Dungeon Crawl Stone Soup version 0.33-a0-783-g76efb29fe3 (webtiles) character file. Game seed: 4542719063759743961 962 FlyingObject the Apothecary (level 8, 0/46 HPs) Began as an Octopode Conjurer on Jan 22, 2025. Slain by a water moccasin (9 damage) ... on level 5 of the Dungeon. The game lasted 00:07:48 (6160 turns). FlyingObject the Apothecary (Octopode Conjurer) Turns: 6160, Time: 00:07:50 Health: 0/46 AC: 1 Str: 6 XL: 8 Next: 15% Magic: 1/14 EV: 12 Int: 23 God: Gold: 120 SH: 0 Dex: 10 Spells: 4/15 levels left rFire . . . y - staff of cold rCold + + . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . k - ring of protection from cold rCorr . i - ring of wizardry SInv . q - +4 ring of slaying Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: wizardry (x1) @: lethally poisoned (0 -> -30) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 120 gold pieces. Inventory: Armour z - a +2 hat Magical Staves y - a staff of cold (weapon) Jewellery i - a ring of wizardry (worn) k - a ring of protection from cold (worn) q - a +4 ring of slaying (worn) Wands n - a wand of quicksilver (2) Scrolls c - 8 scrolls of identify {unknown} d - 2 scrolls of immolation {unknown} e - 3 scrolls of enchant weapon {unknown} g - 2 scrolls of teleportation {unknown} j - a scroll of noise {unknown} l - a scroll of amnesia {unknown} u - 2 scrolls of fear {unknown} v - a scroll of torment {unknown} x - a scroll of vulnerability {unknown} Potions a - 2 potions of magic b - 2 potions of heal wounds f - 2 potions of resistance {unknown} h - 3 potions of enlightenment {unknown} m - a potion of attraction {unknown} o - 4 potions of curing {unknown} p - 2 potions of berserk rage {unknown} r - a potion of might {unknown} s - a potion of invisibility {unknown} t - a potion of haste {unknown} w - 2 potions of lignification {unknown} A - a potion of ambrosia {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 4.1 Spellcasting + Level 5.8 Conjurations + Level 3.7 Translocations * Level 6.0 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Alch 16% 3d10 3% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 6% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 64% 2d8 1% 2 Soul Splinter Necr 16% N/A 4% 1 Summon Small Mammal Summ 16% N/A 4% 1 Call Imp Summ 8% N/A 6% 2 Call Canine Familiar Summ 4% N/A 12% 3 Launch Clockwork Bee Frge 4% N/A 12% 3 Eringya's Surprising Cr Summ 4% N/A 38% 4 Martyr's Knell Necr/Summ 4% N/A 38% 4 Sculpt Simulacrum Ice/Alch 14% N/A 86% 6 Death Channel Necr 2% N/A 99% 6 Rimeblight Ice/Necr 3% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Ossuary (visited) Temple: D:4-7 Altars: Dithmenos Xom Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Unknown command. Without enough magic to sustain it, your Searing Ray dissipates. The water moccasin closely misses you. The water moccasin misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (moderately wounded, 53% to hit) The bolt of dispelling energy misses the water moccasin. The water moccasin closely misses you. Unknown command. You hit the water moccasin. Your grab misses the water moccasin. You squeeze the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you! x2 * * * LOW HITPOINT WARNING * * * You hit the water moccasin. Your grab misses the water moccasin. Your squeeze misses the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! Unknown command. It was a potion of heal wounds. You feel much better. You feel very sick. The water moccasin bites you! You are more poisoned. The water moccasin poisons you! The water moccasin bites you! You are more poisoned. The water moccasin poisons you! You barely miss the water moccasin. You grab the water moccasin. The water moccasin is heavily wounded. You constrict the water moccasin. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The water moccasin bites you! You die... .#####.....###..........).)... ..........##.##.(....).....#.. ##.#####....#)$....#.####....... #...........##.##..#.#####...#.. ..####..#####'#.).... . ##.#... #.## #.#####.###.####.## ##.# '#'..)##.##.####.# #..###..# #)S...#.....?##.# ........## ###@†..$#..# #.##.# #..####..####.†..)..#..# #....# #............?##[$.##..###.#### #.#####.#.####.#####.#.....# #.#.# ##.....####.### #.#.# #####.## #.# #.#.# #....... ..# #.#.## #.###.####### ## # #.#..# #.# #.############. You could see a water moccasin. Vanquished Creatures Menkaure (Ossuary) 2 ogres (D:5) A phantom (D:5) A scorpion (D:5) A jelly (D:5) A gnoll bouda (D:5) 2 sleepcaps 3 iguanas 2 orc wizards 3 mummies (Ossuary) 11 adders A gnoll (D:5) A white imp (D:5) A ribbon worm (D:2) A dart slug (D:3) 9 orcs 10 ball pythons 9 bats 2 endoplasms 5 giant cockroaches 13 goblins 10 hobgoblins 8 jackals 7 kobolds 5 quokkas 3 frilled lizards 7 gnoll skeletons (Ossuary) 2 gnoll zombies (Ossuary) 4 goblin skeletons (Ossuary) 7 goblin zombies (Ossuary) 2 hobgoblin skeletons (Ossuary) 5 hobgoblin zombies (Ossuary) 3 kobold skeletons (Ossuary) 4 kobold zombies (Ossuary) 4 orc skeletons (Ossuary) 5 orc zombies (Ossuary) 3 rats 5 rat skeletons (Ossuary) 2 rat zombies (Ossuary) 166 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FlyingObject the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 162 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 231 | D:1 | Learned a level 2 spell: Searing Ray 563 | D:1 | Reached skill level 1 in Alchemy 647 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 921 | D:1 | Reached skill level 1 in Translocations 1900 | D:2 | Reached skill level 2 in Alchemy 1900 | D:2 | Reached XP level 4. HP: 27/27 MP: 0/7 2924 | D:3 | Reached XP level 5. HP: 31/31 MP: 5/9 2929 | D:3 | Learned a level 4 spell: Fulminant Prism 3053 | D:3 | Reached skill level 3 in Alchemy 3213 | D:3 | Found a shimmering altar of Xom. 3503 | D:3 | Found a shadowy altar of Dithmenos. 3847 | D:4 | Found a sand-covered staircase. 3857 | Ossuary | Entered an ossuary 4211 | Ossuary | Reached XP level 6. HP: 36/36 MP: 0/10 4756 | Ossuary | Noticed Menkaure 4763 | Ossuary | Killed Menkaure 4764 | Ossuary | Reached skill level 5 in Conjurations 4764 | Ossuary | Reached skill level 4 in Alchemy 5467 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 5490 | D:4 | Reached XP level 7. HP: 41/41 MP: 7/12 5800 | D:5 | Entered Level 5 of the Dungeon 5995 | D:5 | Reached skill level 5 in Alchemy 6138 | D:5 | Reached XP level 8. HP: 39/46 MP: 1/14 6140 | D:5 | Reached skill level 6 in Alchemy 6160 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_basic, hex_large D:2: minmay_diamond_boxcup, layout_basic D:3: layout_rooms, nicolae_dithmenos_shadow_blocks, mainiacjoe_overflow_24_doors, minivault_5, st_stairs_9, hangedman_decor_growths D:4: layout_basic, mainiacjoe_ossuary_entry_dusty_tomb D:5: layout_loops_ring, nzn_wu_jian_contemplation, nemelex_spade_bored_becter, gup_sewer_entry_glass, minmay_joined_circles Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Alchemy | 1 2 3 4 5 6 | 6.0 Translocations | 1 2 3 | 3.7 Spellcasting | 3 4 | 4.1 Conjurations | 5 | 5.8 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 11 | 38 | || 49 Constrict | 5 | 15 | 6 || 26 Tentacles | 2 | 16 | 7 || 25 Staff | | | 18 || 18 Cast: Magic Dart | 71 | 174 | 1 || 246 Searing Ray | | 6 | 11 || 17 Fulminant Prism | | 2 | 1 || 3 Evoke: Wand | | | 3 || 3 Use: Potion | | | 1 || 1 Stab: Sleeping | | 1 | || 1 Armour: Skin | 2 | 24 | 17 || 43 Dodge: Dodged | 11 | 28 | 14 || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6159 | 5911 | 248 | 0 | 4943 | 6 | 1026.5 | Dungeon | 5021 | 4773 | 248 | 0 | 4024 | 5 | 1004.2 | Ossuary | 1138 | 1138 | 0 | 0 | 919 | 1 | 1138.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1578 daAuts D:1: 1327 daAuts Ossuary: 1138 daAuts D:4: 908 daAuts D:3: 844 daAuts D:5: 362 daAuts