Dungeon Crawl Stone Soup version 0.33-a0-853-g30d10493ae (webtiles) character file. Game seed: 13471421645313295622 4 FlyingObject the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Feb 10, 2025. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (85 turns). FlyingObject the Conjurer (Octopode Conjurer) Turns: 85, Time: 00:00:20 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 70% Magic: 0/3 EV: 12 Int: 20 God: Gold: 13 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting * Level 4.1 Conjurations + Level 0.2 Translocations + Level 0.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The giant cockroach is heavily wounded. A giant cockroach is nearby! The magic dart hits the giant cockroach but does no damage. The giant cockroach is heavily wounded. A quokka comes into view. There are monsters nearby! The magic dart hits the giant cockroach but does no damage. The giant cockroach is heavily wounded. There are monsters nearby! You are out of magic! There are monsters nearby! You are out of magic! Found a stone staircase leading down. You barely miss the giant cockroach. Your grab misses the giant cockroach. The giant cockroach is moderately wounded. The giant cockroach barely misses you. x2 You barely miss the giant cockroach. Your grab misses the giant cockroach. The giant cockroach is moderately wounded. The giant cockroach misses you. You tentacle-slap the giant cockroach but do no damage. Your grab misses the giant cockroach. You squeeze the giant cockroach. You kill the giant cockroach! You barely miss the quokka. Your grab misses the quokka. The quokka bites you. You tentacle-slap the quokka but do no damage. Your grab misses the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is severely wounded. The quokka misses you. Unknown command. You closely miss the quokka. Your grab misses the quokka. The quokka is severely wounded. The quokka bites you. You die... #.......#.......#.......... ####...>.........#....#....... ......................#<...... ............##.#......###...## ..................#.......... ............###...#.......... ### ##.....#.## #...###...###.. ....###......####..... ....# .. .............r@............. . .............#######.... .. ...#......##.# .... ..........##..$ .## ..........####..# #..#......# #.# .. #......# ... . ........# .## ##....... > You could see a quokka. Vanquished Creatures A ball python (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FlyingObject the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 85 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 9 Tentacles || 2 Constrict || 1 Cast: Magic Dart || 8 Armour: Skin || 5 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 85 | 85 | 0 | 0 | 56 | 1 | 85.0 | Dungeon | 85 | 85 | 0 | 0 | 56 | 1 | 85.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 85 daAuts