Dungeon Crawl Stone Soup version 0.33-a0-1082-g791b5fa680 (webtiles) character file. Game seed: 5961826348547915026 21 FlyingObject the Vexing (level 2, -1/17 HPs) Began as a Poltergeist Enchanter on Mar 12, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:17 (325 turns). FlyingObject the Vexing (Poltergeist Enchanter) Turns: 325, Time: 00:01:18 Health: -1/17 AC: 1 Str: 4 XL: 2 Next: 65% Magic: 5/5 EV: 11 Int: 17 God: Gold: 21 SH: 0 Dex: 14 Spells: 3/5 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) Scrolls f - a scroll of enchant weapon {unknown} g - a scroll of immolation Potions c - 2 potions of invisibility d - a potion of mutation {unknown} e - a potion of curing {unknown} h - a potion of moonshine {unknown} i - a potion of attraction {unknown} Skills: * Level 1.8 Short Blades + Level 2.4 Dodging + Level 4.6 Stealth + Level 2.1 Spellcasting * Level 4.8 Hexes + Level 0.5 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 20% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 18% N/A 8% 3 Tukima's Dance Hex 18% N/A 8% 3 Dazzling Flash Hex/Fire 20% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The jackal misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you but does no damage. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. The jackal misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal barely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal stops to sniff the ground. The jackal bites you. x2 You hit the jackal. You kill the jackal! The jackal completely misses you. You closely miss the jackal. The jackal bites you. You miss the jackal. The jackal bites you. You hit the jackal but do no damage. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is severely wounded. The jackal barely misses you. You completely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You miss the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is severely wounded. The jackal bites you. You die... #.# #..##..#...._ ## #. ###.####.###.#..... ... #. #..........#....#.. .~..#.###............#..... ~~)#................##.##. ~.....................##.+ ≈ #...........#.......... .~..#....###....###....#### ~~......hh@.....# #....# .~.###†####.....# #....# ... .......####...#### ....h #.##............... ≈~~.... #. #########...#### .~..... #......# ~~~.... ######.# .~~.... ######.. #...†... You could see 2 jackals. Vanquished Creatures A dart slug (D:1) 4 endoplasms (D:1) 2 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:1) 2 jackals (D:1) A kobold (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FlyingObject the Poltergeist Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 135 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 138 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 166 | D:1 | Found a faded altar of an unknown god. 325 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_basic, hellmonk_ecumenical_altar_blasted, chequers_serial_rivers_large_a Action || total ---------------------------++------- Melee: Dagger || 51 Cast: Ensorcelled Hiber || 1 Stab: Sleeping || 8 Armour: Skin || 20 Dodge: Dodged || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 321 | 321 | 0 | 10 | 149 | 1 | 321.0 | Dungeon | 321 | 321 | 0 | 10 | 149 | 1 | 321.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 321 daAuts