Dungeon Crawl Stone Soup version 0.34-a0-946-g2d8feda9de (webtiles) character file. Game seed: 12658943330491855882 676 FlyingObject the Conjurer (level 7, -2/41 HPs) Began as an Octopode Conjurer on Oct 13, 2025. Was an Initiate of Vehumet. Slain by a sleepcap (9 damage) ... on level 5 of the Dungeon. The game lasted 00:05:32 (5333 turns). FlyingObject the Conjurer (Octopode Conjurer) Turns: 5333, Time: 00:05:33 Health: -2/41 AC: 1 Str: 6 XL: 7 Next: 59% Magic: 2/12 EV: 12 Int: 22 God: Vehumet [......] Gold: 184 SH: 0 Dex: 11 Spells: 2/13 levels left rFire . . . (100%) a - +0 hand cannon rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 184 gold pieces. Inventory: Hand Weapons a - a +0 hand cannon (weapon) Wands a - a wand of flame (2) Scrolls d - a scroll of amnesia {unknown} j - 2 scrolls of revelation {unknown} c - a scroll of blinking {unknown} e - 5 scrolls of identify {unknown} h - 2 scrolls of enchant weapon {unknown} l - 3 scrolls of teleportation {unknown} m - a scroll of silence {unknown} n - 2 scrolls of poison {unknown} o - a scroll of fog {unknown} Potions f - a potion of brilliance {unknown} w - a potion of heal wounds k - a potion of invisibility {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.6 Spellcasting * Level 6.3 Conjurations + Level 3.1 Translocations + Level 3.5 Alchemy + Level 2.0 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Alch 12% 3d8 16% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 44% 1d2 5% 1 Apportation Tloc 34% N/A 3% 1 Silence Hex/Air 2% N/A 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Shops: D:1 [ Annotations: D:5 Grinder Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: a centaur, wielding a +0 orcbow (87% to hit) You focus your ray upon the centaur. The searing ray hits the centaur! The centaur is heavily wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! Unknown command. The searing ray misses the centaur. The centaur shoots an arrow. The arrow closely misses you. The searing ray hits the centaur! The centaur is almost dead. The centaur shoots an arrow. The arrow hits you! The searing ray hits the centaur. You kill the centaur! Vehumet accepts your kill. You finish channelling your searing ray. Your Evocations skill increases to level 2! You are too injured to fight recklessly! Fire: a) +0 hand cannon Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sleepcap (98% to hit) You shoot a slug. The slug hits the sleepcap. The sleepcap is lightly damaged. You hear a shout! The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you. You wake up. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (lightly damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is moderately damaged. (Press . to maintain the ray.) The sleepcap releases spores at you! You die... ......# ##.###†#...##.. ..#..........)####...........# . ......)f@°.....#........ ..^....##..#..##........ ...$.). #####.##........ ###.#.. ...........# # #.. .....##...... ... #..##[# ##...# ..#. #.. ### #### f### ... You could see a sleepcap. Vanquished Creatures 2 ogres (D:4) A centaur (D:5) A phantom (D:4) A bombardier beetle (D:4) 4 hounds 2 iguanas (D:4) 2 orc wizards (D:3) 2 adders 2 dart slugs (D:1) 9 orcs (D:3) 3 ribbon worms 7 endoplasms 10 hobgoblins 4 jackals (D:1) 6 quokkas 10 ball pythons 7 bats 2 frilled lizards 7 goblins 5 kobolds 3 rats 90 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FlyingObject the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 294 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 297 | D:1 | Learned a level 2 spell: Searing Ray 598 | D:1 | Found Abluevvu's Antique Armour Shop. 661 | D:1 | Reached skill level 1 in Alchemy 770 | D:1 | Reached XP level 3. HP: 21/21 MP: 0/6 1035 | D:1 | Reached skill level 1 in Translocations 1233 | D:2 | Found a faded altar of an unknown god. 1573 | D:2 | You fall into a shaft and drop 1 floor! 1639 | D:3 | Reached XP level 4. HP: 27/27 MP: 2/7 1797 | D:2 | Identified the medusa talisman of Uskayaw's Envy {Str+4} 3234 | D:3 | Found a burning altar of Makhleb. 3234 | D:3 | Noticed a green death 3237 | D:3 | Noticed a smoke demon 3237 | D:3 | Noticed a neqoxec 3326 | D:3 | Reached XP level 5. HP: 30/31 MP: 1/9 3333 | D:3 | Reached skill level 5 in Conjurations 3515 | D:4 | Found a staircase to the Ecumenical Temple. 3515 | D:4 | Found a statue of an orb of fire. 3531 | D:4 | Found a statue of an orb of fire. 3534 | Temple | Entered the Ecumenical Temple 3541 | Temple | Became a worshipper of Vehumet 3541 | Temple | Offered knowledge of Poisonous Vapours by Vehumet. 3786 | D:4 | Found a shadowy altar of Dithmenos. 3957 | D:4 | Noticed an ogre 3961 | D:4 | Reached XP level 6. HP: 36/36 MP: 2/10 4548 | D:4 | Reached skill level 1 in Evocations 4995 | D:5 | Entered Level 5 of the Dungeon 5001 | D:5 | Found a stormy altar of Qazlal. 5001 | D:5 | Found a blossoming altar of Fedhas. 5012 | D:4 | Reached XP level 7. HP: 23/41 MP: 3/12 5109 | D:5 | Noticed Grinder 5175 | D:4 | Reached skill level 6 in Conjurations 5213 | D:4 | Learned a level 4 spell: Fulminant Prism 5218 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 5333 | D:5 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shoal_huts, layout_loops_ring, serial_shops, shop_statue D:2: minmay_door_path, layout_basic, nicolae_ecumenical_snake_handling, minivault_27 D:3: layout_rooms, makhleb_altar_promises_db D:4: layout_basic, kennysheep_mini, minmay_temple_entry_grid, serial_co_window_serial, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_of_opportunity_a, co_window_cross_3, co_window_corner_ca, co_window_of_opportunity_b, co_window_of_opportunity_b, co_window_unsneaky_path_c, co_window_corner_b D:5: layout_cave_pools, grunt_temple_overflow_forces_of_nature, serial_shops, nicolae_shop_flopsided, uniq_grinder Temple: nicolae_temple_no_exploring_needed Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Alchemy | 1 2 3 | 3.5 Translocations | 1 2 3 | 3.1 Conjurations | 5 6 | 6.3 Spellcasting | 3 | 3.6 Evocations | 1 2 | 2.0 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 14 | 9 | || 23 Melee: Unarmed | 14 | 9 | || 23 Constrict | 6 | 2 | || 8 Tentacles | 4 | 2 | || 6 Fire: Hand cannon | | | 2 || 2 Cast: Magic Dart | 76 | 72 | 7 || 155 Searing Ray | 2 | 8 | 4 || 14 Drink: Curing | | 2 | || 2 Heal wounds | | 1 | 1 || 2 Magic | | 1 | || 1 Armour: None | 8 | 17 | 18 || 43 Dodge: Dodged | 15 | 9 | 14 || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5338 | 4851 | 487 | 122 | 4209 | 6 | 889.7 | Dungeon | 5262 | 4787 | 475 | 63 | 4209 | 5 | 1052.4 | Temple | 76 | 64 | 12 | 59 | 0 | 1 | 76.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1907 daAuts D:4: 1486 daAuts D:1: 1109 daAuts D:3: 662 daAuts D:5: 97 daAuts Temple: 76 daAuts