Dungeon Crawl Stone Soup version 0.33-a0-785-g7aa09acf19 (webtiles) character file. Game seed: 9684874949872397021 445 FlyingObject the Conjurer (level 7, -4/41 HPs) Began as an Octopode Conjurer on Jan 22, 2025. Slain by a two-headed ogre ... wielding a +0 giant club (5 damage) ... on level 5 of the Dungeon. The game lasted 00:05:44 (4398 turns). FlyingObject the Conjurer (Octopode Conjurer) Turns: 4398, Time: 00:05:44 Health: -4/41 AC: 1 Str: 6 XL: 7 Next: 3% Magic: 2/12 EV: 12 Int: 23 God: Gold: 274 SH: 0 Dex: 10 Spells: 1/12 levels left rFire . . . n - staff of cold rCold + . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 274 gold pieces. Inventory: Missiles g - 4 throwing nets Magical Staves n - a staff of cold (weapon) Jewellery l - a ring of ice Scrolls b - 3 scrolls of teleportation {unknown} c - 5 scrolls of identify {unknown} d - a scroll of immolation {unknown} f - 3 scrolls of amnesia {unknown} j - a scroll of noise {unknown} m - a scroll of brand weapon {unknown} p - a scroll of fear {unknown} Potions a - 2 potions of magic e - a potion of mutation {unknown} h - 2 potions of lignification {unknown} i - 2 potions of brilliance {unknown} k - a potion of curing {unknown} o - a potion of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.4 Spellcasting + Level 5.1 Conjurations + Level 2.8 Translocations * Level 4.6 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d8 16% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 12% 1d4 11% 1 Brom's Barrelling Bould Conj/Erth 15% 2d5 36% 4 Irradiate Conj/Alch 13% 3d16 38% 5 Petrify Alch/Erth 14% N/A 41% 4 Permafrost Eruption Ice/Erth 2% 2x4d2 100% 6 Fulsome Fusillade Conj/Alch 13% (3-5)d8 100% 8 Shatter Erth 1% 3d6* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ru Uskayaw Zin Shops: D:2 [ Annotations: D:4 Pikel Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the two-headed ogre. The two-headed ogre is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (lightly wounded, 90% to hit) You focus your ray upon the two-headed ogre. The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. You finish channelling your searing ray. The two-headed ogre hits you with a +0 giant club! The two-headed ogre hits you with a +0 giant spiked club!! Unknown command. Unknown command. You aren't carrying any items that you can evoke. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (severely wounded, 90% to hit) You focus your ray upon the two-headed ogre. The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre. The two-headed ogre is almost dead. The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant spiked club. You die... .#.......#...#.......# .#.......#...#.......# .#.......+...'.......# .#......###..#.......# #### ##......###..##......# ..... #............'......#...... #............#......'...... #........>...#......#...... #.......######.@O...########## ######### #...............# #...............# #...............# #...............# ##...............# #......###'####### #......'.......%# #......#........# You could see a two-headed ogre. Vanquished Creatures A lemure (D:4) A bombardier beetle (D:4) A gnoll bouda (D:4) 2 hounds (D:4) Natasha (thrice) (D:4) 2 iguanas (D:4) 9 gnolls (D:4) 4 adders 2 ribbon worms 3 dart slugs 4 orcs (D:5) 4 endoplasms 3 giant cockroaches 6 goblins 5 hobgoblins A quokka (D:4) 4 ball pythons 6 bats 8 kobolds 4 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FlyingObject the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 331 | D:1 | Reached skill level 1 in Alchemy 331 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 334 | D:1 | Learned a level 2 spell: Searing Ray 1036 | D:2 | Reached XP level 3. HP: 21/21 MP: 0/6 1127 | D:2 | Reached skill level 1 in Translocations 1636 | D:2 | Found Jaif's Armour Emporium. 1813 | D:2 | Reached XP level 4. HP: 27/27 MP: 5/7 2287 | D:3 | Found a hide-covered altar of Uskayaw. 2933 | D:4 | Reached XP level 5. HP: 30/31 MP: 2/8 2999 | D:4 | Noticed Natasha 3005 | D:4 | Killed Natasha 3078 | D:4 | Found a sacrificial altar of Ru. 3154 | D:4 | HP: 1/46 [gnoll/+0 halberd[a gnoll bouda] (12)] 3326 | D:4 | Noticed Natasha 3330 | D:4 | Killed Natasha 3331 | D:4 | Reached XP level 6. HP: 29/36 MP: 4/10 3524 | D:4 | Noticed Natasha 3530 | D:4 | Killed Natasha 3599 | D:4 | Got the Octavo of the Crater and Construction 3654 | D:4 | Found a glowing silver altar of Zin. 3745 | D:4 | Learned a level 4 spell: Fulminant Prism 3750 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3932 | D:4 | Reached skill level 5 in Conjurations 4005 | D:4 | Noticed Pikel 4028 | D:4 | Reached XP level 7. HP: 32/41 MP: 0/12 4146 | D:5 | Entered Level 5 of the Dungeon 4381 | D:5 | Noticed a two-headed ogre 4398 | D:5 | HP: 1/41 [two-headed ogre/+0 giant club (14)] 4398 | D:5 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_loops_ring D:2: layout_loops_cross, serial_shops, shop_statue, serial_forest, infiniplex_forest_end_1, infiniplex_forest_straight_5, infiniplex_forest_straight_5, infiniplex_forest_zigzag_1 D:3: serial_bayou_shore_a, layout_loops_ring, nicolae_uskayaw_dance_hall D:4: layout_gridville, mainiacjoe_overflow_small_starburst, mainiacjoe_overflow_24_doors, uniq_pikel, uniq_natasha D:5: layout_gridville, xom_teletrap_fun Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Alchemy | 1 2 3 4 | 4.6 Translocations | 1 2 | 2.8 Spellcasting | 3 | 3.4 Conjurations | 5 | 5.1 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 12 | 11 | || 23 Tentacles | 1 | 6 | || 7 Constrict | | 9 | || 9 Staff | | 11 | || 11 Cast: Magic Dart | 52 | 62 | 7 || 121 Searing Ray | | 13 | 4 || 17 Use: Potion | | 1 | || 1 Stab: Sleeping | | 1 | || 1 Armour: Skin | 5 | 19 | 11 || 35 Dodge: Dodged | 8 | 25 | 2 || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4411 | 4277 | 134 | 166 | 3602 | 5 | 882.2 | Dungeon | 4411 | 4277 | 134 | 166 | 3602 | 5 | 882.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1233 daAuts D:3: 994 daAuts D:1: 970 daAuts D:2: 961 daAuts D:5: 251 daAuts