Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 16023324834751023716 356 FlyingObject the Conjurer (level 6, -12/36 HPs) Began as an Octopode Conjurer on Dec 30, 2024. Shot with an arrow by a centaur (14 damage) ... on level 4 of the Dungeon. The game lasted 00:03:07 (3138 turns). FlyingObject the Conjurer (Octopode Conjurer) Turns: 3138, Time: 00:03:07 Health: -12/36 AC: 1 Str: 6 XL: 6 Next: 63% Magic: 0/10 EV: 12 Int: 22 God: Gold: 204 SH: 0 Dex: 11 Spells: 3/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: mighty A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 204 gold pieces. Inventory: Armour k - a +0 buckler Wands g - a wand of mindburst (9) n - a wand of charming (6) Scrolls b - 5 scrolls of identify {unknown} c - a scroll of amnesia {unknown} d - a scroll of vulnerability {unknown} i - a scroll of teleportation {unknown} m - a scroll of torment {unknown} Potions a - a potion of magic e - a potion of resistance {unknown} f - a potion of might h - a potion of mutation {unknown} j - a potion of haste {unknown} l - a potion of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 1.5 Shields + Level 2.9 Spellcasting * Level 5.3 Conjurations + Level 2.2 Translocations * Level 3.6 Alchemy + Level 0.8 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 c - Fulminant Prism Conj/Alch 11% 3d8 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 60% 1d6 4% 1 Frozen Ramparts Ice 6% 1d1 36% 3 Ozocubu's Armour Ice 3% N/A 36% 3 Swiftness Air 3% N/A 36% 3 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Airstrike Air 1% 2d(1-17) 77% 4 Hoarfrost Cannonade Ice/Alch 5% 3d6/3d12 86% 5 Metabolic Englaciation Hex/Ice 1% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the ogre. The ogre is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 90% to hit) The searing ray hits the ogre! The ogre is heavily wounded. (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is severely wounded. The searing ray hits the ogre. The ogre is severely wounded. Your magical contamination has completely faded away. The searing ray hits the ogre. The ogre is almost dead. You finish channelling your searing ray. A centaur comes into view. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (almost dead, 90% to hit) The searing ray hits the ogre. You kill the ogre! (Press . to maintain the ray.) The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * It was a potion of might. You feel very mighty all of a sudden. The centaur shoots an arrow. The arrow hits you! You die... #.#..............#.## #.#..####)#......... ##.#.....#.##<..###.# .......#.#.##...###.# .........#.#####....# ........##.# #....# ##.#....##.# #....# #.#....##.#####...>#### ##.##...##.##...@....... .........# #....)...... ...####### #........... .......... #........... .......... +........... .......... #.......$... .......... ...........c #......... ...?......... #......... You could see a centaur. Vanquished Creatures Eustachio (D:4) An ogre (D:4) An iguana (D:4) An orc wizard (D:4) An adder (D:3) 2 dart slugs (D:1) 4 orcs 3 bats (D:1) 8 endoplasms (D:1) 2 giant cockroaches (D:1) 5 goblins 7 hobgoblins 4 quokkas 7 ball pythons 3 frilled lizards (D:1) 5 kobolds 8 rats 63 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:4) 1 creature vanquished. Grand Total: 64 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FlyingObject the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 128 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 131 | D:1 | Learned a level 2 spell: Searing Ray 232 | D:1 | Reached skill level 1 in Alchemy 640 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 780 | D:1 | Reached skill level 1 in Translocations 1855 | D:3 | Reached XP level 4. HP: 27/27 MP: 4/7 1860 | D:3 | Learned a level 4 spell: Fulminant Prism 2794 | D:4 | Noticed Eustachio 2803 | D:4 | Killed Eustachio 2804 | D:4 | Reached skill level 1 in Shields 2804 | D:4 | Reached skill level 5 in Conjurations 2804 | D:4 | Reached XP level 5. HP: 31/31 MP: 0/9 2979 | D:4 | Reached XP level 6. HP: 28/36 MP: 0/10 3138 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_loops_ring D:2: layout_basic D:3: layout_basic, hex_tiny, kennysheep_cluttered_room, dk_noncrumbling_4 D:4: layout_basic, uniq_eustachio Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Alchemy | 1 2 3 | 3.6 Translocations | 1 2 | 2.2 Shields | 1 | 1.5 Conjurations | 5 | 5.3 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.9 Evocations | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | 4 || 8 Punch | 1 | || 1 Constrict | 1 | 1 || 2 Cast: Magic Dart | 92 | 20 || 112 Searing Ray | | 8 || 8 Fulminant Prism | | 1 || 1 Use: Potion | | 1 || 1 Armour: Skin | | 5 || 5 Dodge: Dodged | 5 | 7 || 12