FooDog Level 1 of the Dungeon (0, 0, D:1) a +0 mace (7, -31, D:1) a jackal skeleton (10, -15, D:1) a ball python corpse (skeletalised by now) (14, -27, D:1) a quokka skeleton (24, -17, D:1) a +2 spear of venom (25, -9, D:1) a ball python corpse (skeletalised by now) (28, -28, D:1) a +0 dagger a +1 dagger of venom a goblin skeleton (29, -18, D:1) a rat skeleton (30, -17, D:1) a rat skeleton (40, -36, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Gahoydil's Jewellery Shop a ring of magical power (unknown) (240 gold) a ring of protection from cold (unknown) (300 gold) an amulet of wildshape (unknown) (360 gold) a ring of poison resistance (240 gold) a +5 ring of evasion (432 gold) an amulet of magic regeneration (unknown) (360 gold) a quill talisman (120 gold) (0, 7, D:2) an adder corpse (skeletalised by now) (0, 10, D:2) a +0 hand axe (7, 26, D:2) 2 flux baubles (9, 35, D:2) a +0 ring mail (13, -2, D:2) 2 flux baubles (14, 1, D:2) 2 poisoned darts (19, 15, D:2) a +0 sling a quokka skeleton (19, 16, D:2) a +0 robe (29, 36, D:2) a ball python skeleton (34, 35, D:2) a +0 robe (38, 31, D:2) a frilled lizard skeleton (39, 0, D:2) the +9 whip of Courage {vamp, SInv} SInv: It lets you see invisible. It cannot be enchanted further. (40, 0, D:2) a spore talisman (43, 31, D:2) a +2 devious dagger 3 stones a kobold skeleton (45, 30, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Piras's Book Shop a parchment of Ignite Poison (143 gold) a parchment of Rending Blade (143 gold) a parchment of Sublimation of Blood (63 gold) a parchment of Petrify (143 gold) a parchment of Mercury Arrow (63 gold) a parchment of Soul Splinter (44 gold) a parchment of Construct Spike Launcher (63 gold) a parchment of Freeze (44 gold) a parchment of Manifold Assault (360 gold) (0, 0, D:3) 3 boomerangs (9, 3, D:3) 2 flux baubles (12, 1, D:3) a +0 dagger (12, 23, D:3) a +0 dagger (12, 24, D:3) a +0 short sword a +2 ring mail of poison resistance (28, 35, D:3) a hobgoblin corpse (skeletalised by now) (45, 5, D:3) a +1 long sword of protection (47, 10, D:3) a jackal skeleton (49, -7, D:3) a bat corpse (skeletalised by now) (54, -7, D:3) a +0 dagger a kobold corpse (skeletalised by now) (61, 2, D:3) a hobgoblin corpse (skeletalised by now) (61, 5, D:3) a +0 short sword Level 4 of the Dungeon (1, -25, D:4) a +0 club a goblin skeleton (1, -22, D:4) an adder skeleton (2, -23, D:4) a +0 club a +0 giant spiked club (2, -22, D:4) a +0 club (6, 0, D:4) a hound corpse (skeletalised by now) (7, -21, D:4) a +0 halberd (10, 2, D:4) a +0 dagger a +0 sling (12, -15, D:4) a +0 giant club (13, -4, D:4) a +0 scale mail (17, -4, D:4) a +0 club (17, -3, D:4) a ball python skeleton (23, -24, D:4) 6 poisoned darts a +0 short sword of draining a kobold skeleton (27, -8, D:4) a +0 hand axe (31, -4, D:4) a +0 morningstar (36, 8, D:4) a +0 dagger a kobold skeleton (37, 8, D:4) an adder skeleton (38, -28, D:4) 3 poisoned darts (40, 8, D:4) a +0 sling (44, 10, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Ruochot's Weapon Boutique a +0 dagger (24 gold) a +0 falchion (36 gold) a +1 mace of holy wrath (148 gold) a +0 sling of draining (56 gold) 5 javelins (180 gold) the +3 arbalest of Onuuwergh {penet, rN+ Str+3} (614 gold) rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. 2 poisoned darts (14 gold) a +0 morningstar of protection (110 gold) a +0 dagger (24 gold) [Shop] Vukkud's Book Emporium a parchment of Ignite Poison (156 gold) a parchment of Searing Ray (69 gold) a parchment of Petrify (156 gold) a parchment of Blink (69 gold) a parchment of Lehudib's Crystal Spear (501 gold) a parchment of Soul Splinter (48 gold) [Shop] Vettuq's Antique Armour Emporium a +0 chain mail (144 gold) the +5 chain mail of the Rose {Ponderous, Harm Rampage rN+ Str-4} (211 gold) Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. Str-4: It affects your strength (-4). It cannot be enchanted further. a +0 scale mail (96 gold) a +1 helmet of intelligence (396 gold) a +0 leather armour (48 gold) a +3 chain mail of willpower (672 gold) [Shop] Gohi's Book Emporium a parchment of Fulsome Fusillade (543 gold) a parchment of Cigotuvi's Putrefaction (169 gold) a parchment of Mephitic Cloud (114 gold) a parchment of Petrify (169 gold) a parchment of Searing Ray (75 gold) a parchment of Iskenderun's Mystic Blast (169 gold) a parchment of Martyr's Knell (169 gold) [Shop] Qugaer's Weapon Boutique a +0 dagger (30 gold) 4 curare-tipped darts (72 gold) a +2 short sword of protection (234 gold) a throwing net (45 gold) a +0 hand axe (45 gold) 2 throwing nets (90 gold) 2 curare-tipped darts (36 gold) a +0 mace (45 gold) the +1 dire flail of Zibanoh {drain, rCorr Str+7} (619 gold) rCorr: It protects you from acid and corrosion. Str+7: It affects your strength (+7). It cannot be enchanted further. (11, -8, D:5) a +0 whip (14, -27, D:5) a +0 flail (14, 15, D:5) a +0 dagger a +0 robe (16, -25, D:5) a +0 ring mail (16, 12, D:5) a +0 short sword a +0 ring mail the elf corpse of Duvessa (skeletalised by now) (18, 15, D:5) a +0 trident (21, -18, D:5) a +0 helmet (30, -27, D:5) a +0 chain mail (32, 13, D:5) a water moccasin corpse (36, 14, D:5) an iguana corpse (39, -31, D:5) a +0 dagger (47, -2, D:5) a +3 dire flail of pain (48, 2, D:5) a +0 chain mail (50, 13, D:5) a +0 quarterstaff (53, -28, D:5) a +0 flail a +0 club (58, -28, D:5) a +0 flail a gnoll corpse (skeletalised by now) (58, -27, D:5) a +0 dagger a +0 robe (59, -25, D:5) a +0 flail a +0 spear a gnoll corpse (skeletalised by now) (59, -24, D:5) a +0 whip a +0 chain mail an orc corpse (skeletalised by now) (60, -26, D:5) a +0 heavy glaive a +1 robe of willpower the orc corpse of Blorkula the orcula (skeletalised by now) (60, -24, D:5) a +0 spear a gnoll corpse (skeletalised by now) (61, -24, D:5) a +0 spear (62, -17, D:5) an iguana corpse (skeletalised by now) Level 6 of the Dungeon (2, -10, D:6) 6 poisoned darts Level 7 of the Dungeon (0, 0, D:7) a +3 trident of draining (still there?) a +0 robe (still there?) an orb of guile (still there?) the barachi corpse of Jeremiah (still there?) (9, 20, D:7) a +2 falchion of electrocution a +0 scale mail a +0 dagger a +0 robe an orc corpse an orc corpse (9, 21, D:7) a +0 whip a boomerang a +0 ring mail (9, 22, D:7) a +0 hand axe (9, 24, D:7) a wyvern corpse (10, 21, D:7) a +0 dagger a +0 leather armour an orc corpse