Dungeon Crawl Stone Soup version 0.33-a0-1071-g5af9d733ea (webtiles) character file. Game seed: 15568820323344671262 4 FlyingObject the Vexing (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on Mar 10, 2025. Slain by a quokka (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (42 turns). FlyingObject the Vexing (Poltergeist Enchanter) Turns: 42, Time: 00:00:19 Health: 0/11 AC: 1 Str: 4 XL: 1 Next: 50% Magic: 3/3 EV: 11 Int: 17 God: Gold: 9 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) Potions c - 2 potions of invisibility Skills: * Level 1.3 Short Blades + Level 2.2 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting * Level 4.5 Hexes + Level 0.1 Ice Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 11% 2 Dazzling Flash Hex/Fire 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You kill the rat! You hit the endoplasm. The endoplasm is severely wounded. The endoplasm closely misses you. You hit the endoplasm. You kill the endoplasm! No target in view! HP restored. You see here a rat corpse. Found a flux talisman. You now have 9 gold pieces. An endoplasm comes into view. An endoplasm is nearby! A quokka comes into view. You see here 13 gold pieces. Found a stone staircase leading down. The endoplasm quivers. You hit the endoplasm but do no damage. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You resist. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You resist. The quokka bites you. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm is heavily wounded. The quokka barely misses you. The endoplasm freezes you. You are frozen. You resist. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. You kill the endoplasm! The quokka bites you. You die... ####.....[..##.# ..............# ...........#.### ..###......#># . #......#.# .⌠.#.###.#.### #.#..#..$....# ###%##.......# .# #..@....# ## #...r...# #.......# #.......# #.......# ###+#+### You could see a quokka. Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FlyingObject the Poltergeist Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 42 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_basic, grunt_decor_one_mirror Action || total ---------------------------++------- Melee: Dagger || 15 Armour: Skin || 5 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 41 | 41 | 0 | 0 | 11 | 1 | 41.0 | Dungeon | 41 | 41 | 0 | 0 | 11 | 1 | 41.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 41 daAuts