Dungeon Crawl Stone Soup version 0.33-a0-1092-gce43c158f7 (webtiles) character file. Game seed: 13303316164847747340 5 FlyingObject the Vexing (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on Mar 15, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:48 (160 turns). FlyingObject the Vexing (Poltergeist Enchanter) Turns: 160, Time: 00:00:49 Health: 0/11 AC: 1 Str: 4 XL: 1 Next: 66% Magic: 3/3 EV: 11 Int: 17 God: Gold: 14 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying, invisible A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) Scrolls d - 2 scrolls of teleportation {unknown} e - a scroll of blinking {unknown} Potions c - a potion of invisibility Skills: * Level 1.3 Short Blades + Level 2.2 Dodging + Level 4.5 Stealth + Level 2.0 Spellcasting * Level 4.5 Hexes + Level 0.1 Ice Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 11% 2 Dazzling Flash Hex/Fire 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Found a beast talisman. Found 3 stones. Found 14 gold pieces and 8 stones. You now have 14 gold pieces. Found a club. A jackal and a ball python come into view. The jackal barks! You hear a bark! The ball python hisses angrily. You hit the jackal. The jackal is moderately wounded. The jackal bites you. You hit the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal barely misses you. You hit the jackal. You kill the jackal! A jackal comes into view. You barely miss the ball python. The ball python bites you. The jackal barks! You hit the ball python. The ball python is severely wounded. The ball python barely misses you. The ball python closely misses you. You hit the ball python. You kill the ball python! The jackal bites you. You closely miss the jackal. The jackal bites you. The jackal barks! You hit the jackal but do no damage. The jackal barely misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. The jackal closely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You fade into invisibility! The jackal bites you. You die... #...(##.....# #. #.... #.....# #. #...# #.....# #. #...# #.....#####. #...###...##....#. #...............+. #.#.............#) #.#............... # #@#............... #. #h##########....#. #..#h#.............#. ..##.(h.##.........###. ........# ........# #. #...................# #. #...................# #. #.................... #.........).##..#### You could see 3 jackals. Vanquished Creatures A jackal (D:1) 2 quokkas (D:1) A ball python (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FlyingObject the Poltergeist Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 160 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_basic Action || total ---------------------------++------- Melee: Dagger || 14 Use: Potion || 1 Stab: Sleeping || 2 Armour: Skin || 8 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 159 | 159 | 0 | 0 | 94 | 1 | 159.0 | Dungeon | 159 | 159 | 0 | 0 | 94 | 1 | 159.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 159 daAuts