Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 14773130185169186885 50 FlyingObject the Conjurer (level 3, -3/21 HPs) Began as an Octopode Conjurer on Dec 30, 2024. Slain by a hound (5 damage) ... on level 3 of the Dungeon. The game lasted 00:01:21 (646 turns). FlyingObject the Conjurer (Octopode Conjurer) Turns: 646, Time: 00:01:21 Health: -3/21 AC: 1 Str: 6 XL: 3 Next: 79% Magic: 6/6 EV: 12 Int: 22 God: Gold: 17 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: brilliant A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 17 gold pieces. Inventory: Scrolls b - a scroll of teleportation {unknown} c - a scroll of fear {unknown} d - a scroll of identify {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.3 Spellcasting * Level 4.4 Conjurations + Level 1.1 Translocations * Level 1.9 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 66% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 100% 1d9 3% 1 Mercury Vapours Alch/Air 20% N/A 14% 2 Fulminant Prism Conj/Alch 12% 3d8 34% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 38% 4 Olgreb's Toxic Radiance Alch 16% N/A 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin shouts! You hear an angry hiss. A hound comes into view. The magic dart hits the hound but does no damage. The hound barks! The hound bites you. An adder comes into view. The magic dart hits the hound. The hound is moderately wounded. The adder hisses angrily. The hound bites you. You are too injured to fight recklessly! The hound misses you. The hound bites you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, p - hound The searing ray hits the hound. The hound is heavily wounded. (Press . to maintain the ray.) The hound closely misses you. Unknown command. Unknown command. The searing ray hits the hound. The hound is severely wounded. The searing ray hits the hobgoblin. You kill the hobgoblin! The searing ray hits the adder. The adder is heavily wounded. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound bites you. * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of brilliance. You feel clever all of a sudden. The hound barely misses you. Magic courses through your body. The hound bites you. You die... #>. #.# #..##########.# .......@...##.### #######h##......# ..S.#......# ......#.....)####### ........#......'.....## ........#......#####.#. ........#......# #.#. :.......#......# #.#. #......# #.#. You could see a hound and an adder. Vanquished Creatures Natasha (D:2) An adder (D:3) A bat (D:2) 3 endoplasms A goblin (D:3) 2 hobgoblins A quokka (D:2) 3 frilled lizards (D:1) 2 kobolds (D:1) A rat (D:2) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FlyingObject the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 269 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 272 | D:1 | Learned a level 2 spell: Searing Ray 319 | D:1 | You fall into a shaft and drop 1 floor! 326 | D:2 | Noticed Natasha 331 | D:2 | Killed Natasha 332 | D:2 | Reached skill level 1 in Alchemy 332 | D:2 | Reached XP level 3. HP: 10/21 MP: 0/6 416 | D:2 | Reached skill level 1 in Translocations 474 | D:2 | Noticed Natasha 646 | D:3 | Slain by a hound Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_rooms, hellmonk_ecumenical_altar_defaced_shrine D:2: layout_rooms, uniq_natasha D:3: wad_river_or_something, layout_basic, minivault_25, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 1 | 1.9 Translocations | 1 | 1.1 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.3 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 7 Constrict || 2 Tentacles || 1 Cast: Magic Dart || 25 Searing Ray || 4 Use: Potion || 2 Armour: Skin || 12 Dodge: Dodged || 6