Dungeon Sprint DCSS version 0.33-a0-1067-g9575c84de6 (webtiles) character file. Game seed: 6161768174672085858 13807 FlyingObject the Bewitcher (level 11, -22/61 HPs) Began as a Poltergeist Enchanter on Mar 9, 2025. Was an Initiate of Gozag. Annihilated by a vault warden ... wielding a +0 bardiche (35 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:13:51 (2325 turns). FlyingObject the Bewitcher (Poltergeist Enchanter) Turns: 2325, Time: 00:13:52 Health: -22/61 AC: 13 Str: 4 XL: 11 Next: 80% Magic: 0/24 EV: 15 Int: 22 God: Gozag Gold: 2212 SH: 13 Dex: 18 Spells: 18/29 levels left rFire + + . l - +1 dagger (venom) rCold + + + u - +2 shield of Resistance {rF++ rC++ Will++} rNeg + + + b - +0 cloak rPois ∞ C - +1 pair of boots {Stlth+} rElec . q - +0 cloak rCorr + r - +0 cloak {rCorr} SInv + t - +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} Will +++++ (no armour) Stlth ++++++++ (no amulet) HPRegen 0.30/turn n - +3 ring of intelligence MPRegen 0.19/turn y - ring of see invisible %: no teleportation, guardian spirit @: mighty, flying, invisible, trickster (+6 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was most pleased with you. You visited 1 branch You collected 6949 gold pieces. You spent 1731 gold pieces at shops. You paid 3006 gold pieces to Gozag. Inventory: Hand Weapons a - a +1 dagger e - a +2 dagger l - a +1 dagger of venom (weapon) Armour b - a +0 cloak (haunted) q - a +0 cloak (haunted) r - a +0 cloak of preservation (haunted) t - the +2 hat of the Bear Spirit (haunted) {Spirit, Bear, *Rage Will++} (You bought it in a shop in the Dungeon) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. u - the +2 shield of Resistance (worn) {rF++ rC++ Will++} (You bought it in a shop in the Dungeon) rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. Will++: It greatly increases your willpower. C - a +1 pair of boots of stealth (haunted) Jewellery n - a +3 ring of intelligence (worn) o - a +3 ring of strength y - a ring of see invisible (worn) Wands A - a wand of paralysis (10) Scrolls h - 2 scrolls of blinking i - a scroll of vulnerability j - 5 scrolls of amnesia k - 3 scrolls of butterflies p - 4 scrolls of enchant armour v - 3 scrolls of fog x - 2 scrolls of enchant weapon B - a scroll of fear Potions d - 10 potions of curing f - a potion of haste g - 2 potions of magic m - 7 potions of heal wounds s - a potion of moonshine {unknown} w - 2 potions of brilliance Skills: * Level 15.8 Short Blades + Level 11.8 Dodging + Level 16.5 Stealth * Level 8.0 Shields + Level 9.8 Spellcasting * Level 20.4 Hexes + Level 11.3 Ice Magic You had 18 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 100% N/A 1% 2 b - Confusing Touch Hex 79% N/A 1% 3 c - Tukima's Dance Hex 79% N/A 1% 3 d - Dazzling Flash Hex/Fire 100% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 40% N/A 43% 1 Call Imp Summ 20% N/A 56% 2 Momentum Strike Conj/Tloc 20% 3d8 56% 2 Call Canine Familiar Summ 10% N/A 80% 3 Volatile Blastmotes Fire/Tloc 20% 2d11 80% 3 Cigotuvi's Putrefaction Necr/Air 10% N/A 99% 4 Eringya's Surprising Cr Summ 10% N/A 99% 4 Irradiate Conj/Alch 5% 3d13 100% 5 Dispersal Tloc 5% N/A 100% 6 Manifold Assault Tloc 5% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Beogh Jiyva Lugonu Shops: D *[[ Annotations: D 11 runed doors Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel much better. The hell hound bites you but does no damage. The great orb of eyes bites the vault warden but does no damage. The vault warden hits you from afar with a +0 bardiche! [a] - 300 gold - invisibility and might [b] - 330 gold - haste and heal wounds [c] - 600 gold - haste, resistance and might Purchase which effect? You fade further into invisibility. You feel very mighty all of a sudden. The sun moth's soul is no longer bound. The hell hound bites you. The hell hound barely misses you. The vault warden hits you from afar with a +0 bardiche! * * * LOW HITPOINT WARNING * * * The great orb of eyes bites you but does no damage. You hit the great orb of eyes. The great orb of eyes is heavily wounded. You block the hell hound's attack. You puncture the great orb of eyes! The great orb of eyes looks as sick as possible! The great orb of eyes is heavily wounded. The runic seals fade away. The hell hound closely misses you. The vault warden activates a sealing rune. The great orb of eyes bites the hell hound!! The great orb of eyes bites itself! You hit the great orb of eyes. The great orb of eyes looks as sick as possible! The great orb of eyes is severely wounded. You block the hell hound's attack. You block the vault warden's attack. The hell hound closely misses you. You hit the great orb of eyes. The great orb of eyes looks as sick as possible! The great orb of eyes is almost dead. A necromancer opens the door. The great orb of eyes bites you but does no damage. The vault warden hits you from afar with a +0 bardiche!!! Ouch! That really hurt! You die... Your body crumbles into a pile of gold. +..........# +..........# #..#....#..# #..........+ #..........+ ###++####''# ###++####''######### #......##...)....... #.#@##.##.....)..... #.#Gh+.##..######### #.'py#.##..# #.#ph+.##..# #++###########.+)}#.##..# ........##..##.##+#.##..# .#......##..##......##..# ........''..##########..# ..∩∩∩...''..##########..# You could see a vault warden (soul bound), a great orb of eyes (soul bound, confused, extremely poisoned), a sun moth (wandering, unable to see you), a necromancer (unable to see you) and 2 hell hounds. Vanquished Creatures A vampire knight (D) A shambling mangrove (D) A catoblepas (D) 2 two-headed ogres (D) A tengu warrior (D) A death yak (D) A skeletal warrior (D) A phantasmal warrior (D) 2 deep elf pyromancers (D) An orc sorcerer (D) An elephant (D) A rime drake (D) An orange demon (D) A guardian mummy (D) An ice devil (D) 2 tyrant leeches (D) 2 hornets (D) A jumping spider (D) 5 blink frogs (D) A snapping turtle (D) An air elemental (D) A culicivora (D) A ynoxinul (D) A water elemental (D) A fire bat (D) 2 wargs (D) A steam dragon (D) 2 basilisks (D) A small abomination (D) 5 vampire mosquitoes (D) A naga (D) An acid dragon (D) 2 water moccasins (D) Duvessa (D) A hell hound (D) A swamp drake (D) 3 crocodiles (D) 2 sky beasts (D) A centaur (D) A kobold brigand (D) An earth elemental (D) A scorpion (D) Dowan (D) A jelly (D) An orc priest (D) A sleepcap (D) A gnoll bouda (D) 2 iguanas (D) An orc wizard (D) 4 gnolls (D) A white imp (D) An adder zombie (D) A dart slug (D) 5 orcs (D) A bat zombie (D) A giant cockroach (D) A hobgoblin (D) 4 jackals (D) 2 quokkas (D) A ball python zombie (D) 2 frilled lizards (D) 92 creatures vanquished. Vanquished Creatures (others) An orc priest (D) An orc (D) 2 creatures vanquished. Grand Total: 94 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | FlyingObject the Poltergeist Enchanter began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 4 | D | Found a runed door to the Storerooms (Easy). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 13 | D | Found a runed door to the Temple (Safe). 16 | D | Found a bloodstained altar of Trog. 16 | D | Found a shimmering blue altar of Sif Muna. 16 | D | Found a viscous altar of Jiyva. 16 | D | Found a hazy altar of Hepliaklqana. 16 | D | Found an opulent altar of Gozag. 17 | D | Found a basalt altar of Yredelemnul. 17 | D | Found a shimmering altar of Xom. 17 | D | Found an ornate altar of the Wu Jian Council. 17 | D | Found a sacrificial altar of Ru. 17 | D | Found a stormy altar of Qazlal. 17 | D | Found an iron altar of Okawaru. 17 | D | Found a sparkling altar of Nemelex Xobeh. 17 | D | Found a burning altar of Makhleb. 17 | D | Found a blossoming altar of Fedhas. 17 | D | Found a shadowy altar of Dithmenos. 17 | D | Found a snail-covered altar of Cheibriados. 18 | D | Found a radiant altar of Vehumet. 18 | D | Found a corrupted altar of Lugonu. 18 | D | Found a roughly hewn altar of Beogh. 19 | D | Found an ancient bone altar of Kikubaaqudgha. 19 | D | Found a hide-covered altar of Uskayaw. 19 | D | Found a broken altar of Ashenzari. 21 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 98 | D | Reached skill level 5 in Hexes 105 | D | Reached skill level 1 in Ice Magic 222 | D | Reached skill level 5 in Stealth 222 | D | Reached XP level 2. HP: 12/17 MP: 5/5 296 | D | Learned a level 2 spell: Ensorcelled Hibernation 300 | D | Noticed a centaur 305 | D | Reached skill level 6 in Hexes 307 | D | Noticed a scorpion 308 | D | Reached XP level 3. HP: 21/21 MP: 7/7 311 | D | Killed a scorpion 312 | D | Reached skill level 7 in Hexes 312 | D | Reached XP level 4. HP: 27/27 MP: 8/8 315 | D | Reached skill level 5 in Short Blades 315 | D | Reached skill level 8 in Hexes 327 | D | Killed a centaur 328 | D | Reached skill level 5 in Dodging 328 | D | Reached skill level 9 in Hexes 328 | D | Reached XP level 5. HP: 18/31 MP: 9/11 382 | D | Learned a level 3 spell: Confusing Touch 386 | D | Learned a level 3 spell: Tukima's Dance 390 | D | Learned a level 3 spell: Dazzling Flash 397 | D | Noticed a two-headed ogre 400 | D | Killed a two-headed ogre 401 | D | Reached skill level 10 in Stealth 401 | D | Reached skill level 5 in Spellcasting 401 | D | Reached skill level 12 in Hexes 401 | D | Reached XP level 6. HP: 36/36 MP: 9/14 401 | D | Reached XP level 7. HP: 41/41 MP: 9/15 448 | D | Reached skill level 13 in Hexes 448 | D | Reached XP level 8. HP: 46/46 MP: 16/16 519 | D | Noticed a culicivora 526 | D | Reached skill level 10 in Short Blades 527 | D | Killed a culicivora 531 | D | Reached skill level 14 in Hexes 544 | D | Got the Folio of Deviated Intoxication 546 | D | Got the Incunabulum of Shadows and the Wayfarer 632 | D | Found a huge runed gate leading to the Armoury (Hard). 632 | D | Found a huge runed gate leading to the Armoury (Hard). 638 | D | Noticed a death yak 656 | D | Killed a death yak 657 | D | Reached XP level 9. HP: 25/51 MP: 12/19 659 | D | Reached skill level 15 in Hexes 741 | D | Bought a runed cloak for 157 gold pieces 741 | D | Bought a fizzy ruby potion for 18 gold pieces 833 | D | Noticed an elephant 834 | D | Noticed a guardian mummy 844 | D | Killed an elephant 924 | D | Killed a guardian mummy 925 | D | Reached skill level 16 in Hexes 959 | D | Reached skill level 17 in Hexes 959 | D | Reached XP level 10. HP: 24/56 MP: 2/21 999 | D | Bought the +2 hat of the Bear Spirit {Spirit, Bear, *Rage | Will++} for 418 gold pieces 999 | D | Found the +2 hat of the Bear Spirit {Spirit, Bear, *Rage | Will++} 999 | D | Bought the +2 shield of Resistance {rF++ rC++ Will++} for | 846 gold pieces 999 | D | Found the +2 shield of Resistance {rF++ rC++ Will++} 1098 | D | Noticed a deep elf pyromancer 1132 | D | Reached skill level 1 in Shields 1136 | D | Killed a deep elf pyromancer 1137 | D | Reached skill level 10 in Dodging 1261 | D | Noticed a deep elf pyromancer 1265 | D | Killed a deep elf pyromancer 1302 | D | Paralysed by an air elemental for 1 turns 1305 | D | Reached skill level 18 in Hexes 1306 | D | Paralysed by an air elemental for 1 turns 1313 | D | Paralysed by an air elemental for 1 turns 1317 | D | Paralysed by an air elemental for 1 turns 1475 | D | Noticed an orange demon 1475 | D | Noticed Duvessa 1475 | D | Noticed Dowan 1477 | D | Noticed a skeletal warrior 1479 | D | Killed Duvessa 1487 | D | Noticed an orc sorcerer 1500 | D | Killed an orange demon 1505 | D | Killed a skeletal warrior 1506 | D | Reached skill level 15 in Stealth 1506 | D | Reached skill level 5 in Shields 1506 | D | Reached skill level 10 in Ice Magic 1510 | D | Killed an orc sorcerer 1511 | D | Reached XP level 11. HP: 25/61 MP: 6/23 1535 | D | Reached skill level 19 in Hexes 1540 | D | Killed Dowan 1902 | D | Bought a pair of glowing boots for 292 gold pieces 1965 | D | Noticed a catoblepas 1970 | D | Found a huge runed gate to the Main Hall (Safe). 1970 | D | Found a huge runed gate to the Main Hall (Safe). 1971 | D | Killed a catoblepas 1975 | D | Reached skill level 15 in Short Blades 1992 | D | Noticed a two-headed ogre 1994 | D | Noticed a vampire knight 2003 | D | Killed a two-headed ogre 2013 | D | Killed a vampire knight 2101 | D | Found a huge runed gate to the Crystal Vault (Extremely | Hard). 2101 | D | Found a huge runed gate to the Crystal Vault (Extremely | Hard). 2104 | D | Found a huge runed gate to a Minivault (Hard). 2104 | D | Found a huge runed gate to a Minivault (Hard). 2110 | D | Found a huge runed gate to the Grid Vault (Hard). 2110 | D | Found a huge runed gate to the Grid Vault (Hard). 2110 | D | Found a huge runed gate to the Steel Vault (Very Hard). 2112 | D | Found a huge runed gate to the Steel Vault (Very Hard). 2114 | D | Found a huge runed gate to the Vestibule (Extremely Hard). 2114 | D | Found a huge runed gate to the Vestibule (Extremely Hard). 2154 | D | Found a large runed door to the Armoury (Hard). 2155 | D | Found a large runed door to the Armoury (Hard). 2186 | D | Found a large runed door to the Hallway of Sentries | (Extremely Hard). 2191 | D | Noticed a phantasmal warrior 2191 | D | Noticed a shambling mangrove 2195 | D | Killed a phantasmal warrior 2196 | D | Reached skill level 20 in Hexes 2197 | D | Found a huge runed gate to the Coven (Very Hard). 2197 | D | Found a huge runed gate to the Coven (Very Hard). 2198 | D | Killed a shambling mangrove 2305 | D | Noticed a tengu warrior 2305 | D | Noticed a great orb of eyes 2305 | D | Noticed a sun moth 2305 | D | Noticed a vault warden 2305 | D | Noticed a necromancer 2310 | D | Killed a tengu warrior 2325 | D | Annihilated by a vault warden Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_7, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, titanium_vault_6, iron_vault_5, final_vault] Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Short Blades | 2 3 4 6 9 11 13 14 15 | 15.8 Hexes | 5 6 7 9 12 13 14 17 18 20 | 20.4 Ice Magic | 1 2 4 6 7 9 10 11 | 11.3 Stealth | 5 6 7 10 12 13 15 16 | 16.5 Dodging | 3 5 7 8 9 10 11 | 11.8 Spellcasting | 3 4 5 6 7 8 9 | 9.8 Shields | 5 8 | 8.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Dagger | 45 | 13 | 48 | 189 || 295 Cast: Ensorcelled Hiber | | 1 | 32 | 27 || 60 Confusing Touch | | | 3 | 16 || 19 Dazzling Flash | | | 1 | 1 || 2 Invoke: Call Merchant | | | 2 | 1 || 3 Potion Petition | | | | 1 || 1 Use: Potion | 3 | | | 11 || 14 Scroll | | | | 1 || 1 Stab: Invisible | 5 | 3 | | 1 || 9 Sleeping | 1 | 2 | 22 | 28 || 53 Distracted | 1 | | 1 | 1 || 3 Confused | | | 3 | 14 || 17 Blind | | | 1 | || 1 Armour: Skin | 20 | 2 | 17 | 76 || 115 Dodge: Dodged | 41 | 9 | 35 | 76 || 161 Block: Kite shield | | | | 111 || 111 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2247 | 2077 | 170 | 730 | 177 | 1 | 2247.0 | Dungeon | 2247 | 2077 | 170 | 730 | 177 | 1 | 2247.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 2247 daAuts