Dungeon Crawl Stone Soup version 0.33-a0-1071-g5af9d733ea (webtiles) character file. Game seed: 9121722226796713675 4 FlyingObject the Vexing (level 1, -1/11 HPs) Began as a Poltergeist Enchanter on Mar 10, 2025. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (91 turns). FlyingObject the Vexing (Poltergeist Enchanter) Turns: 91, Time: 00:00:32 Health: -1/11 AC: 1 Str: 4 XL: 1 Next: 50% Magic: 3/3 EV: 11 Int: 17 God: Gold: 19 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) Potions c - 2 potions of invisibility Skills: * Level 1.2 Short Blades + Level 2.2 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting * Level 4.5 Hexes + Level 0.2 Ice Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 11% 2 Dazzling Flash Hex/Fire 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The ball python hisses angrily. The frilled lizard hisses angrily. The endoplasm quivers. The ball python bites you. You hit the ball python. You kill the ball python! The frilled lizard closely misses you. You miss the frilled lizard. The frilled lizard bites you. You hit the frilled lizard. You kill the frilled lizard! The endoplasm jiggles. The endoplasm jiggles. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm barely misses you. You hit the endoplasm. You kill the endoplasm! HP restored. Found a dagger. You now have 19 gold pieces (gained 6). A hobgoblin comes into view. A hobgoblin is nearby! Things that are here: a +0 leather armour; a bat corpse Found 16 gold pieces. You see here a +0 robe. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You die... .......<.........##..# .......(>....[...##..# .....................#### ........................# ##............##......... #............##......... .......##.......[........ .......##................ ......g@................ ......#...##...........# ..............(...#####. .... ..............##... ... .......##........... .. .###.##.#............ . .. ..##.?............ .. ..##.............. .....#............ You could see a hobgoblin. Vanquished Creatures A bat (D:1) An endoplasm (D:1) A ball python (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FlyingObject the Poltergeist Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 91 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_8_columns, layout_rooms Action || total ---------------------------++------- Melee: Dagger || 12 Armour: Skin || 7 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 90 | 90 | 0 | 0 | 30 | 1 | 90.0 | Dungeon | 90 | 90 | 0 | 0 | 30 | 1 | 90.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 90 daAuts