Dungeon Crawl Stone Soup version 0.34-a0-957-gb018e8e09e (webtiles) character file. Game seed: 12833033112170490955 38 FlyingObject the Conjurer (level 3, -2/21 HPs) Began as an Octopode Conjurer on Oct 17, 2025. Slain by a marrowcuda (4 damage) ... summoned by a marrowcuda ... on level 3 of the Dungeon. The game lasted 00:02:13 (1934 turns). FlyingObject the Conjurer (Octopode Conjurer) Turns: 1934, Time: 00:02:13 Health: -2/21 AC: 1 Str: 6 XL: 3 Next: 43% Magic: 0/6 EV: 12 Int: 22 God: Gold: 76 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . (100%) a - +2 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons a - a +2 dagger of venom (weapon) Scrolls c - 2 scrolls of fog {unknown} e - a scroll of enchant armour {unknown} h - a scroll of teleportation {unknown} m - a scroll of noise {unknown} o - a scroll of poison {unknown} q - a scroll of brand weapon {unknown} Potions g - a potion of magic d - 3 potions of curing {unknown} f - a potion of might {unknown} j - a potion of lignification {unknown} k - a potion of brilliance {unknown} l - a potion of berserk rage {unknown} n - a potion of enlightenment {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.3 Spellcasting * Level 4.5 Conjurations + Level 1.0 Translocations + Level 1.1 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 8% 1d4 14% 1 Ensorcelled Hibernation Hex/Ice 4% N/A 21% 2 Frozen Ramparts Ice 4% 1d1 38% 3 Ozocubu's Armour Ice 2% N/A 38% 3 Summon Ice Beast Ice/Summ 2% N/A 38% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History A clockroach comes into view. You aren't carrying any items that you can evoke. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a marrowcuda (75% to hit) You focus your ray upon the marrowcuda. The searing ray hits the marrowcuda! The marrowcuda is moderately damaged. (Press . to maintain the ray.) Unknown command. The searing ray misses the marrowcuda. The searing ray hits the marrowcuda! The marrowcuda is severely damaged. The marrowcuda bites you! Another marrowcuda is drawn to the feast! The searing ray hits the marrowcuda! The marrowcuda is almost destroyed. You finish channelling your searing ray. The marrowcuda closely misses you. The marrowcuda bites you. Another marrowcuda is drawn to the feast! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a marrowcuda (almost destroyed, 100% to hit) The magic dart hits the marrowcuda but does no damage. The marrowcuda is almost destroyed. The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda bites you. * * * LOW HITPOINT WARNING * * * Another marrowcuda is drawn to the feast! Unknown command. You hit the marrowcuda but do no damage. Your grab misses the marrowcuda. The marrowcuda is almost destroyed. The marrowcuda bites you. You die... #####....#...........##.......... #........#...##.......#......#..# #........#............#......#..# #.....##.#..##........##'#####..# #................†.......# ...# ..)..........#.#.###.....# ...# ...#.......#.#.#.# #.....# ....# .........#.#.#F#.# #.....# ..... .........#.#...F@# #...... ..............FFF######.... ..#.................###....# ..##.#+#...................# ......................... ..........#......... ........###......... ........+........... .......####........ You could see 5 marrowcudas. Vanquished Creatures A dart slug (D:2) 2 ribbon worms (D:2) 4 endoplasms 2 hobgoblins (D:1) 4 quokkas 3 ball pythons 5 bats 2 frilled lizards 3 goblins 5 kobolds 5 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FlyingObject the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 389 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 510 | D:1 | Learned a level 2 spell: Searing Ray 1168 | D:2 | Reached skill level 1 in Alchemy 1173 | D:2 | Reached XP level 3. HP: 15/21 MP: 0/6 1481 | D:2 | Reached skill level 1 in Translocations 1588 | D:2 | Found a hazy altar of Hepliaklqana. 1920 | D:3 | Noticed a marrowcuda 1932 | D:3 | Noticed a marrowcuda 1933 | D:3 | Noticed a marrowcuda 1934 | D:3 | Noticed a marrowcuda 1934 | D:3 | Noticed a marrowcuda 1934 | D:3 | Slain by a marrowcuda Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_basic, chequers_serial_rivers_room_a, minmay_tree_intersection, minmay_pentomino_u4 D:2: layout_rooms, basic_altar D:3: layout_basic, general_overflow_altar Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 1 | 1.1 Translocations | 1 | 1.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.3 Conjurations | | 4.5 Action || total ---------------------------++------- Attack: Normal || 10 Melee: Unarmed || 2 Constrict || 4 Dagger || 8 Tentacles || 1 Cast: Magic Dart || 60 Searing Ray || 3 Armour: None || 9 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1932 | 1911 | 21 | 0 | 1741 | 3 | 644.0 | Dungeon | 1932 | 1911 | 21 | 0 | 1741 | 3 | 644.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1082 daAuts D:2: 658 daAuts D:3: 191 daAuts