic, serial_glass, glass_columns_a, glass_columns_a, ebering_ecumenical_altar_rust, kennysheep_crisscross D:2: layout_basic, serial_shops, shop_fountains D:3: layout_loops_cross, fedhas_altar_fruit_tree Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 1 2 | 2.2 Translocations | 1 | 1.1 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.4 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 24 | 5 || 29 Constrict | 8 | 1 || 9 Tentacles | 5 | || 5 Punch | 1 | || 1 Cast: Magic Dart | 52 | 18 || 70 Searing Ray | 3 | 1 || 4 Armour: Skin | 11 | 4 || 15 Dodge: Dodged | 12 | 1 || 13