FlyingObject the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 37, D) the +3 sling "Gebaalastre" {elec, rPois Int+2 Stlth+} rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (50, 13, D) the +3 halberd of Fuzxuc {flame, Dex+5} Dex+5: It affects your dexterity (+5). (unseen) (50, 24, D) the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} *Dazzle: It may blind those who miss an attack against the wearer in melee combat. EV+4: It affects your evasion (+4). Stlth--: It makes you much less stealthy. (50, 25, D) a ring of resist corrosion (51, 13, D) the +1 orcbow of Turmoil {holy, Dex+4} Dex+4: It affects your dexterity (+4). (unseen) (51, 19, D) a +3 great mace of draining (still there?) a +0 chain mail (still there?) (51, 20, D) a +1 great sword of flaming (still there?) a +0 plate armour (still there?) (51, 24, D) a staff of fire (51, 37, D) a +2 troll leather armour (51, 39, D) 3 large rocks (51, 40, D) a +0 giant club (52, 13, D) a staff of alchemy (unseen) (52, 18, D) a +0 great sword of draining (still there?) a +0 chain mail (still there?) (52, 20, D) a +0 morningstar of protection (still there?) a +3 great mace (still there?) a +0 chain mail (still there?) (52, 25, D) an amulet of reflection (52, 36, D) the staff "Suefad" {rN+ Int+5 Necro} [staff of death] rN+: It protects you from negative energy. Int+5: It affects your intelligence (+5). Necro: It increases the power of your Necromancy spells. (52, 37, D) a staff of death (52, 39, D) a +0 giant club a +0 giant spiked club (52, 41, D) a +0 giant club (52, 42, D) a +0 giant club a +0 giant spiked club (52, 43, D) a +2 battleaxe of freezing (53, 13, D) a +2 robe of cold resistance (53, 18, D) a +0 great mace (53, 19, D) a +2 great mace of draining (still there?) a +0 chain mail (still there?) (53, 25, D) a +0 kite shield of protection (53, 36, D) a +2 antimagic orcbow (54, 13, D) a +2 plate armour of fire resistance (54, 36, D) a staff of alchemy (55, 13, D) a serpent talisman (55, 41, D) a +0 battleaxe of freezing a frost giant corpse (59, 37, D) a +0 pair of gloves of dexterity (59, 41, D) a +0 halberd a +0 plate armour (60, 39, D) a +0 giant spiked club (60, 40, D) a +0 flail an orb of energy a +0 dagger a +0 robe an orc corpse an orc corpse (60, 41, D) a +0 flail a +0 robe an ogre corpse (61, 0, D) a +1 leather armour of fire resistance (61, 1, D) a river rat corpse (skeletalised by now) (61, 8, D) a +0 heavy battleaxe (61, 26, D) a +0 whip a +2 leather armour of fire resistance a naga corpse (skeletalised by now) (61, 36, D) the +2 cloak "Morel" {Int+3} Int+3: It affects your intelligence (+3). (61, 37, D) a ring of resist corrosion (61, 38, D) a +0 long sword a +0 chain mail an orc corpse (61, 39, D) a +0 falchion a +0 scale mail (61, 40, D) a +0 giant spiked club an ogre corpse (62, 0, D) a +1 pair of gloves of hurling (62, 1, D) a yak corpse (skeletalised by now) (62, 4, D) a yak corpse (skeletalised by now) (62, 8, D) the +0 robe "Zurhial" {MP+5 Dex+3} MP+5: It affects your magic capacity (+5). Dex+3: It affects your dexterity (+3). (62, 9, D) a +4 orcbow of draining (62, 20, D) an adder corpse (skeletalised by now) (62, 26, D) a +2 ring mail of cold resistance (62, 27, D) a +2 chain mail of fire resistance (62, 37, D) a staff of cold (62, 39, D) a +0 arbalest a +0 flail a +0 chain mail an orc corpse (63, 0, D) the +8 mithril axe "Arga" {speed, Will+} Will+: It increases your willpower. (63, 8, D) the +2 long sword "Vavuaff" {drain, rN+ Str-5 Int+5} rN+: It protects you from negative energy. Str-5: It affects your strength (-5). Int+5: It affects your intelligence (+5). (63, 16, D) a +1 longbow of freezing (63, 17, D) the +3 rapier "Orainiegg" {vamp, Int+4} Int+4: It affects your intelligence (+4). (63, 19, D) a +0 war axe a naga corpse (skeletalised by now) (63, 20, D) a water moccasin corpse (skeletalised by now) (63, 22, D) a black mamba corpse (skeletalised by now) (63, 26, D) a +1 quarterstaff of speed (63, 27, D) a +4 scale mail of fire resistance a ball python corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (63, 29, D) a +0 halberd a naga corpse (skeletalised by now) (63, 38, D) a +2 dagger of speed a +2 scale mail of cold resistance (64, 16, D) a staff of fire (64, 26, D) a +7 hand axe of electrocution (65, 26, D) a +2 robe of willpower (68, 3, D) a +0 long sword an elf corpse (skeletalised by now) (69, 4, D) a +0 rapier a +0 leather armour (70, 13, D) a +0 short sword (70, 36, D) a staff of earth (unseen) (70, 38, D) a +0 spear of flaming a +0 robe (70, 42, D) a +3 dagger a +0 robe (71, 8, D) a +2 chain mail of willpower (71, 11, D) a +0 hand axe (71, 16, D) the staff of Emoaciat {Will++ rCorr Air Earth} [staff of earth] Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. (71, 17, D) the +6 quick blade of Piuppaedd {holy, rN+ rCorr Dex+2 Stlth-} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). Stlth-: It makes you less stealthy. (71, 37, D) the +9 rapier "Ceuc" {chaos, rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. (72, 8, D) a +1 mace of protection (72, 11, D) a +0 hand axe a draconian corpse (skeletalised by now) (72, 12, D) a +0 club a +0 hand axe a draconian corpse (skeletalised by now) a draconian corpse (skeletalised by now) (72, 16, D) a +3 short sword of speed (72, 17, D) a shapeshifter corpse (skeletalised by now) (72, 26, D) a staff of earth (72, 27, D) a +2 robe of positive energy (73, 16, D) a +0 vampiric battleaxe (73, 17, D) a +1 heavy shortbow (73, 20, D) a shapeshifter corpse (skeletalised by now) (73, 22, D) a shapeshifter corpse (skeletalised by now) (73, 26, D) the staff of a volcano {rPois Str+3 Alch} [staff of alchemy] rPois: It protects you from poison. Str+3: It affects your strength (+3). Alch: It increases the power of your Alchemy spells. (73, 36, D) the +3 demon trident "Syufor" {pain, ^Fragile rC+ Will+ Int+3} ^Fragile: It will be destroyed if unequipped. rC+: It protects you from cold. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). (75, 1, D) a +3 long sword of holy wrath